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Star Wars Jedi: Fallen Order Should Borrow From The Force Unleashed, A Star Wars Classic

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Embrace the Dark Side.

If you're a longtime Star Wars fan, then you'll know that its lore spans thousands of years, as illustrated by comics, novels, and video games such as Star Wars: Knights of the Old Republic and Star Wars: The Old Republic. The most attention is focused on the time span that encompasses the major films, but one period that produces some of the most compelling potential stories happens between movie trilogies. That's the 19-year gap between the end of Episode III: Revenge of the Sith and the beginning of Episode IV: A New Hope--a large period that feels like it could have dozens of notable historical events and conflicts.

That span of time in particular covers the years right after Anakin Skywalker fell to the Dark Side to become Darth Vader, leaning into his new life as an agent of evil. While Anakin's children, Luke Skywalker and Leia Organa, grew up on their respective planets, the Empire consolidated its power and built the Death Star. The spookiest and most interesting thing going on, though, was with Darth Vader--it was his job to scour the galaxy, hunting down and exterminating the last of the Jedi.

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Now Playing: Star Wars: The Force Unleashed Secret Apprentice Trailer

We haven't seen much of what Darth Vader was up to in the years after he turned to the Dark Side. There's a comic series about him that covers a part of that era, but there are still a lot of gaps about what happened to various Jedi in the Dark Times before what's depicted in the original movie trilogy. But we'll soon get a closer look at that period, thanks to one story directly related to Vader's campaign to eliminate his former friends and comrades: Star Wars: Jedi Fallen Order.

Not a lot is known about Respawn Entertainment's Star Wars game, but the first trailer gives the gist of things. It follows a Jedi Padawan named Cal Kestis, who managed to escape Order 66--the order from the Emperor to his clone soldiers to execute the Jedi--and is now living in hiding. Cal uses his Force powers one day to save someone after an accident, and that exposes him; it looks like the rest of the game is about Cal becoming a fugitive as the Empire tries to hunt him down.

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Undoubtedly, Jedi Fallen Order will expand on the greater Star Wars story while focusing on the coolness of the moment-to-moment power of being a Jedi Knight. Surely, Cal will send storm troopers flying, lock lightsabers (or maybe vibroblades) with the Empire's spooky Force-wielders, and maybe move some impossibly huge stuff with his mind.

It actually all sounds like another great Star Wars game about a Jedi and Darth Vader's campaign to destroy them, which took place during the same period in Star Wars lore and greatly expanded on its story: Star Wars: The Force Unleashed. Though it was released 11 years ago, Lucasarts' title is available on PC and through backward compatibility on Xbox One and Xbox One X. It remains one of the better realizations of Star Wars as a video game concept--and it told one of the Expanded Universe's best tales, in terms of bridging the gap between the prequel films and the original trilogy, and in fleshing out the enigmatic Darth Vader.

The Force Unleashed provides a look at what Darth Vader could have been like as a father.

The Force Unleashed dealt with Vader's campaign against the surviving Jedi, but from a different viewpoint: that of Vader's secret apprentice, codenamed Starkiller. The game fleshes out an idea that comes up in The Empire Strikes Back, and which got strengthened in Revenge of the Sith: Vader actually hates Emperor Palpatine for what Vader has become. His falling to the Dark Side and siding with Palpatine cost him Padme and all his friends, plus his legs and the ability to breathe properly. Vader is a true believer in the Empire's fascism as a means to peace, but he also wants to kill and overthrow the Emperor, as is the Sith way. Vader has secretly been training Starkiller to aid him with that goal.

No Caption Provided

Most of the game is just about getting more and more cool powers for Starkiller, who can pick up and throw people, zap them with Force lightning, throw his lightsaber and impale them on it, and a lot more. You defeat huge enemies like AT-ST walkers and rancors, slashing them apart with your lightsaber or using the Force to hurl huge objects at them at ridiculous speeds. Overall, no game has quite gotten at the phenomenal power we all like to imagine the Jedi wield (even if it's a bit over the top) like The Force Unleashed has.

