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Quake Champions Closed Beta Dates, New Character Announced

The beta arrives very soon but won't be open to everyone.

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The closed beta for Quake Champions is just a week away, developer id Software has announced.

It kicks off next Thursday, April 6, with "an initial group of testers." There's no indication of how big that pool of people will be, but more will be added "over time." If you haven't already, you can still sign up for the beta here.

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Now Playing: Quake Champions – Anarki Champion Trailer

Id also unveiled another of the game's characters (or champions, as it calls them): Anarki, who returns from Quake III Arena, where he was an Arena Lord and playable character. He still has his signature hoverboard, and he's among Champions' fastest characters.

His active ability is Health Injection, which allows him to heal himself (but not others). His passive ability is Hoverboard Air Control, which allows him to turn more sharply in mid-air than other characters. He also gains speed as he strafe-jumps. You can get a look at him in the video above.

We recently got to go hands-on with Quake Champions and walked away impressed--and reassured that its class system doesn't disrupt its classic Quake gameplay.

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X-RS

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Can MP gaming step back from having 'super special unique hero" in every game? _-_

I cant fathom anybody who wants a modern arena shooter with hero classes. Leave that fix to overwatch and MOBA's.

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N00bsla3r66

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any word on a console version or am i going to have to upgrade my pc

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sargentpsgamer

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Edited By sargentpsgamer

@n00bsla3r66: Let them pretend to be loyal to the small PC base and maximize their sales, then they will announce a console version.

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mrblondex

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Edited By mrblondex  Staff

@n00bsla3r66: I asked Tim Willits again earlier this month and he said it's not happening at this point. That doesn't mean it never will, but I wouldn't expect to see it anytime soon.

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LiveDreamPlay

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Edited By LiveDreamPlay

This will do if you're really nostalgic for the old days of gaming, but I don't see anybody playing this. Just like nobody's playing the Doom multiplayer. And when I say nobody I don't mean literally nobody.

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X-RS

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@livedreamplay: lol that has nothing specific about arena shooters. Kids hop from one shooter to next all time.

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mrblondex

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Edited By mrblondex  Staff

@livedreamplay: I disagree. I think there's actually a decent-sized audience for arena shooters like this and Unreal Tournament; Doom's problem was that its multiplayer just wasn't very good.

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LiveDreamPlay

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@mrblondex: Doom's multiplayer was the arena shooter dream. Everyone was incredibly excited for the first few hours, but like with fast paced arena shooters, you tend to get bored really quickly.

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sargentpsgamer

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@mrblondex: Doom's multiplayer was fantastic. The issue isn't the game, it's exactly what LiveDream said, people really don't want arena shooters. They say they do and then get bored.

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JigglyWiggly_

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Edited By JigglyWiggly_

@sargentpsgamer: Doom's multiplayer wasn't good.

The problem with arena shooters is that they always focus on free for all. Free for all is boring, so is TDM for the most part.

What is run is playing round based game modes(with no respawns), hence clan arena in Quake Live is by far the most popular gametype. Decent enough mix of strategy and fun. It's not mindless like the other game modes.

Duel is also good for this, but the problem with duel is that it is extremely punishing for newer players. It's just that the learning curve is very large so a lot less people play this.

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Pyrosa

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@livedreamplay: It was a blast while it lasted

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turretx7

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@Pyrosa: its still alive and kicking! I never have issues finding a match

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