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The Old Republic lead designer quits BioWare?

Tweets claiming to be from Daniel Erickson indicate longtime Electronic Arts developer and Star Wars MMO creative director looking for new work.

138 Comments

It appears BioWare is facing even more high-level turnover. Tweets from a newly created account claiming to be BioWare lead designer and creative director Daniel Erickson suggest he has left the development team on Star Wars: The Old Republic.

Erickson will not have a hand in The Old Republic's future, it seems.
Erickson will not have a hand in The Old Republic's future, it seems.

Rumor of Erickson's departure from BioWare's Austin, Texas branch were sparked in September when the developer updated his LinkedIn page to say he was "actively looking for new opportunities."

An Electronic Arts representative was not immediately available for comment.

If true, Erickson joins a host of other longtime BioWare staffers to have left the company recently. BioWare Austin cofounder, producer, and vice president Richard Vogel left the company in July, and is now heading up new Bethesda outfit Battlecry Studios.

Additionally, BioWare founders Greg Zeschuk and Ray Muzyka announced their retirement from the company last month. This followed a restructuring of BioWare Austin in May, which may have cut as many as 200 staffers from the studio.

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TruthTellers

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EA is a lot like the Reapers: they destroy great game companies before they become too big and by doing so allow smaller companies to be able to grow and make great games themselves for a time, then they destroy them before they become too big.

EA cannot allow anybody to become as big as them, because then they'd lose money and EA cannot have that.

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RogueJedi86

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@TruthTellers

Don't act like EA is the sole villain here. These companies accept EA's money to be bought and owned by EA. These companies could easily refuse the money, especially if they're a powerhouse like BioWare.

Like I said below, if you make a deal with the devil despite knowing it's the devil, it's your fault for making the deal.

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musalala

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Edited By musalala

@TruthTellers Your right, remember just recently a news article came out that brought to light the fact that Valve refused to be bought out by EA. Bioware are partly to blame for this , however if I was offered bags of money I would sell out too not gonna lie.

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makryu

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Edited By makryu

@musalala @TruthTellers The point is, you already have bags of money. You go from a position of having bags of money + a legacy in gaming to having more bags of money + nothing

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schesak

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@RogueJedi86 @TruthTellers Well Said.

What is happening is these developers cash-in on their success by taking the pot of gold from EA. Then they grow weary of working under corporate tyranny and desire more freedom, so they leave, taking some of their pot of gold with them.

It is actually not a horrible cycle, it does cause the industry to keep refreshing with new small studios doing new things.

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jsmoke03

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lol they don't want to be controlled by EA or what?

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Aleksanian

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these guys can just go and open a new studio :P

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SolidTy

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Jeez, this is bad news. EPIC just lost Rod and Cliffy. Bioware lost the Doctors and now Daniel Erickson. Insane.

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RogueJedi86

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Edited By RogueJedi86

@SolidTy

CliffyB left Epic? I didn't hear about this. I love CliffyB, what happened?

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SolidTy

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@RogueJedi86 Yeah, I went to work out at the gym and I just got home and saw this question.

Here you go. To answer your question, Yes. Cliffy B and Rod Fergusson, director of production for Epic Games are no longer at EPIC. Rod left a few months ago, and CliffyB left yesterday. Here's links :

http://www.examiner.com/article/epic-games-production-director-leaves-company-for-bioshock-infinite (Roddy F Left EPIC)

http://www.gamespot.com/news/cliff-bleszinski-out-at-epic-games-6397630 (Cliffy B left EPIC)

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vishisluv7

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EA is a cancer.

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myungish

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@vishisluv7 That may be, but Bioware willingly let them in. Those two deserve each other.

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vishisluv7

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Do whatever it takes to escape EA's clutches guys. Run and don't look back.

This is what happens when you taint yourself with EA, and make one crap game after another.

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firedrakes

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sad. but atleast their not working for ea anymore

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wwlettsome

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Well since EA management keeps saying everything in the future will be free to play and the poor fan reception to several of their recent games it is not surprising that there a large number of high profile departures. I am guessing morale at Bioware probably is not at an all time high.

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AnakinSW

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What else can you do when you're on a ship that's sinking pretty quickly? I sooo wanted this game to succeed but nothing in the recent past seems to show it's going anywhere but down... so sad.

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Tzardok

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So corporate greed finally killed the awesome Dragon it once was. Now only bones remain to remember this once majestic creature.