But it's the story in The Force Unleashed that really shines. It does a lot to develop Vader, and to a lesser degree, Palpatine, with some great twists. We see Vader at his most intensely evil as he wields power in his abusive relationship with Starkiller, and the game provides a look at what Vader could have been like as a father. That's something the movies only ever showed briefly at the end of Return of the Jedi, and then only in the moment of Vader's redemption. Though he's an adoptive father to Starkiller, Vader is also, basically, his slave master.

The battle between the Emperor and Vader doesn't go as planned, though, when the Emperor finds out about Starkiller. Vader kills his apprentice to show his loyalty, but it's a fakeout--Starkiller is secretly saved, and Vader gives him a new mission to gather up the Emperor's strongest enemies and create an insurrection. The plan is to distract the Emperor with a rebellion (!) so Vader and Starkiller can surprise him and take him down.

No Caption Provided

In true Star Wars fashion, though, the conflict between good and evil in the formerly evil Starkiller starts to rage, thanks largely to the friends he's made along the way. While Starkiller is struggling with whether to stay true to Vader or to his new allies, he finally gathers all the rebels together in one place, and The Force Unleashed pulls the rug out again. It turns out, Vader was never trying to use Starkiller to take down the Emperor. This was actually all an elaborate plan created by Palpatine himself, to use Starkiller to gather up all the dissidents into one place, so the Emperor could destroy them with a single blow.

Yup, in a paranoid, overly complex bid to destroy all his enemies, the Emperor accidentally creates the Rebel Alliance. The Force Unleashed recontextualizes the entire Star Wars original trilogy in a way that expands on the character of Palpatine as established in the prequel movies, mirroring the Emperor's rise to power in the prequels with a move that results in his downfall. It takes Luke Skywalker's line to Palpatine from Return of the Jedi--"Your overconfidence is your weakness"--and turns it into the game's big twist. Meanwhile, it expands on Vader and Palpatine's relationship, hinting at its turmoil while staying true to both characters. And it gets at just how evil Darth Vader really could be.

The Force Unleashed had its problems--its age definitely shows, it's not particularly intuitive thanks to weaknesses with systems like locking onto enemies, and a lot of the story hinges on a love story between Starkiller and his pilot, Juno Eclipse, which does not get nearly enough development--but as a Star Wars video game, it tread a lot of new, interesting ground back in 2007. It's a bummer that a supremely cool explanation for how the Rebel Alliance came to be is no longer a part of the official Star Wars story, but Jedi Fallen Order has the same chance to expand on what we know about the Star Wars films in the same interesting way. We can see more of the galaxy, learn more about what it means to be a Jedi (or not), and most importantly, send more stormtroopers flying into the vacuum of space, using more Force powers. Here's hoping Respawn draws some inspiration from one of Star Wars' best gaming outings.

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philhornshaw

Phil Hornshaw

Phil Hornshaw is a former senior writer at GameSpot and worked as a journalist for newspapers and websites for more than a decade, covering video games, technology, and entertainment for nearly that long. A freelancer before he joined the GameSpot team as an editor out of Los Angeles, his work appeared at Playboy, IGN, Kotaku, Complex, Polygon, TheWrap, Digital Trends, The Escapist, GameFront, and The Huffington Post. Outside the realm of games, he's the co-author of So You Created a Wormhole: The Time Traveler's Guide to Time Travel and The Space Hero's Guide to Glory. If he's not writing about video games, he's probably doing a deep dive into game lore.

Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order

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digitalheadbutt

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Star Wars games are why I built my first PC. I want Fallen Order to be good, but the last thing I want it do is pull any inspiration from Force Unleashed.

Unleashed was reaching for some hybrid between GoW and DMC but it never got the polish and execution of any of those games and that story was just so corny and one-note. The best thing to come out of that was Sam Witwer getting into VO; he was a cool Maul in Clone Wars.

Better to think of older games like KOTOR, Dark Forces, and Jedi Academy; at least they were firmly rooted in the lore of the time and at hit the mark more than they missed it.

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Smokin105

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I thought Forced Unleashed was excellent and the story remains one of my favorite star wars stories to date.

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EricShadow366

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Edited By EricShadow366

Personally...I think Jedi Fallen Order should take a page from Knights of the Old Republic...Jedi Outcast...and maybe that cancelled 1313 title.

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Sammyg111

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Gamespot failing once more to understand what a "Good" game is and instead finding greatness in mediocrity.

