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The Witcher series sales hit 4 million

CD Projekt Red's role-playing game franchise goes quadruple platinum across Xbox 360, PC, and Mac, which devs say is still fewer than number pirated.

319 Comments

Combined sales of the original Witcher role-playing game and its sequel Assassins of Kings across the Xbox 360, PC, and Mac have reached 4 million units, Warsaw, Poland-based developer CD Projekt Red announced today.

Geralt is putting a new sales milestone in his sights.
Geralt is putting a new sales milestone in his sights.

The original Witcher launched in 2007 and is currently available for the PC and Mac. The Witcher 2: Assassins of Kings was released for the PC in May 2011 and was made available for the Xbox 360 in April 2012. It is headed to the Mac in the future. The Witcher games are focused on Geralt of Rivia, a demon hunter from Polish author Andrzej Sapkowski's fantasy novels.

With sales of 4 million copies, the Witcher series has now edged closer to drawing level with the numbers of pirated copies of The Witcher 2: Assassins of Kings. That game has been illegally downloaded 4.5 million times, according to CD Projekt Red, and the company has stopped pursuing pirates.

Moving forward, CD Projekt Red is expanding outside of the Witcher franchise. In May, the company announced a collaboration with Cyberpunk creator Mike Pondsmith for a new series set in his pen-and-paper RPG's futuristic universe. CD Projekt Red is also hiring for a role-playing game set in a universe the studio has already worked in, which may be a third Witcher title.

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FenixNoT

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Edited By FenixNoT

The Witcher games are absolutely amazing. I will never pirate a CD Projekt Red game because these guys genuinely deserve the support of their fans. Their stance on DRM is amazing, as is their attitude towards piracy. They focus on giving to the player so much that they WANT to buy the game, not putting so much effort into stopping people from stealing it that they ruin the experience. Every DLC since TW2 came out has been FREE. Including the 2.0 update which added like 6 hours of extra gameplay and cutscenes. They really are a great company.

With regards to the people who say that if people aren't prepared to pay for a game they shouldn't be able to play it, I say that's ridiculous. Why should someone shell out £40 or more on a game when it comes out? What if it's a crap game? Even more so on PC, since you can't return them. It sucks that people pirate games, but I know a lot of people who do, and if the game is good, they pay for it. Particularly if it offers benefits to people who officially own it, like MP mode. But with so many games coming out it just isn't feasible for most people to buy every game that they want to play, especially since a large portion of gamers are students who can't afford it.

TL;DR - Witcher devs are legends, more devs should follow their example of trying to be good to their customers and not charging through the nose for every little bullshit DLC - like CoD and Fable.

Piracy isn't the evil beast people make it out to be. It doesn't kill games. The people who pirate WOULDNT BUY THE GAME ANYWAY. And the pirates who would buy the game do if it's good.

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Grovilis

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@FenixNoT I can agree that some companies certainly go too far to stop DRM, but I really see no possible way to justify piracy unless the publishers have given no way for your group to buy the product.

To put it simply, "Video games are a luxury. Not a right." Also, with the insane sales on steam, there's no reason for you to pirate The Witcher 2 due to a low budget. If you can afford a PC to run such a hefty game, you can surely spend the cash even at a $40 price tag.

Also, considering the amount of reviews, previews, news, let's plays, interviews and so on available on the internet, the only one to blame for you buying a poor product is, in fact, you.

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FenixNoT

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@Grovilis Well no because a gaming PC is a long term investment and people's financial situations change. Also people can build gaming pc's over a period of several months or a year buying parts when they can afford them. Also, reviews really aren't that reliable, particularly when it comes to games which are produced by big companies like Activision. The Call of Duty games always get like 8/10+ on gamespot, ign etc and they're sub par in my opinion, only deserving of a 6 or 7/10 at most. A lot of the more recent comments give good examples of this. Dragon Age 2 being the main one, which got great critical reviews but to fans of the series who bought it on day one like myself it was a MASSIVE disappointment.

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famekiller

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@FenixNoT Reading your reply, You seem to condone piracy. You use the excuse of most are "poor" students who can't afford to buy games. That's just pathetic. Go get a part time job. The world doesn't owe you anything. If you can't afford something, you can't have it. It's that simple. I'd love to own a maserati but i can't afford one, that doesn't give me the right to just go out and steal one. This is why piracy is rampant, with attitudes like yours.