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Matt6411

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@Tzardok Exactly what I was thinking. Is the ship quietly sinking? The best of the crew certainly seem to think so.

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rhymesmatter

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Edited By rhymesmatter

Erickson too?So let me get this straight Ray, Graig , Erickson , Knowles, Vogel are out of BioWare and some of the only noteworthy people remaining is Mark Darrah...Yup..After Dragon Age 3 flukes as well (and i am sure it will) Darrah will also "retire" and we are gonna have the official shut down of BioWare.Thank you EA for being such a disgusting and terribly money hungry company that drives amazing game developers to "retirement"

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RogueJedi86

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@rhymesmatter

Why do you assume it's EA? Is BioWare not capable of failure on their own? Publishers get all the blame for the flaws, while developers get all the praise for the successes. It makes a lot of assumptions on the role the publisher and developer play in game development.

You can call EA money hungry, but BioWare accepted the offer from EA, so it's BioWare's fault too, if you do truly think EA is evil. If you make a deal with the devil knowing it's the devil, you're just as much to blame for accepting the deal.

BioWare accepted the deal and then probably got a little lax knowing they had a safety blanket to fall back on if they screw up.

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Golden_Gonads

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Edited By Golden_Gonads

@rhymesmatter

I feel no pity for them, as they willingly sold Bioware to EA, as opposed to being the subject of a take-over. Everyone knew what would happen - The same thing thats happened to every other company EA have gotten their paws on in the last twenty years, yet they sold out anyway...

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DesertEaglex24

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EA/Bioware should have made kotor 3 instead of a lame mmo imo. It probably would have gotten better feedback from fans and cost less to make.

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Banefire76

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@DesertEaglex24

EA wanted an MMO to rake in the money, they don't get that that was never what anyone wanted. I hope that developers understand now that even a developer like Bioware that could do no wrong before they were aquired by EA would fail miserably once EA became the driving force behind theier projects.

Moral of story is, DONT sell yourself to the devil or you go to hell, taking your IP's with you.

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Golden_Gonads

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Edited By Golden_Gonads

@DesertEaglex24

They may have been unable to get a license to do so from Lucas Arts.

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Ultra_Taco

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@Golden_Gonads Well, they obviously got a license to do "The Old Republic." So they probably could have...

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musalala

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@Golden_Gonads I think the story actaull goes that EA bought bioware specifcally for the Starwars MMO which was billed as the WOW killer.

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dussan2

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This is rather standard of EA. BUy a great developer, and once they hit a bump in the road it's time to shore up the profit margin and start executing.

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prismtech

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Black Isle Studios since you are back, please bring back the love of classic RPG

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blackace

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Edited By blackace

EA destroys another company.

Origin (R.I.P.)

Maxis (R.I.P.)

Jane Studios (R.I.P.)

BullFrog (R.I.P.)

Pandemic Studios (R.I.P.)

D.I.C.E. (R.I.P.)

GameStorm (R.I.P.)

Westwood Studios (R.I.P)

Harmonix (R.I.P.)

[b]Bioware (R.I.P)[/b]

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musalala

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@blackace DAMN just ..........DAMN!!!!

They are like vampires, sucking the life blood of a company and the callously tossing it away in favour for another.

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Matt6411

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@blackace Never forget the greats who have come and gone! Though be happy that with the new surge of Indie gaming it is giving many classic developers a chance to make games without giving in to the idiocy of people in suits.

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Rammone-X

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Edited By Rammone-X

@blackace That list is long....really long!!!!!!! O_O

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MadCat221

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Welp, Bioware... prepare to be shot in the head and tossed in the unmarked grave with all the other dev studios that EA killed.

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Pyerun

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John Riccitiello is going to have to start cloning himself to find employees soon. Now the public has to do thier end of the deal and stop buying EA games. This is not about hate for EA, it is about giant publishers controlling the industry with a heavy hand.

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Matt6411

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@Pyerun Support your local Kickstarter TODAY!!!

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ItchyIsVegeta

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Sounds like he is burned out. Fresh minds, fresh ideas. Replace them with some people that have some passion, and SWTOR will come back better than ever! I look at this as a good thing. Look at Bungie with Halo. They were burned out on it, here comes 343i with passion for Halo. Now Halo 4 looks like it will rejuvinate the franchise, on steroids.