You guys really need to hire people who actually play games in the genre they write about.

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SkyHighGam3r

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W/e - just don't copy the lightsaber combat from Force Unleashed... felt like you were just smacking storm-troopers around with a wooffle-ball bat or something. Part of what makes lightsabers so incredibly cool is how they just cut through everything. When you take that away, you absolutely ruin the idea of a lightsaber.

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deactivated-611611d19b9ca

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The Force Unleashed is definitely not a Star Wars great. It was ok.

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alastor529

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I really liked Republic Commando. I would throw money EA's way if they made a long awaited sequel and people would be hype for it since Delta squad are rumored to return in the Clone Wars cartoon.

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vega2505

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Edited By vega2505

The Force Unleashed was okay at best...the lightsaber felt like a foam bat and the plot was dumb...Jedi Academy was a much better Jedi game and nailed lightsaber combat better than anything and it came out in like what, 2002?

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spectre_saren

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@vega2505: I was going to say the exact same thing

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Sammyg111

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@spectre_saren: Lol, Same :)

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deactivated-5d0a4c3876874

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@vega2505: That baseball bat criticism is weak. By that logic Dante uses a baseball bat and in the whole DMC franchise.(Since it doesn't insta kill enemies)

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vega2505

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@dg1995: I didn't say baseball bat, now did I? Baseball bats do damage when you hit someone, this is a foam bat that barely feels like you're doing anything. In DMC you feel those hits. Also, if you're playing on Hell or Hell, it is a one hit kill, so your argument is null. And coming from Jedi Academy with realistic saber combat activated, Force Unleashed is a step down.

I'm not saying Force Unleashed was bad, it had some neat tech and the force powers were fun, but playing it on easy is the only way to go so that everything dies quickly like it should against the awesome power you're "supposed" to be wielding. You can't tell me a stormtrooper can tank any kind of hits from anything from anyone ever, because that's just not how it is, they have wet toilet paper for armor.

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HowlingFantod

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I'm glad you brought this up. I absolutely loved The Force Awakens. It was that game along with Dragon Age: Origins that started my transformation into someone super passionate about gaming. As cool as it was to feel like a Jedi badass, I think the fantastic story doesn't get enough credit. It did a great job of simultaneously introducing new, original characters and stories into the Star Wars universe and working within, supporting, and deepening the overall saga.

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SpaceMedafighterX

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@howlingfantod: Your typo is hilarious.

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HowlingFantod

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@spacemedafighterx: Ha. You know what's weird? I had to re-read my comment like 3 times before I could figure out what you were talking about.

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Vodoo

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I didn't read the article, but the game looks EXACTLY like the Force Unleased. I thought that was already established, lol.

I rather a new Rogue Squadron game. Or the Rogue Squadron collection that was supposed to make its way to newer systems last gen.

I had to buy Jedi Starfighter (Xbox Original) on sale this past week because I need to play a Star Wars flight game every so often. It's usually $15, which is absurd for an Xbox Original, but the sale had it at $5.

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Smokin105

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@Vodoo: A new Rogue Squadron game could be fantastic! (But this new one looks promising too)

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crashchaos

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TFU was alright, but I wouldn't call it "great" by any means.

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deactivated-5d0a4c3876874

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@crashchaos: Too bad Disney didn't hire Aspyr to patch it so that people don't face bugs and technical issues in the PC version.

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DarkReign2022

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The Force Unleashed is not a game that comes to mind when I think of great Star Wars games. Battlefront, Knights of the Old Republic, Republic Commandos, Jedi Outcast, Rogue Squadron, Galaxy at War... Those are great Star Wars games. The Force Unleashed belongs in the shroud with games likes Obi-Wan, Bounty Hunter, and Jedi Power Battles.

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deactivated-5d0a4c3876874

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@DarkReign2022: Nah force Unleashed was an enjoyable game unlike Bounty Hunter and those others that you mentioned.

It was even in the terms of force powers far superior to JA.(Especially force grip and push.)