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FenixNoT

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@famekiller Yeah except a maserati is an expensive sports car and a video isn't so that's kind of irrelevant. I can't crash a game into a car full of people and kill them.

I'm not condoning piracy in the sense that people should just steal things and never pay for them, and I didn't say that in my comment so clearly you didn't read it very well. My point was that piracy is a problem that isn't going to go away. And no amount of court cases and DRM is going to change that. If a game is good, people will buy it. If people pirate that game and like it, they might buy it, they might not. But those who don't wouldn't have bought it anyway. And even with a part time job there are tons of new titles coming out all the time so unless all you do is play games, students still won't have the money. I never implied that the world owed me anything. I buy my video games as do most people. Piracy isn't "rampant". It's not taking away from developers. It's attitudes like YOURS that have developers like Ubisoft and Blizzard ruining products that people pay for with stupid DRM software that just gets cracked anyway.

The same argument that has been raging in the music industry for years is happening in the games industry now. Every illegal download is not indicative of a sale. In fact with regards to music without P2P sharing most bands would be half as popular as they are. And when people find music they like they go and buy albums or pay to see the band in concert or buy their merchandise, whereas if they'd never pirated the songs in the first place, they wouldn't have bothered with the band.

Developers blame piracy on their games failing when really their games fail because the content isn't up to scratch. They pour funds into stopping piracy which could be spent on enhancing the current user experience or providing additional content.

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famekiller

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@FenixNoT It's all good. Apology accepted. I have respect for someone who is man enough to admit they are wrong! power to you!

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famekiller

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@FenixNoT It's all good. Apology accepted mate. I respect someone who is man enough to admit they are wrong. Power to you!

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FenixNoT

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@famekiller What violent games have been linked to killing sprees? Sorry but calling bullshit on that one. Just because someone goes on a killing spree and they played a violent video game doesn't mean the video game had anything to do with it. I've been playing violent video games and watching violent movies my entire life and I've only ever been in 2 fistfights, a far cry from going on a killing spree. And if you're going to say my argument has holes you'll have to say WHY and not just stamp your feet like a little child and disagree with me because you don't have a leg to stand on. Also I think that my response to your comparison of stealing a video game and stealing a car is perfectly apt. Crime isn't black and white. Is stealing a loaf of bread to feed your family the same as stealing a Maserati? No. And while stealing games isn't, it's still totally different than your analagy. Also, consider the amount of people with broadband connections and the fact that all they have to do is click on something and they can have it for free. Hardly the same thing as stealing a car, or as leviathanwing said, a Rolex. Those things involve actually thinking about physically stealing something, going and taking it and running away. Internet piracy doesn't so of course more people are going to do it.

I also get the feeling that you think I'm advocating internet piracy, which I'm not and I never have. All I'm saying is it is nowhere near as bad as everyone makes it out to be.

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famekiller

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@FenixNoT Sorry mate, your argument has more holes in it than a dead mexican drug dealer. regardless of the cost of an item, theft is theft. Piracy=Stealing. Your argument that the car can kill people? well, thats just really stupid. And for the record, violent video games have been linked to people going on killing sprees. You also need to re-evaluate what the meaning of rampant is. If a game has been pirated 4million times, one could assume most other games could have similar statistics, that is what i would call rampant. As for the rest of your rant, sorry, but all you are trying to do is justify why people pirate.

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leviathanwing

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@FenixNoT your argument is weak... who steals things they dont want en masse? and if he had said a rolex instead of a maserati what would be your retort? that a game cant be made into a timer for a bomb to kill people with? weak arguments made by an apologist who probably dabbles in the dark side himself.

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FenixNoT

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@famekiller Video game isn't* :)

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mlcarter815

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@famekiller Stopping piracy won't increase game sales. There are two types of people who pirate. There are those who find it too difficult to get access to the product (the Oatmeal Game of Thrones example) and there are those who are just too cheap to buy the product.

The first kind can be combated with services that offer easy access, eg. Steam (for games) and Netflix (for tv shows/movies). There is no point in combating the second kind because even if you completely stop pirating, those people aren't going to buy the product anyway.

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Cobretti1818

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c'mon Gamespot, leave the piracy crap outta your articles for once.

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Dark-Exsphere

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@sabresieben I Don't think CD Projekt is going to port it onto PS3 because troublesome for them since PC -> XBOX 360 is an "easy" port. IF they somehow do happen to do it they might end up being sorta like bioware and make a really glitchy/crap framerate game.Otherwise it would be better for sales if they did.

