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Shenmue 3 Creator Says He "Could Do With a Bit More Money"

Yu Suzuki and his team are currently focusing on story over "gorgeous" graphics,

165 Comments

Shenmue creator Yu Suzuki has said he may prioritise storytelling over visual presentation for Shenmue 3, suggesting he doesn't currently have enough development funds to deliver a visually "gorgeous" experience.

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Speaking in an interview with Eurogamer, Suzuki said he could do with more money to develop the game, but added that he believes modern games focus on visuals to the detriment of the game's narrative.

"I could do with a bit more money," he said. "The game itself doesn't have to be gorgeous visually - a lot of the money these days goes into the graphics. If we perhaps compromise on the graphics and put more into the story, we can make a good game. The most important thing, to me is that the game's interesting, and that it's something people want to play."

Shenmue 3 broke a Kickstarter record to become the highest crowdfunded video game on the platform, with the campaign closing at over six million dollars pledged. Development of the game is being handled by Ys Net, a studio founded by Yu Suzuki in 2008.

Shibuya Productions, a Monaco-based company that produces and promotes animation, games and movies, is also involved in the project, alongside Sony. According to Suzuki, Sony is supporting the project with money, but didn't specify how much.

"Kickstarter's not the only source of money," Suzuki said. "There's also funding from Sony and Shibuya Productions. Before we started Kickstarter, we had goals set around the budget--so if we only got $6 million, we'd create Shenmue 3 based upon what we could do with that $6 million."

Although the crowdfunding campaign on Kickstarter has closed, the studio is still taking donations through Paypal as part of a Slacker Backer program.

"We're still trying to gather funds," he said. "Obviously, the more money we have the more we can do. Even if we don't get as much budget as the previous games, we'll still make this game."

Suzuki previously addressed questions regarding the funding of Shenmue 3 and Sony's involvement in the project, ensuring fans that crowdsourced "funds are going strictly to Ys Net for development of Shenmue 3."

According to him, Shenmue 3 will offer the "full-on Shenmue experience." Shenmue 3 was announced during Sony's E3 2015 press conference.

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lvsolja

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Another stink respons i hate to see...sega own the rights...fuk that shit...if they give the rights to make a shenmue 3...Then can give yu the rights to remaster and rerelease the damn collection....pssssss sony im waiting on my mass effect ps4 collection

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jenovaschilld

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@lvsolja: Well said, eloquent even. plus 1 x infinite.

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MooncalfReviews

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I'm not sure why everyone is going ape about this. He's being honest. It's been confirmed that Sony are ONLY helping with marketing and physical production, not with development, so of course they needed more money to make it AAA. They would have needed more money even if it'd raised 30 million. But the point here is that he's doing what he can with the budget he's got. He's not saying it to beg for more money, he's just being up-front about what can realistically be done on that budget (+ modest amounts from Shibuya etc), and saying his solution is to concentrate on story rather than graphics. Not only is his honesty refreshing in this modern age of corporate shovelware, but his solution is also a POSITIVE.

Dreamfall Chapters was made on a much smaller budget, and it turned out looking good enough. Dreamfall's job is to tell a good story, and in that it's continuing to succeed. Shenmue will follow suit with this, so I don't think anyone needs to be panicking. And neither do they need to be shitting all over Yu Suzuki just because he's telling it like it is.

End of the day, most of these gaming journalism sites seem to be very much anti-Shenmue, and have been for about 6 years. Perhaps it's because it's not a traditional game in that gameplay isn't the focus, but experience and exploration and immersion and story is. Or maybe it's just hipster to hate on games you know nothing about, except for watching the first, slow hour on a Youtube channel once. But guess what? All of your "it'll never happen" BS and derisive snorting every time Shenmue 3 was mentioned means NOTHING. We're getting Shenmue, and I hope it annoys the hell out of you all.

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abehpfan

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@MooncalfReviews: Beautifully-said.

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TwinStripeUK

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I can't believe people are still falling for this.... are they?

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vexxouds

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A great story and awesome game play is all I need.

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excelsciors

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Well the good thing is I am sure Shen Mue will have visuals equal too or better than the original Dreamcast version had!

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jenovaschilld

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Edited By jenovaschilld

The problem is the average age of the Shenmue fan is now 35ish. These people are married, have careers, have kids, have ulcers. The chance of them even seeing a kickstarter page, let alone donating money to a video game when their kids need …well everything it seems, is rare. There is a huge difference in exposure between 'there is a kickstarter for shenmue3' and 'Shenmue 3 is for sale at Walmart'. See more below.

Another problem is a game franchise this old, with no recent games in that franchise, or even well known projects from the original developer to remind you of Shenmue — it is like trying to kickstart a game like Blaster for the Atari, or Vandal Hearts for the PS one, or Skies of Arcadia for the dreamcast-* there simply is a limited number of donors even aware of the games, no matter how great those games were*. I do not blame Sony for not fully funding this game- is the audience still around, is the taste for this kind of game still relevant, can Yu Suzuki pull it off, a quick look at his wiki page and you can see he has been inactive these last 15 years which questions whether he can pull off a large AAA game.