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JohnnyGT1

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I recently went back to play TFU last week to clear up the achievements not including dlc. While there was some things that I like about the game. Like the rag doll physics and how the force powers that you are given really do make you feel like a powerful Jedi. The lightsaber combat leaves a lot to be desire even though I did like maybe three combat moves that he had. Which again like I said before makes him feel like a powerful Jedi. When you want to force grab an object or an enemy it will sometimes grab something else instead. Samething happens when you force grab an object or an enemy and you want to throw it at an enemy it would sometimes go the opposite direction. Controlling the character can feel clunky. Jumping from one platform to another whether it's above you or across from you can have bad detection sometimes that will result in you falling and trying again. The game can be fairly easy even on the sith master difficulty for veteran players. Casual players may have a hard time on the higher difficulty since enemy's deal higher damage especially going up against an purge trooper, AT-ST/AT-KT, or Darth Maul. In which he can almost instant kill you if you are caught in his melee combo (on sith master difficulty). I have no idea why I just wrote a review on an old game. I just wanted to say something short and move on and ended up with this. What I wanted to say was that sure JFO should borrow some ideas on how the force could or should be like, like in TFU while taking examples of melee combat wise from KOTOR making many combo moves to execute from while making them smooth and stream less from one combo to the next.

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Thanatos2k

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"We hope this will happen, but what we say means nothing because EA is the developer"

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Bluestars

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Good story I hope

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tsunami2311

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Edited By tsunami2311

Force Unleashed is the best starwars game since Jedi knight/Academy games. Hopefill this game will be more of Force Unleashed.

And that Star Destroyer being ripped out of orbit was just epic, more so then the new starwars movies combined. They were both short games but insanely fun to play

Jedi Knight/Academy game were fun as hell to play only other Star wars game I found just as fun to play was Force Unleashed. i know alot people though Force unleashed was bad it all matter of opinion,

The Original Kotor game as diffrent kind game and diffrent kind fun

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deactivated-64efdf49333c4

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Again, wasting digital space talking about what you're hoping to see in a game that has no problem getting tons of coverage instead of talking about more deserving games that are struggling to get coverage (Bloodstained, Fell Seal, Praey for the Gods, etc).

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Hillsy_

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Well at least it's not Force Commander...

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deactivated-5d0a4c3876874

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@Hillsy_: ... Bounty Hunter,Obi Wan , Clone Wars Republic Heroes, EA Battlefront 1 and 2 , Demolition , Masters Of Teras Kasi and Kinect.

Really TFU was one of the better SW games.(But not among the best ones.)

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Smosh150

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@Hillsy_: That game had so much potential. The visuals (The models at least) alone impressed me years later. EaW made up for it though, if only there was a sequel.

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Sepewrath

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I was a big fan of The Force Unleashed, the first was better than the 2nd--but the second was still good. It was an interesting addition to what comes off to me as an overly simplistic story of Star Wars. It also featured the best use of force powers, it was the one time they hyped someone in Star Wars to be so insanely powerful and you actually saw it.

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Richardthe3rd

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Edited By Richardthe3rd

Force Unleashed is a bar to surpass by miles, not aspire to.

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The_Mighty_KELP

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Force Unleashed was average, above-average AT BEST. It was NOT "great" in any sense of the word.

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Shunten

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... But The Force Unleashed is terrible.

Sure you can expand on Vader and maybe Palpatine, but why not take a page out of far superior Star Wars games with much better writing and gameplay like the Dark Forces/Jedi Knight series?

Jedi Knight II: Jedi Outcast especially.

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deactivated-5d0a4c3876874

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@Shunten: Come on! the writing of JK 1 was awful. FU had a superior storyline. JK 1 had the Gary Stu of EU known as Kyle Katarn.(The guy that just became a jedo by picking up a lightsaber and managed to beat a dark jedi as powerful as Darth Vader.)

Unlike JK 1, TFU had a far better written story and the love story in FU was far better than the love story of Kyle and Jan that went nowhere.

As for gameplay in some ways FU 1 was far better than JK 2:

1.Enemies are far more smart.(Unlike JK where enemies just stand and shoot you)

2.Snipers were balanced far better.(In JK they just one hit kill you and force you to use auto save/auto load to take them out by weapons+force speed.)

