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Square Enix Says Final Fantasy 16 And Final Fantasy 7 Rebirth Didn't Meet Sales Expectations

Why did the two recently released Final Fantasy games fall short of Square Enix's sales expectations?

30 Comments

Within the past two years, Final Fantasy fans have been treated to two major releases in the franchise that were met with critical acclaim. But according to Square Enix, Final Fantasy 16 and Final Fantasy 7 Rebirth have both failed to live up to the company's sales expectations.

Via IGN, Square Enix disclosed the disappointing results during a financial results briefing in May, but the company only released the information today. No sales figures for the games were provided, nor did the report state how far away the two titles were from Square Enix's projections.

Square Enix president and representative director Takashi Kiryu suggested that there may have been "cannibalization between our own titles" that led to this result. Final Fantasy 16 was released in June 2023, while Final Fantasy 7 Rebirth followed only eight months later in February 2024. Both titles fell within the same fiscal year for Square Enix, which came to an end in March 2024.

It's also possible that the two Final Fantasy games were at a disadvantage because they were solely available on PlayStation 5. Final Fantasy 16 was only released on PC earlier this week, while Final Fantasy 7 Rebirth remains a PlayStation exclusive for now.

There isn't an easy solution for this problem, especially since fans and critics alike seemed to be very receptive to both titles. Without seeing the actual sales numbers, it's difficult to determine how bad the issue really is. Kiryu indicated that the company will be "curating our pipeline over the next three years," presumably to prevent any future cannibalization of sales. He also promised to continue to working to improve Square Enix's profitability.

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Patiojohn

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I'll confirm the PS5 exclusive disadvantage. I became a PC gamer after that disastrous PS5 shortage/scalper launch. I bought FFXVI on PC at release. End console exclusivity.

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deactivated-67d9b4d176198

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Final Fantasy is a relic of a bygone age. Tastes change and the types of games people want to play change with it.The only people it truly appeals to now is the Japanese market and those in the West who are old enough to have played the earlier titles when they originally released. I'm only speaking for myself here but being one of those people old enough to be around for the original release of FF7, 2 kids, a job and wife who also works makes me very selective in what I will play in the 2-3 hours a week that I have free and this isn't it. That, and the franchise has really run it's course. No franchise should have 16 installments. It's almost comical.

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Ultralof

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I wonder how much the recession factors into it.

I want to, but have held off on buying a PS5, as there are more pressing things to spend money on.

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CyrusDrake20

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I played both at launch... the issue isn't money or time. The issue with these games was they just weren't that great. I really loved FF7 Remake. But with Rebirth, it was overall incredibly way too long and filled with a bunch of stuff that didn't really matter. What was cool of course was seeing everything reimagined, but having to play over 150 hours just to finish the main story while tackling side objectives was insane. They could have cut the game down way more and it'd have been fine. My problem with FF16 is it was very much a slog. I really had to force myself to finish it and I did in fact finish it because I got invested in the characters but the game just wasn't very fun. The combat got stale after a while and the story took REALLY long to get anywhere. It wasn't necessarily a bad story but the pacing was god awful. They need to start trimming their ambitions down to just a 40-50 hour campaign and focus on a superb combat and I'll love it. I really felt like FF7 Remake was the perfect blend of length, story, and combat and they missed the mark on these last two.

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ErusTenebrus

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@CyrusDrake20: I actually stopped playing it at some point because I was like, "Okay... I'm now out of time to play this game..."

I LOVE the reimagined stuff, seeing one my favorite FF games in great graphics and getting to hear the characters... a ton of stuff is good.

But hol-ee-she-it... I'm adult with a full-time job and a secondary job - I don't have time to get through that whole thing in a few sessions.

I feel like there are plenty of games that exist that are good at a streamlined story AND having a ton of extra content... so it's possible to balance better.

You're right that remake was bit better streamlined, but it still was fairly long. The games sometimes remind me of the Hobbit movies - it's fun to see some of the things I read about when I was a kid - but did we need a whole three movies for one book?

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CyrusDrake20

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@erustenebrus: I hear ya. Well, for me I was comparing FF7 Remake to what I played as a kid. I was able to 100% complete Remake in about 100 hours. That's me just loving it and it was the same for the PS1 release at about 90-100 hours to do absolutely everything. This is fine for me but anything over that is just ridiculous. I also don't really have time as an adult but if the game can hook me and continue that for 100 hours I'll play it out. I just didn't want to do that with the newer titles.

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Ember_to_Flame

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Their games are not bad, their prices are just too high. I bought ff 16 day one, cause it is main tier and i love FF. But 7 is a remake and only part 2 of a whole game, here it still have not had a real sale, it is still about 90ish dollar standard edition, so I'm still waiting on a price drop. But sure having their games on multiplatform is always more profitable.

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lion2447

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Edited By lion2447

When it comes to Square-Enix, does any of their game ever meet expectations? SE always seem disappointed.

Maybe stop wasting money on live service flops and you won't be disappointed in the numbers single player games make.

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Ultralof

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@lion2447: but these games are NOT live service. And they still didnt reach whatever goal SquareEnix had.

Note: I hate live service. Just so we are clear.

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lion2447

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@ultralof: My comment was written poorly. I know FF16 and FFRebirth are single player games . What I meant by it was that most likely SE is disappointed because they keep investing money in live service games and losing. The money lost then has to come from somewhere.

I figure they are looking to their sucessful single player games and feeling disappointed not in the sales themselves, but that they didn't generate enough profit to clear the debt made by the live service games. They would be better off sticking to what they know and lately what gamers want, then to go down the money sucking, minimal effort of live service games.