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zbarfbag

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not going to lie i pirated it played it and beat it....but when i had money i purchased it just to give some money to CD they are a company that deserves it

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sabresieben

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"still more than number pirated" - im gonna make a sales analyst decision for you cd projekt and you try to follow along. release it on ps3.

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Zloth2

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@sabresieben "Used game sales top 14 million!"

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FenixNoT

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@Zloth2 @sabresieben Something people always overlook as well are used game sales. A developer doesn't know if someone buys the game second hand because they don't get money for it. So even though they say they've sold 4 million copies and 4.5 have been pirated, millions more people still play the game but buy it second hand. And many of these people then pirate the game later instead of buying something they've already paid for in the past.

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RitsukoEX

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@sabresieben

No!!! only JRPGs works on the PS3!

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stailcookie

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I didn't buy it or play it, the dev probably includes me in the pirated numbers...

Seriously, pirating games is NOWHERE near as popular as this dev would make the media believe.

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stailcookie

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THEY say millions were pirated. Have any one of you ever pirated a game? It's a pain in the a55 that many other commenters have stated is just a stepping-stone toward buying it to play properly.

I would say they are making it up and the B.S. makes me think less of the dev. I understand it is a good/great game in the genre, but my lack of interest in a mature-rated magic rpg is obviously too common for the dev to be content with millions of legit sales, so they made-up an enemy that hurt their sales to entice investors to put up for their next title that will have DRM.

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FarBeyondThe

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@stailcookie Yes that's what I said, the only games that I've bought are: Starcraft + Broodwar,ME,NWN:hotu and GW2.

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fieryermine

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@stailcookie So are you saying that you pirated it, but you didn't play it?

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famekiller

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@stailcookie I'd say 4.5 million pirated copies is VERY popular. This doesn't include every other game that's been pirated. So i disagree. Pirating is very popular!

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FarBeyondThe

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@stailcookie what? maybe not in america and europe, but in the rest of the world we pirate everything :D

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saoe

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@stailcookie you should give it a try, witcher 2 is a bit diffrent then bioware games but equally good as mass effect 2

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redluigi11

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The Witcher games are really fun i hope they make more

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Shawn45

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Here's hoping the Witcher 3 won't be as hard as the second one. I absolutely loved the story in that game, but the insanely difficult combat really turned me off - so much so that if I didn't like the story as much as I did, I probably would have rage quit and stopped playing.

The combat in the first game was broken, I admit that, but at least it wasn't so damn hard. It's the reason I prefer the first game over the second, I liked the combat much more, and I especially hate the removal of stances in part 2.

That being said, these guys deserve all the sales they get, these games are excellent.

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Vojtass

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@Shawn45 What difficulty level did you pick?

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Shawn45

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@Vojtass I only played on normal mode and was still getting my ass kicked. I refused to switch to easy because I heard that the difference between easy and normal is freaking massive, and I hate my games being incredibly easy.

I also have had to deal with people claiming the combat was easy and I'm just a noob, and I'm awful, blah blah blah. It's probably just not my type of game... But the problem arises when the first game was my kind of game. I wish they hadn't changed it so drastically.

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Vojtass

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@Shawn45 You can switch difficulty level anytime. You should try on easy, and after some practice switch to normal. Change was necessary, because old combat system had no perspective for further development. To be honest it's obsolete right now.

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sladakrobot

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@Vojtass @Shawn45 I personally like to start games,if available,on the hardest difficulty.The Witcher 2 on "dark" is one of the hardest games i played ever.I needed about 40 attempts to bring the 1st troll to give up lol

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giocher

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@Vojtass

in the Arcade Era they used to say that if the game isn't hard enough to make the player want to smash the glass of the arcade, well then the game is not good enough... maybe that's a little too much, but I like the idea and I want my games to be challenging, fair, but challenging. And I mean the normal mode, if its too much they could add the easy or very easy, but a game should be a challenge on normal, :)

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Vojtass

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@sladakrobot Angry wasn't the best word, but maybe annoyed is better? Anyway you know what I mean. I started on normal, second playthrough on hard, then twice in dark mode. Game is much easier, when you're getting better. There are some rules, which every player has to follow, if he wants to win on high difficulty levels:

- never allow enemy to surround you (hit in the back = 200% damage)

- always be prepeared for fight, especially in unknown, potentially dangerous terrain (make bombs, drink potions, craft better swords, armours, etc)

- use all your weapons: bombs, traps, knives, oils, signs

- don't take unnecessary risk

- read journal and in-game books to learn more about monsters

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sladakrobot

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@Vojtass i am not angry,never said.