3.Jump Troopers were a pain in the ass in JA while in FU they are again better balanced.(In JA it takes minutes until you manage to kill one)

4.fighting big enemies like At-sts and rancors is far better in FU 1.(While in JK 2 and JA you just use force speed and spam kill them with weapons)

5.Force powers are far superior in FU.(Grip and push are superior in FU.) and you could use force powers on objects which wasn't at all in JK excluding some room puzzles. I also like Force dash more than speed.

6. In force unleashed you should kill enemies to get HP while in JK you kill enemies, hide in a corner, use force heal repeat.

7.In JK, lightsaber combat only works well for lightsaber battles but it isn't that precise for killing stormtroopers.(Since it's easy to miss them and they might just fire at you while you are attacking which then insta kills you.)

8.In JK 2 and 3, force lighting was completely overpowered in level 3 and just a one hit can kill every non lightsaber wielding enemies.

But in some ways JK games were better:

1.Different lightsabers.

2.Lightsaber Vs Lightsaber combat.

3.multiplayer.

4.Mod Support.

5.more replay value in 1 and JA compare to FU.(Since you have more customization in force powers and you can test the ones you haven't used in the previous playthrough)

6.A more complex level design.(Only in JK 1 and 2. In JA they were absent)

7.Better camera

8.Less bugs.

Imo the ultimate SW jedi game will be a game that combines the best things from the both games.

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Smosh150

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@Shunten: Definitely agree with you there.

There are so many games they could continue that could be instant hits (Even if it was rewritten to fit within canon), but EA's damn Games as a Service approach just really kills it (Jedi Fallen Order was a real surprise to me that it survived).

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ddesroches

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Weren't The Force Unleashed games really bad? Am I missing something here?

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deactivated-64efdf49333c4

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@ddesroches: No. They're not great, but they were fun. Well worth at least one play through.

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Smosh150

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@ddesroches: I like a lot of the classic games and will definitely say TFU doesn't match up to them, but they could be rather enjoyable.

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Sepewrath

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@ddesroches: The first one is pretty good, the second one, not so much but it was still OK.

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mogan

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mogan  Moderator  Online

@ddesroches: Nah, they were just kinda meh.

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gamingdevil800

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@ddesroches: No they weren't people didn't like the second one as much though. It was basically God Of War but Star Wars.

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jedijax

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Unfortunately, I didn't like the FU games, nor the time period they are always trying to shoehorn their storylines in. Never mind that it contradicts what was canon for decades, but turns out to be absurd when the Order was supposed to have been crushed in a swift stroke. First there was Obi Wan, then Yoda, then Morgan Katarn, then Echuu Shen Jonn, then Anja Kuro, then Quinlan Vos, then and then and then until you have a score more Jedi surviving... Add to that Star Wars has 20 000 years in which you can play and they always want to cram their stories in the same, overused time period of around 20 years. It has ALWAYS led to poor plots, lots of inconsistencies and contradictions. One of the reasons KOTOR games worked so well, the same as the comic books, is they moved millenia away, with new characters and lot more freedom of action.

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Sepewrath

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@jedijax: That's like saying an army was crushed in a swift defeat; that doesn't mean every member of said army is dead.

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@Sepewrath: The Jedi weren't an army. Less than 200 Jedi went into the Clone Wars, and a lot were specifically targeted during said conflict, which was actually the point of everything up to Order 66. The Sith had been killing Jedi for decades, each conflict set precisely to wipe them out. Order 66 was the final clean up, so there shouldn't be ANY Jedi left. The clone army was directed to both spy and keep them close for that goal. This is why the original trilogy made it clear the presence of Kenobi and Yoda was so rare.

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Berserk8989

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A Star Wars great? The Force Unleashed? What are you guys smoking and where can I get it?

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PrpleTrtleBuBum

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Eh. I've loved KOTOR, Battlefront, Jedi Knights, even Pod Racer and the Jedi Power Battles, but Force Unleashed I just couldn't deal with. The first game seemed to have some promise in terms of story but the gameplay was floaty 5/10 mess. Later I tried the demo of part II and it just made me smack my head of how things had gone from bad to hell.

But then Shattered Dimensions had the same kind of shitty float gameplay yet I wish they would do a new one. As fun and necessary as open world new york is for Spidey, those games really miss any comic scenery and constant villain banter. So I guess I see where the wish comes from.

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