And I'm sure additional disappointment comes from the shareholders not getting their double digit returns for doing absolutely nothing.

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cantor2537

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We are grown ups now. We have money. The issue isn't that. It's time. I only have time to play so many games. I'm playing FFXVI and have been at it for a few months. Then there are so many other games (Wu Kong, the Yakuza games I still have to play, not to mention all of Nintendo's stuff) that I just don't have time. That and Rebirth will be on PS Plus by the time I get through my backlog.

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raggedyman

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Everyone will start bitching about how only launching on PS5 is the reason why they didn’t met sales expectations while the real reason being Mr. Squeenix wanting all the money in the world, launching the game in every platform available (even that one) wouldn’t still be enough

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santinegrete

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Edited By santinegrete

Could not making them timed exclusive work better for sales? With this inflation, the day of juggling consoles to play one game is gone. Everyone has a backlog.

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JoeJoe1639

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Edited By JoeJoe1639

Yoshida has spoken about this, and basically their sales expectations were for Final Fantasy to become the next Call of Duty in the west.

Final Fantasy game sales have definitely been steadily increasing as they've targeted Western audiences, but Final Fantasy will NEVER be that big here. Square's expectations just aren't reasonable.

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Ryubof

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ff6 , ffx , and collection of mana is enough for me. Brainlord and crystalis remakes please

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gameboy8877

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PC is such a huge market but more importantly sets the zeitgeist alight for all the other platforms; Square talking out their @%$ here when they and we know the actual reasons. XV was so huge for them that XVI exclusivity is a head-scratcher and selling a Part II to a limited audience obviously makes little to no sense as well.

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squishytia

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You want profitability? Get the game to platforms your players are playing on. My PC can absolutely crap all over even the PS5 Pro and yet...console exclusivity. So I go for other games instead and what happens when these finally come out for PC? I'm going to wait for a sale since if I've waited this long I can wait a while longer. My backlog isn't going anywhere and neither is my money if the games aren't where I want them to be.

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maltnut

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FF XVI was one of the best I've played in years.

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MindTricked

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Hunh - no wonder I got them for cheap off of Amazon a couple of months ago. I was wondering about that, and had no idea they just weren't selling.

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Tiwill44

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The games are simply too flawed for how expensive they are to produce. Blurry graphics, bloated content and derivative action combat. They aren't system sellers anymore.

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MoogleStar

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Edited By MoogleStar

Did they say it again you mean? They BEEN singing this song. Also PS5 has 60 million and Xbox is 30, so I don't think they would have done all that much better.

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Bourne_Endeavor

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Here's a thought. When your install base for the PS5 is roughly 30 million while on the PS4 it's nearly 100 million if not more, maybe just maybe DON'T MAKE IT A PS5 EXCLUSIVE

Equally baffling is they repeatedly pushed the fact Yoshida was lead director to likely grab the FFXIV audience. Y'know, the audience that primarily plays a PS4 and PC game.

SE basically shot themselves in both feet then went all surprised pikachu asking "why did that hurt???"

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Lorandrel

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I'd only buy 16, and I've watched 16 and ff7r/rb played multiple times.

But I'm locked into xbox and switch. Had to give up on pc years ago because life.

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GuitarWarrior66

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Edited By GuitarWarrior66

People are bored of Final Fantasy + new generation gamers don't like such games. Now better release Racing Lagoon Remaster, Racing Lagoon Remake and Racing Lagoon 2 for PC. :DDD

Not to mention they butchered FF7 and really making the most nonsense decision to releasing a remake of a game in parts like releasing Life is Strange is a BS I hope other video game developers won't make it popular. Perhaps they should think people waiting for all FF7 remake parts to release before buying the complete collection? I know lots of people who didn't touch the FF7 remake because of this reason and it's no rocket science. Some people think "Why start a game when it's not complete and wait for years for it to finish? And most importantly what if rest of the parts will be cancelled so playing it would be a waste of time?". Elemantary, my dear Watson. :DDD

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paperwarior17

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Sales Expectations at Square Enix is some veiled figure who is only referred to in hushed whispers. Nobody is allowed to meet with them.

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YumeriaYumi

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Well FF7 Rebirth continues the destruction of the original with there different story so yea people won't like that even if it is a fun game. Also since you took a game series that has been turn based since the start and went full action style people won't like that either. They openly said they want to cater to a new market of people. I will by both when a good pc sale rolls by for them however I will not really enjoy them. FF7 remake was not enjoyable. I still have not gotten around to playing the Yuffie section and she is my fav char followed closely by Vincent. The story angered me and the gameplay sent me over the top. I don't like hack and slash action games. I wanted a remake that was loyal to the original in the story and gameplay. Changed were expected but not a totally different approach. FF16 goes a step farther in the wrong direction for gameplay. Maybe go back to what your fans have loved from the start for FF games.

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Maxx_the_Slash

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Making a series exclusive to one console and it's effect on the game in question has finally caught up with Square Enix; Why sell 1 million copies on one console when you can also sell 300,000 on another console and end with 1.3 million copies sold, which is larger than just 1 million? Release your games multi-platform and you'll make more money off of the game. Had these games also been released on the Xbox and the Steam versions were released with the Playstation versions, this wouldn't have been an issue for FF7 Rebirth and FF16.

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bobbo888

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That's unfortunate. Both are great games. This is why we see such shit being released these days. Fast cash grabs and live service games with seasonal passes are becoming the norm in games.

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texasgoldrush

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Cannibalism................lol

Lack of appeal is the real problem

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Profil84

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FinaƂ Fantasy XVI - I dont like rpg's on rails.

Rebirth - Too expensive when i know what is the story outcome.

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