Make what game you can with what budget you have, that is all it takes. You are going to have to rebuild the franchise, not make Halo 5. IT is not 2002 anymore, you cannot just ride the tidal wave of love for the game 15 years later. People have moved on. Make a great small, short, game with a comparable price – one that shows you are relevant yet, and one that pulls back old fans and bring in new ones. Then Shenmue 4 will have the budget you are asking for.

From the worlds greatest Shenmue fan.

TLDR: can bite my shiny metal ass

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tinoush

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Edited By tinoush

@jenovaschilld: well said. i am 32 and still have my dreamcast. Shenmue didn't got my attention and i didn't bought it. Last year i tried a bit of it and got bord soon. So there are also older gamers who heard about part 3 but just don't care that much.

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Hurvl

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The most successful video game kickstarter project ever (Star Citizen only made 2 million on Kickstarter) wants more money? Well, of course he does :P. Depending on your ambitions and visions, a game can always get bigger and that requires more money. I hope can make do with the funds he has, though, we don't want another broken up product like Broken Age.

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Ripper_TV

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Edited By Ripper_TV

This project stinks. It broke a record, that proves that there's a huge demand for it, so why no big publisher gets behind it? Oh, and sony is cheap as always.

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Atzenkiller

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@Ripper_TV: Because the franchise has a lot of fans that are willing to support it. This doesn't mean that it will get anywhere close to being as successful as COD or AC or similar franchises though. This is just for the fans so obviously no big publisher cares much about it.

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lostn

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"Kickstarter's not the only source of money," Suzuki said. "There's also funding from Sony and Shibuya Productions. Before we started Kickstarter, we had goals set around the budget--so if we only got $6 million, we'd create Shenmue 3 based upon what we could do with that $6 million."

Yeah, so.. you got $6 million but you only asked for $2 million. What's the problem? You charged about half a million just for 3 subtitles, another half million for ragdoll physics, a half million for some mini games. Maybe if you got cheaper translaters, and find more efficient ways to create some of the stuff you charged half a million for (license the physics engine) you'd have more money left to spend on the main game?

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deactivated-5c0b07b32bf03

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@lostn: Cheaper translators=All Your Base Are Belong To Us. Not sure they want to go that route.

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lostn

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@reduc_ab_: I think you can do a little better than AYB which was a very long time ago, without it costing half a mil.

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angrycreep

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Edited By angrycreep

He should be able to do both with the 6 million that he got. I can't see why he's looking for excuses to do a average looking 720P graphics game, instead of 1080P. Because that's what he sound, he might do with the game.

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Atzenkiller

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@angrycreep: I'm sure he'll have no trouble having the game run in 1080p if he has to compromise on graphics. The better the graphics the harder it is to do 1080p and 60fps as well.

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petek480

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If 6 million is not enough to develop the game then why did he make the kickstarter for 6 million and told people that's what he needs?

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lostn

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@petek480: The target was only $2 million. That's how much pledges he needed for the project to be made. The people paid 3 times what he asked for.

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jayz0ned

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@lostn: There were stretch goals up to $11 million. They were transparent that there were more things they wanted to add.

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lostn

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@jayz0ned: He needs to learn to let go. They didn't reach $11 million. They reached $6 million, so deliver the game, and the stretch goals that got funded. Use the profits from the game to make the next one better and deliver those things they wanted to add but had to cut.

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jayz0ned

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@lostn: Yeah, I agree to an extent. But wanting to make the best game possible should still be what developers strive for. If he can't reach the goals he wanted through kickstarter, finding additional funding isn't unwarranted.

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lostn

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@jayz0ned: That's fine too, but he should have been transparent about it. He should have said right from the start that even though the $6 million is more than the $2 million asked for, it was not going to be the game he wanted to make. Why bring it up now after he's already taken the money? At the time, he didn't allude to it not being enough. He seemed happy to make the game with the $6m pledged.

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jayz0ned

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@lostn: The Kickstarter had stretch goals up to 12 Million or so which obviously implies that the 6 million wouldn't be enough to fully make the game he desired. He could have been a bit more transparent, I guess.

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lostn

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@jayz0ned: I had a look at those stretch goals, and for the extra $6 million he wanted in order to deliver them, I didn't feel they were meaningful losses. He put quite a premium on his stretch goals for what was promised. Like half a million for a few mini games, half a million for subtitles in a few languages I didn't care about. Doesn't help that those stretch goals happened to be first up, so the ones I care least about have to be funded first before you can get to the better stuff.

When you consider that the entire base game can be done for $2m, the price he charges for the small things are quite extravagant. When I see a KS like that, I really don't mind if the stretch goals don't get funded, because those stretch goals are not very efficient use of money compared to the base game.

Since there's no voice acting to be recorded, I really think subtitles can be translated for cheaper than what he was asking.

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jayz0ned

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@lostn: Yeah, I think that when they have stretch goals like that, not all the extra money goes to that feature. There probably is some dishonesty but it's obvious that the "base game" is actually a stripped down version of the game he wants to make, in a sort of worst-case scenario.

