Sunset Overdrive to utilize Xbox One cloud for constant content updates
Campaign mode for upcoming shooter will be playable offline; cloud used to gather player data.
Developer Insomniac Games said on a Game Informer interview that it plans to use the Xbox One cloud technology to consistently update its upcoming shooter Sunset Overdrive.
The company's CEO Ted Price also stated that the game's campaign will be playable offline. A month ago on a Twitch.tv video Q&A, Price said that the connectivity of next generation consoles would allow for a "two-way conversation" between the company and gamers by constantly doing content updates and tweaks based on player behavior and feedback.
Price also added that the console's online cloud structure and horsepower would allow more "hardcore data collection, correlation and translation" that would be tough on current generation consoles. "We are going to be relying on heavy back-end services to churn through the data we get from players to understand what they're telling us and what they're doing in the game."
Insomniac Games revealed its upcoming shooter Sunset Overdrive at E3 2013 last month. The game is exclusive for the Xbox One; no release date has been announced yet.
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