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Review Roundup For Tales Of Arise--What Critics Are Saying

The latest Tales game is finally here after a wait of five years, and the first reviews are starting to come in.

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Tales Of Arise is the latest in the long-running Tales series, and the first major JRPG to release on the new generation of consoles. With a lengthy, in-depth narrative and gorgeous visuals, Tales Of Arise aims to rejuvenate the classic series to appeal to newcomers, while still maintaining the elements that keep long-time fans coming back game after game.

To find out whether it's been successful in this goal, we're looking at a range of reviews from critics who have spent some time with the JRPG ahead of its release on September 10.

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"As the first major original JRPG on new consoles and the latest installment of a very long-running series, Tales of Arise comes with a lot of expectations attached. Arise sets out to refresh its visual presentation and gameplay to appeal to a new audience, but it also tries its best to retain what has made the Tales series so beloved among its longtime fans: fun characters, fast-paced combat, and an epic sense of scale." Heidi Kemps wrote in GameSpot's Tales Of Arise review. "While it manages to succeed admirably at most of what it tries to do, a few shortcomings keep it from being the new standard-bearer for RPGs to come."

We've included a number of other reviews below. To find even more reviews from a broader range of critics, check out GameSpot sister site Metacritic.

  • Game: Tales Of Arise
  • Platforms: PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, PC
  • Developer: Namco Tales Studio
  • Release Date: September 10
  • Price: $60

GameSpot -- 7/10

"Taken as a whole, Tales of Arise is a very good RPG, boasting beautiful visuals, a wonderful cast of characters, and engaging combat mechanics--but its flaws (and that odious DLC) are also difficult to ignore. If you're looking for a lengthy, charming, and engaging JRPG to play on your shiny new console or PC gaming rig, Tales of Arise is certainly a fine choice. Just don't go into it expecting an all-time classic." -- Heidi Kemps [Full review]

Rock Paper Shotgun -- No Score

"I lack the qualifications to make a precision argument about whether Arise is worth the wait for long-suffering Tales fans - the last one, Tales Of Berseria, came out all the way back in 2016. Nevertheless, my instincts shrug and say, "Sure, why not?" Despite the tedious introduction of its two main characters, it's filled with strong character moments and ridiculous battles that remind us only nerds and squares bend to gravity's iron rules." -- Nadia Oxford [Full review]

Eurogamer -- No Score

"Tales of Arise rides the high of a brilliant battle system and a charismatic supporting cast. It's not always the smoothest ride, especially when the back half of Bandai Namco's game stumbles into interplanetary affairs and storytelling that goes for something a little more grandiose, but the combination of compelling characters and a plot that'll genuinely get you rooting for everyone involved is a sublime match." -- Hirun Cryer [Full review]

Game Rant -- 5/5

"Tales of Arise is a game designed for long-term Tales franchise fans and those who have never picked up a franchise entry before, where story, combat, and various features come together to deliver a high-quality, highly-detailed JRPG. All of that makes it not just one of the best JRPGs on the market today, but one of the best games hands-down." -- Joshua Duckworth [Full review]

Push Square -- 9/10

"Tales of Arise went above and beyond our expectations. With its picturesque landscapes instilling a real sense of adventure, it's easily one of the strongest, most cohesive Tales games to date. Dramatic cutscenes and memorable character moments help sell an intriguing story, while a satisfying combat system becomes more and more engaging as your party powers up. A fantastic, modernised journey with all the rewarding qualities of a classic JRPG." -- Robert Ramsey [Full review]

Screen Rant -- 4.5/5

"The game's anime-style cutscenes and memorable musical score contribute to the feeling that Tales of Arise is something special, which is tied to its main takeaway - it's just a whole lot of fun. Whether it's the captivating, satisfying combat or the surprisingly deft storytelling that has more than a few pumpfakes on tropes, what Bandai Namco has produced here is still going to be up for debate as one of the best entries into the franchise to date. Tales of Arise accomplishes the rare feat of catering to its many fans while simultaneously making a compelling case for newcomers to give it a try, and it's a JRPG must-play that was more than worth the wait." -- Cody Gravelle [Full review]

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squishytia

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While you can certainly enjoy the game without the costumes and such, in order to get all of what you want, you have to pay for a lot you probably don't want if you're interested in playing through legitimately, and for an eye watering sum of $110 at that. I'm really really hating the DLC models used by nearly every company out there, and I can guarantee this - if Bandai Namco releases more DLC for even more money on top of the $110 you have to pay for the "Ultimate Edition", I'm going to be seething mad. That kind of plunkage on a game should get you everything, especially when it's foisted on us as the ultimate version of the game.

I can adapt to the stories and combat types in any Tales game, but it's getting mighty aggravating to see the DLC costs being what they are and how they're bundled, forcing you to get the most expensive one just to get the few things you want while wasting those you don't. And on Steam, DLC micromanagement is a royal PITA, so long lists of individual DLCs also create problems, especially since they aren't always easily disabled or removed.

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Heidern98

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@squishytia: "you have to pay for a lot you probably don't want if you're interested in playing through legitimately"

I totally understand where you are coming from, but I feel there is a bit of conflict in your statement. I checked the DLC and it is mostly costumes/skins, lvl boosts, music, and item packs of things you can get in the base game. What they are doing and charging is wrong. I just feel extra costumes and legacy music aren't needed to enjoy the game at all. Level boosting, I would argue, would diminish the quality of the game, something I also feel isn't integral to enjoying the base game. No actual content is locked behind DLC which is more then I can say for most games. None of this DLC compels me to feel I am missing anything that makes the core game feel more legit. Does this make sense or am I off base here? I think your point is a very valid one, just not as focused on what the real problem is, which I feel is overpriced DLC that is totally unneeded to enjoy the game.

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Tanzel

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@heidern98: i think they are referring to the fact that each costume also has a unique ability with it. I may also be off there.

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Heidern98

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It's as if Gamespot has a misleading review process that holds no actual relevance to the quality of the game itself. Here is to hoping staff realizes something is wrong with their process, and reevaluate.

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Thanatos2k

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Remember, always add 1 to JRPG scores on Gamespot to get their real score.

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