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lostn

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@jayz0ned: That's what I suspect too. Because the first stretch goal is "Shemue 1 & 2 cinema shorts" which is half a million dollars. That sounds like they are taking selective cutscenes from the first two games and putting it together onto a feature you can watch to get brushed up on previous events. I don't know how it can cost half a million to do this. I'd be happy if someone offered me half that amount to do it for them.

If you give me a few days, I think I can record all of the cutscenes of SM1 & 2, and the total cost of my time would be a few hundred dollars at most. If you gave me access to the original game's data, it would be even quicker. It's highway robbery to charge half a million dollars just to record some videos of the first 2 games when that is supposedly 25% of the budget for the core game itself.

Dishonestly like this makes me want a project to fail. Just tell us the truth. It will cost 6 million to make a bare bones game, and another 6 million to make the game with all the features we want it to have. It might even do better because a lot of people considering backing it will see after $2 million is hit, hey the game's been funded already, I guess they don't really need my help then, I won't pledge then.

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skiggy34

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uh oh. Story over graphics?? Sonys gonna dump him if he cant get 1080p and 20 frames..

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RSM-HQ

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@skiggy34: Wasn't the last in-house PS4 title 60FPS?

http://www.gamespot.com/reviews/tearaway-unfolded-review/1900-6416237/

Nice try though.

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Guimengo1

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I could do with more money too. Except unlike him, I don't have Sony and others' backing.

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may967873

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lol

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RSM-HQ

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Edited By RSM-HQ

Well I'm not going to give you money, I've never played the first two games xD

I have nothing against Kickstarter projects, but he's being unrealistic.

Try and understand it's impressive this series has the respectable fanbase that gave it the funding it has currently.

You can't expect younger gamers, or even gamers that never owned SEGAs last console to throw money at Shenmue 3. It's not going to happen.

I think it would also be wise to research what exactly Suzuki Yu sans last games are. Does he and his team have a respectable list of recent games to back-up this project?

As Shenmue 2 is 14 years old.

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lostn

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@RSM-HQ: Same. First two games aren't playable on any consoles I own, so I'm out.

Only way I can jump in is if they release a remaster of 1 and 2. And I would expect the voice acting to be re-recorded because the originals were laughable. I mean Resident Evil bad. But I don't expect that to happen because the third game is going to use the same actors from the original.

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RSM-HQ

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@lostn: Exactly! After burning through the Genesis collection last generation, I stumbled across Toejam and Earl for the first time. & now I'm a backer for T&E Back in the Groove. Shenmue however is running on nostalgic reputation alone.

Well for Resident Evil I think that's Capcoms style, even when they have a good story it's only good because they embrace how silly it is. I don't consider Jill-sandwiches and Dante fighting for pizza themes to be taken seriously xD

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kidonthablock

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Wouldn't be bumming for money if he had included Xbox One into development(that actually might have made it more expensive) but a niche game gets niche support either way.

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mogan

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@kidonthablock: If he'd included Xbox, I doubt Sony would have backed him.

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TheTheme

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@kidonthablock: Phil Spencer said he wasn't interested in Shenmue. That's ONE of the reasons why it wasn't an option to go on the Xbox One.

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alexatkin

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Edited By alexatkin

@kidonthablock: I'm pretty sure if Microsoft had offered money to help with the project he would have jumped at the chance. They have a heck of a lot more money to throw around.

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SofaCama

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If only this were a game about space travelling and combat. That way Suzuki would get away with asking people to throw him millions and millions of dollars and then he would be able to not do anything and just keep making empty promises.

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kidonthablock

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@SofaCama: lol I saw what you did good internet person and I must say, I had a hearty laugh!

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PenKowalski

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now this cracks me up.

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nurnberg

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Edited By nurnberg

Typical Kickstarter scam... Ask for a certain amount. Once you have it, claim it's not enough and that the game can't happen unless you receive more. Beg at the fans and ask them to send money again. Rinse and repeat.

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RSM-HQ

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@nurnberg: So what about the KickStarter games that get full releases and are clearly not scams?

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edubb85

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@nurnberg: well the production cost they had for Shenmue 1 was much, much higher. He is just being realistic. Most of these Kickstarter funds are for smallish indie projects. People are expecting this game to be on the level of other AAA games which with their funding will be difficult. That is all he is expressing.

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alexatkin

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@edubb85: Small indie studios have done some astonishingly good looking games, though granted we do not know the scale of the game world yet to judge if that is a fair comparison.

The thing is, if the graphics do not stand out then the game-play needs to even more. So it would have to be a huge evolution over Shenmue 2, as that game had far too much dead space. I completed the first game but I lost track of what I was supposed to be doing and got bored with 2, so gave up on it. He gave us a bigger game world but with only the same amount of stuff to do in it.

I donated to 3 because I had high hopes that with modern technology he could achieve the game he wanted and fill in those gaps. Announcements like this make me feel very pessimistic about that.

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garcia_jx

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If it turns out decent, imma buy it for sure.

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