See Rise of the Tomb Raider's No-Kill Stealth Options in New Gameplay Video
Guns blazing isn't the only way to play.
Rise of the Tomb Raider's demo at Gamescom earlier this month was criticized by some for how it depicted Lara Croft as a cold, killing machine. But guns blazing isn't the only way to play the adventure game.
Microsoft has published a new gameplay demo that shows the same mission, but using only Croft's "stealth skills to advance around the base under the cover of darkness." Some of those skills include sneaking through buildings, distracting enemies by throwing objects and firing her bow, and climbing on structures to avoid being seen.
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"We've built our combat to offer players as many choices as possible," creative director Noah Hughes says in the video. "And in this case, it's possible for Lara to make her way through the area with zero kills.
"Of course, sometimes combat is unavoidable," Hughes added. "But how you approach combat in Rise of the Tomb Raider is often up to you."
The Rise of the Tomb Raider release date is set for November 10 across Xbox One and Xbox 360. The game will launch in early 2016 for PC, and then in fall 2016 for PlayStation 4.
Developer Crystal Dynamics may even be working on a sequel. Square Enix Americas CEO Phil Rogers told GameSpot that the story arc that began with 2013's Tomb Raider reboot and continues with Rise of the Tomb Raider will be told across a trilogy.
We learned and saw a lot more of Rise of the Tomb Raider at Gamescom. Check out some of the top stories and previews below.
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