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Vojtass

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@sladakrobot @Shawn45 Lawl. If you picked Dark, why are you angry? Game should be very hard on HARD. :D

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Blackarrow1020

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@Shawn45 I hear a lot of people saying the combat was hard. I finished the game and thought the combat wasn't nearly as hard as I heard it was. If you think Dark mode's combat is to hard, well, it's supposed to be hard. It's supposed to be a challenge to the player.

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Jestersmiles

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@Shawn45 stop being a care bear the difficulty was fine.

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s4dn3s5

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People don't get that when this game came out there was no demo and the engine was heavy as f***, which led many people to "try" the game before purchasing. Minimum requirements were set waaay too low, running this game @15 frames per second. CD Project forgot to tell us that the game was unplayble withtout a powerful quad-core cpu and a strong last gen gpu. I myself tried the game before purchase than decide for a huge upgrade and bought the game on GoG. The fact that lots of people downloaded pirate copies of game doesn't mean they actually enjoyed them, it just means that there's something wrong with their business model. Any game with such kind of requirements will always score massive pirate downloads, still, the industry hasn't learn anything from Crysis 1 in 2007.

Btw, I'm not here to talk sh*t about CD Project, I like these guys and I like their games, but there's always a reason.

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CmD_cOoKiE

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I like how they act as if thats 4.5 million missed sales. It's virtually a guarantee that the majority of those people would have simply just passed on the game had they not been able to pirate it.

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Blackarrow1020

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@CmD_cOoKiE Or some of them would have been forced to pay to play it. You can't say they lost 4.5 million sales, but you can't say most of them wouldn't have payed if it was the only option.

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RawhideSphinx

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the witcher 2 has sold almost as many copies as the pc ver, and the 360 version just came out. maybe port to the ps3 too, people dont buy PC games, they just dont.

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Savoritias

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@RawhideSphinx you don't have the money to buy a pc or you just don't know how to use them.

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Vojtass

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@RawhideSphinx Oh yeah?

TW 2 (XB): 540'000 (April 17th-June 30th)

TW 2 (PC): 1'300'000 (May 17th 2011-June 30th 2012)

Nuff said. Go troll elsewhere.

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Jestersmiles

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@RawhideSphinx obvious troll is obvious troll, or just plain stupid.

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sladakrobot

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@Jestersmiles @RawhideSphinx For that short time on X360 i think the sales of 500,000 are kinda ok.The point is,there was no fanbase on X360 before.Kudos to all PC gamers who supported CD Project by buying this game.

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Shawn45

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@RawhideSphinx I highly prefer PC games over console games, so your statement is wrong.

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Blackarrow1020

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@RawhideSphinx No one buys PC games? What the hell are you talking about? 10 million people play WoW alone. If no one played PC games, then PC exclusives would not exist and neither would Steam or Origin.

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Jestersmiles

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Congrats well earned :)

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Damnation_6

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Well deserved, hopefully it will mean we will get more great games by these guys.

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IgotEpixx

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Even /vg/ hates Witcher pirates.

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Blackarrow1020

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@IgotEpixx I highly doubt a lot of people here know what /vg/ is. lol

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popeyfolger

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c there is hope for real games make something interesting and the public will buy it this is a prime example of why you don't make an elder scrolls or cod knock off. Super excited for anything else they can give me this is one of the best games of the last decade and one of my favorite games of all time.

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bassinine

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that's what happens when you release an amazing single-player pc game. personally, i bought it. but seriously, cd projekt red doesn't really think every single one of those 4.5 million people would have bought the game if it wasn't for TPB?

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kljvoph

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@bassinine I Guess the point is: Why the heck should those 4.5 million morons be allowed to enjoy the hard labour of CD Project for free. If you are not prepared to pay then don't play.

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bongsyas_23

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definitely one of the best rpgs ever created. great job cdprojekt!

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mechmaster525

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Keep it up CDProjekt! The Witcher is one of the best roleplaying series ever. I just wish Andrezj Sapkowski would translate the rest of the Witcher books into english so I can finish the book series too.

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Vojtass

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@mechmaster525 There are very good fan translations. Interested?

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M-S-M-S

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Great news and well deserved. Hope this great developer continue with this momentum.

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