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TruthTellers

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There's nothing I can say about EA that you don't already know. All I can say is I hope these developers reunite and make a new company and continue to make the best rpg's they can, rpg's way better than any game EA can possibly make.

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ChiefFreeman

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Edited By ChiefFreeman

Bioware is dead, and the Old Republic won't make it another 6 months. Biggest bust in MMO history. lol $200 million dollars down the toilet.

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jjfddf

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@ChiefFreeman They have made well over what it cost to produce, MMO don't die anymore, they go F2P

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yuunnnnna

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Abandon Ship!

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therebemonsters

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holy-molly! hitman design the old republic!

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therebemonsters

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i meant designed --;

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Chaos_Dante_456

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Edited By Chaos_Dante_456

@therebemonsters thought the same thing lol

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ammar1234

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going to bethesda's battlecry i guess ?

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leepialong

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Edited By leepialong

hey i though SWTOR is "Not Losing Subs" . the lead writeer left, the founders left, and now bunch of devs left too. i guess it official it's BioDead

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nathangray

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And people said it wouldn't happen to Bioware. HAH! Let this be a lesson, STOP GIVING IN TO EA! Do not sell out to them, do not buy from them, let the dry up and disappear like the cysts they are. EA is like a morbid golem made of the faces of studios they've destroyed and/or are destroying, screaming out to be set free.*sings* LET MY DEVELOPERS GO! Ahem...on a serious note, I hope these guys leaving the studio will get back together and form a new one, hopefully a lot smarter now about how publishers like EA work.

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Stiler

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Seriously EA has done this FOREVER.

Westwood

Origin

Bullfrog

They take these great studios with the talented developers. Then they slowly strangle the life out of them by putting the publisher/stockholders ahead of the developers and creativity.

When the studio starts to falter and sales go down the once talented developer starts to lose it's key developers, eventually til it's just a shell of its former self.

Then EA either gets rid of it, folds the name into it's own studio, or just abandons it.

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dussan2

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Edited By dussan2

@Stiler

See I don't buy that completely. Bioware had FULL creative control, they ran the show literally. Unless someoene from Bioware comes out and says EA corporate told them do certain things.

Bioware: Full control of Mass Effect 1 and 2

FUll Control: Dragon Age

It was the fan reaction to Mass Effect 3 and the trouble with SWTOR that caused this issue. They spent 200 mill on a MMO, and it's looking like it will fail (I still think they can turn it around). Maybe Bioware had some better ideas that EA and Lucasarts didn't like, but they had control. Also all this is HIGHLY premature. I can't count the number of times a star developer floundered a bit. It's happened to everyone.

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Banefire76

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@dussan2 @Stiler

If you believe for a second that a publisher does not dictate the path of an aquired developer than you really are missing the point.

Pre-EA Bioware purely decided and created exactly what they wanted to make and poured their hearts into it.

EA/Bioware was told by EA what type of game they had to make (eg. Co-op/MMO/Hollywood style/dumbed down) And had to make the best of what they were told, why? because EA held the purse strings.

I hope you have a better understanding now. :)

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Stiler

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@dussan2 Once EA bought up bioware things changed.

Bioware shifted a LOT more towrad DLC and day-one at that, things cut from their games (Shale from DA:O for example, and then the guy from ME3).

SW:TOR was developed a by a new bioware branded studio, not any of the original Bioware teams..

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RogueJedi86

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Edited By RogueJedi86

@Stiler @dussan2

But can you prove that EA was responsible for BioWare's shift to DLC? EVERY RPG developer has been trying to do DLC lately, even Square Enix with XIII-2. Just because BioWare shifted to DLC and Day-1 things doesn't mean it wasn't their idea. It's too easy to blame the publisher every time the developer does stupid things. I'm sure at least some of the developers bought by EA screwed up on their own. All the EA hate assumes the developers were infallible and incapable of screwing up on their own.

You cite something from DAO as "proof" of the EA influence, but DAO was widely regarded as great. And yet EA doesn't get any of the credit for the success, and all the blame for the failures. That's not very fair. Maybe every developer should get bought by a publisher, since it means no one will ever blame them again, getting all the love while the hate gets put on their publisher.

And who even knows what "the original BioWare teams" means, given that development studios still have a turnaround. I'm sure the main Edmonton Studio doesn't have all the same employees who worked on their early stuff. Hell, the Austin studio had Drew Karpyshyn, the writer of KotOR and the first 2 ME games. If that doesn't count as "original BioWare", I don't know what is.

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