PS5 Will Use Solid-State Drives: Here's How That Makes A Difference
Faster load times, for one.
Sony officially revealed more details on the upcoming PS5 the morning of October 8, confirming its name, PlayStation 5, and its 2020 release window. We also learned more about the PS5 controller, some of the tech and hardware supporting the console, and what big-name developers are already working on PS5 games.
Sony has started to detail its plans for the next generation of PlayStation, which isn't technically named yet but will likely be the PlayStation 5. One of the biggest changes the company is making is to the system's storage solution, which is going from a standard harddrive to a customized solid-state drive.
SSDs are common in laptops and used in hardware that remains in one place like a desktop computer. However, they’re less common in video game console. Standard mechanical harddrives have been used throughout console history, but SSDs offer a few key advantages. The difference is similar to the one between portable storage like CDs versus thumb drives, and there's good reason that one has all but replaced the other for most people.
PS5, Xbox Series X, Switch And More Games Coverage
- Gran Turismo 7 Delayed To 2022 Due To Challenges Related To COVID-19
- Sony Announces New PSVR Headset For PS5
- PS5 Restock Tracker: Latest Updates For PS5 Availability
- + Show More PS5, Xbox Series X, Switch And More Games Coverage Links (2)
- How To Sign Up For Diablo 2: Resurrected's Alpha
- Splatoon 3 Announced For Nintendo Switch, Coming In 2022
The major advantage, as detailed in the reveal interview, comes to load times. Hardware architect Mark Cerny used Marvel's Spider-Man as an example. The fast travel loading screen took roughly 15 seconds on a PS4 Pro, but less than one second on a dev kit for the PS5. Given that the new hardware will be backwards compatible with older games, that means your load times will likely be reduced across the board when you upgrade.
Faster loading can also mean faster rendering, so games known for speed can push more architecture and textures at a faster rate. Spider-Man was used as the example here too, as the camera was sped up to show how the city could render more quickly.
The lack of moving parts in a solid-state drive also generally means less intense need for cooling. Current console owners know that particularly hardware-intensive parts of games can result in the fan spinning up at high speed, making for a distracting whirring sound. At least in part, standard harddrives needing to be cooled due is the reason, in addition to the other internal components that generate heat. The PS5 is still a long way off and we haven't seen it in action, but it's likely that the SSD be much quieter, which is a nice bonus.
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation