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Streets Of Rage 4 Is A Nostalgic Trip Back To A Classic Series

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Don't call it a comeback.

As one of gaming's respected and loved beat-em-ups, the Streets of Rage series was a hallmark of the Sega Genesis' vast library. Popularizing the brawler sub-genre on home consoles in the '90s, the original trilogy centered around a team of street fighters taking matters into their own hands to fight against gangs and corrupt politicians. Even after 24 years of dormancy, the Streets of Rage games have remained highly respected by fans, who've been anticipating the franchise's return. And now with Streets of Rage 4, the next entry in the series shows that it hasn't lost its touch after its long hiatus.

This isn't the first time developers have tried reviving the Streets of Rage franchise. Sega attempted a revival on the Dreamcast, and Ruffian Games--the developer behind Crackdown 2--also tried its hand at a reboot on Xbox 360 and PS3. But now, the next game in the beat-em-up series will be a true continuation of the Sega Genesis games. Coming from developers LizardCube and Guard Crush Games--who've worked on the Wonder Boy: The Dragon's Trap remake and Streets of Fury EX, respectively--Streets of Rage makes its big return with its predecessor's familiar side-scrolling beat-em-up gameplay, some smooth synth beats, and a brand new visual style for its debut on modern consoles.

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Now Playing: Streets Of Rage 4 - Official Reveal Trailer

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We had some hands-on time with the game at PAX West 2018 and came away impressed with how it's shaping up so far. Right from the beginning of the demo, the game reflects its predecessors' history and legacy. Not only does it pay due respects, it also introduces some new ideas--and a style all its own--that feels more like a natural progression for the series than you'd likely expect. Though the plot of SOR4 is still under wraps, it's clear that another crime wave has swept the city sometime after the events of Streets of Rage 3, forcing veteran brawlers Axel Stone and Blaze Fielding back into action. The developers weren't ready to share any details about other returning characters, but the upcoming game does pull from the familiar tropes, enemies, and style that made the previous games stand out during its day.

The core gameplay remains just as it was in the original games, with the developers citing the second and third titles as their touchstones. The team also stated that they were admirers of the unofficial fan game, Streets of Rage Remake, which offered some inspiration for the new entry. Many of the characters' more iconic moves, such as Axel's Grand Upper make a return. One persistent feeling throughout my time with Streets of Rage 4 was that it all felt very familiar. With that said, some of game's more contemporary changes were clearly apparent. One great feature that fans will dig in SOR4 is a modified super move system. Much like in SOR2, using a special move would deplete some of your health, making for a risk/reward system. In the new game, however, that depleted life can be recovered by immediately following up with regular attacks--similar to Bloodborne's health regen system.

One of the most striking things about Streets of Rage 4 is its new visual style, which is apparent in the game's debut trailer. While the original games featured detailed 2D sprite work, SOR4 uses hand-drawn art for its characters and backgrounds--similar to the style employed in LizardCube's Wonder Boy: The Dragon's Trap. Though some diehards may have reservations about the vastly different look, the new aesthetic still feels consistent with the spirit of past games. Moreover, it offers a much more dynamic look compared to its predecessor's vivid, yet still static cityscape. While brawling against waves of street thugs, we came across several stages in vastly different areas of the city, each showing of a surprising amount of detail and flavor.

No Caption Provided

The build we got to play at PAX West was early, featuring some placeholder assets and reused music from the original games. However, the developers were quick to state that the final game will have its own unique score and effects to help make it stand out from the original game. While they were tight-lipped about whether the series' original composer, Yuzo Koshiro, was returning to create new synth-rock tracks for the game, they stated that they were in talks with him and the Sega about nailing the game's particular style.

Coming in 2019 to yet unannounced platforms,SOR4 already seems in great shape. Even from the short demo, action felt incredibly The series' impact on the beat-em-up genre, and its endearing style and presentation--which made it a hallmark of early-90s 2D gaming--have earned it a long-held respect among fans, who have waited patiently for a new game to fill in the void that it left behind. While SOR4 definitely has some big shoes to fill, the developers seem to be on the right track.

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afillari

Alessandro Fillari

I'm an editor and producer at GameSpot with more than 10 years of experience covering the Games Industry. I love Resident Evil, Devil May Cry, and Metal Gear Solid, and I hope we'll one day see a new game for the latter's franchise. My job entails bringing in opportunities and producing some amazing features and content for GameSpot--I'm basically the Arthur Morgan of GameSpot.

Streets of Rage 4

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TightNinja

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As someone who still plays SOR, Double Dragon and Final Fight to this day, this looks pretty bad. As much as I want SOR4, it has been too long. Nostalgia alone cannot make this game good. This type of game doesn't quite fit in the current era unless it gets the Dragon's Crown treatment.

IF they really want to revive SOR they need to do a AAA 3D Local 4 Player version of the game. (Spikeout Battle Street anyone)? he Bouncer, Anarchy Reigns Urban Reign and Final Fight Streetwise all missed the mark a little bit. Even Double Dragon Neon wasn't very good. They need to figure out some sort of RPG system that isn't just tacked on. The can't be any micro transactions and ridiculous DLC. They should have got Contas Creative, ATLUS or Wayforward to take a stab at this

Oh and it isnt streets of Rage I Yuzo Koshiro does do the sound track. I would also accept Richard Jacques.

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ucupthea

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Maybe will come to Switch / PS4...

Hopefully come to Vita / 3DS

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BlueFlameBat

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I don't personally like Axel's facial hair, but that's no big deal. Hopefully it will be a multi-platform release.

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93ChevyNut

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This would probably work well on the Switch. Jussayin'.

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deactivated-6793e8ba0e8bf

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@93ChevyNut: *fingers crossed*

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ALLIAMOS

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Edited By ALLIAMOS

the music more important than SOR,SOR2,SOR3,SOR4

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kay2kid

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Day 1 buy for me!

Also gentlemen if you really like SoR you should definately play the fan remake. Its called Streets of Rage Remake V5 or SoRR V5 for short.

Sega had to shutdown this remake immediately for how ridiculously good it is. I had like 100 hrs of playtime on it.

It has all characters from SoR 1-3, all stages, all enemies, unlockables, and a lot of s*** to do.

If you are a SoR fan, you will thank me for it.

3 • 
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Grynshock

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@kay2kid: V5 was indeed brilliant!

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TruSake

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You just don't know how long I've been waiting for this...

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PyreofKoL

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Cannot fucking wait. I've played 2 so much that I could probably speed run it and I've beaten the others, at least. So happy to see this series revived.

2 • 
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vega2505

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It only has two playable characters...the Genesis was capable of more, so what's their excuse...I'll continue to play SoRR because it's actually great and I'll not support a lazy effort of a sequel.

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TightNinja

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@vega2505: Yes SORR was great, wish it had online play

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Abdulrahman1981

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@vega2505: what is SORR?

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vega2505

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@Abdulrahman1981: Streets of Rage Remake.

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dvdjedi

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@vega2505: Bye Felicia

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demon-returns

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@vega2505: It baffles me to this day that people still don't know how to effectively read. It clearly said some things are still under wraps. They are not going to reveal EVERY single thing right now. Video game industry has been functioning for how long now..... reveal tid bits to build up hype and what not.

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deactivated-5bda06edf37ee

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Seems more like a remake to me, judging from the little glimpse of gameplay there. There doesn't seem to be anything actually new in it, besides the graphics. Even the characters are the same.

Makes me wonder why people don't just play the old ones all over again. Why do they need to make a new one with 100% same gameplay idea? Just import the old titles for new platforms 1:1.

I understand going back to something old if there is something worth going back for gameplay-wise (see XCOM for example), but i'm really not feeling the classic 2D beat-em up anymore in 2018. I mean, this genre became a bore-fest really fast even in the 90's.

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Afnan_Hype

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Edited By Afnan_Hype

@groowagon: i don't think its 100% same gameplay style 3 plays nothing like 2 well at least some part of it. maybe we can see somemajor improvement. and what do you me the characters looks the same?the artstyle or characters? Axel has a Beard now clearly and old man.

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nyran125tk

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Have they ever tried a 1st person beat em up?

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vega2505

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Edited By vega2505

@nyran125tk: Yes, that would be Breakdown and then Mirror's Edge.

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Kesmai

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@nyran125tk: For SOR franchise? Not officially but wouldn’t be surprised if a fan game project exists. I don’t care for first person beat ‘me ups and they’re not what I would want for an SOR game. Sega did make a 3D third person prototype for Dreamcast which you can find videos of on the Internet.

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mattcake

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@charlierussell: Dude, we don't even read ACTUAL comments that are that long, let alone obvious spam. Have a word with yourself.

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Spaced92

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Edited By Spaced92

Looks great. With so many games going for a retro aesthetic and inspired by old brawlers if you know where to look, I don't feel particularly nostalgic for the old 16 bit style, but I'm always down for more Streets Of Rage growing up as a SEGA kid.

2 • 
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dlM0kn

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Can't wait for this one. I'm really excited to get my hands on this.

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timthegem

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Mr. Bones remake and sequel, please. And Dragon Force sequel.

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USDevilDog

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Edited By USDevilDog

I've been waiting for Streets of Rage 4 since I was in the 3rd grade. Geezus.

Now that Shenmue 3 and SoR4 are on their way, we still need to have a sitdown Sega. We need Skies of Arcadia 2. We need a proper Phantasy Star sequel. We also need a Guardian Heroes sequel. Panzer Dragoon sequel. Sega has one of the best and richest archives and IP libraries in the industry, but they haven't acted upon their legacy.

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DecadentDescent

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@USDevilDog: I would love to see the Shining series get a proper reboot. Ever since SF3, Shining just hasn't been shining.

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TightNinja

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@decadentdescent: I agree 100% Shining Force 3 is my fav RPG of all time. I started playing English translation of Scenario 2 and 3 on emulator. Still need to finish 3

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DecadentDescent

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@TightNinja: Yep, I've been waiting for the SF3 Translation to finish before I go at it again. Maybe one day soon.

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USDevilDog

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@decadentdescent: For sure! Shining Force and its spinoffs could use a reboot or sequel.

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dvdjedi

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@USDevilDog: Word!

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demon-returns

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@USDevilDog: what about Power Stone 3??

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USDevilDog

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@demon-returns: I think Capcom owns the rights to the Power Stone series. But, I would love for a sequel. While we are here, they should consider a Rival Schools or Capcom vs SNK sequel.

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deactivated-64efdf49333c4

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@USDevilDog: This man is wise.

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uninspiredcup

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Golden Axe next please.

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dvdjedi

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@uninspiredcup: Panzer Dragoon Saga!

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angrycreep

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@uninspiredcup: What about a new Shinobi or maybe even Vectorman 3. Also some honorable mentions Ecco the Dolphin, Eternal Champions, Panzer Dragoon and Ristar

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deactivated-5d4c0b80dcd76

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@uninspiredcup: YESS!! That’s a forgotten treasure!!

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angrycreep

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@mbrogz3000: What about this also long forgotten franchises - Vectorman 3 Ecco the Dolphin, Eternal Champions, Panzer Dragoon, Ristar and a new Shinobi game for Xbox PS and Switch

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uninspiredcup

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Edited By uninspiredcup

@angrycreep: Sounds good man.

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Jimbowesker

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Man, this has been on my wishlist since like the early 90's!! I can only hope the dev's will take it seriously and do it right. And it would sound like they are doing just that.

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demon-returns

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@Jimbowesker: I know!!

Back in the day side scrolling beat em ups were my fav genre next to the side scrolling platformers like mario and sonic

If this game succeeds then who knows, the genre might make a return and you know how the game industry is a copy cat market. You see one thing succeed and make money and more are sure to follow with efforts on their own kinda like we had with FPS and now open world games.

I wouldn't mind having more side scrolling beat em ups though since there's not that many of them at the moment

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