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Tony Hawk Ride Updated Hands-On

We jumped on the skateboard peripheral to play an updated build of the skating legend's new game.

36 Comments

After taking a year off, Activision's Tony Hawk franchise is back with a new developer and a brand-new control scheme. Chicago-based Robomodo is tasked with development duties, and the game is controlled using a proprietary full-sized skateboard controller. Tony Hawk Ride is the name of the game, and the new peripheral-driven gameplay has certainly been the subject of plenty of discussions lately. Thankfully, we got the chance to try out Ride's innovative deck once more when lead designer, Patrick Dwyer, visited London.

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If your skateboarding skills are rusty, it might take a while to get up to speed on the new controller. Thankfully, it's not too complicated to control on the easiest difficulty setting, because you don't need to worry about steering, which leaves you to focus on pulling off mad tricks instead. Leaning back on the board performs a manual, and doing this quickly will result in an ollie. The board has four infrared sensors located on the ends and sides, and extending your arm over one will perform a grab. Each sensor's range is quite long, so you don't need to bend right down to the deck to perform a grab. Similarly, if you want to feel like a real boarder, you can use your foot to kick off; however, swiping a foot or hand past a side sensor is also enough to get you moving.

While we spent most of our time on the easiest difficulty level (called "casual"), we decided to knock it up to the hardcore level to see what it was like. Hardcore certainly requires more skill and dexterity: the slightest tilt on the board will cause your character to veer off in that direction. You'll want to have a good sense of balance before attempting this level of difficulty, but it's good to see a more challenging mode for skateboarding enthusiasts.

Don't try this at home kids, unless it's attempted on carpet with a plastic peripheral.
Don't try this at home kids, unless it's attempted on carpet with a plastic peripheral.

We were able to play a number of different modes during our time with Ride, including speed runs, trick runs, and the challenge mode. Speed runs are all about getting through the course in the fastest time possible, and there are always a number of different paths to choose from. You can also collect bubbles, which will shave a few seconds off your time. As these aren't always on the most direct path, you need to decide if it's worth veering off course to collect them. On the casual difficulty setting, you don't have to worry about constantly tilting the board to stay on track, but tilting when the course splits off will decide which branch you take.

While most of our time was spent in the LA River, Venice Beach, and Frankfurt Airport stages, we got to take a sneaky look at the Central Park stage in New York, and we also spotted a stage based on the downtown Chicago Loop area. Central Park is set in an interesting kid's playground area, and the course had us skating through a pool, playground equipment, paved areas, and even a giant concrete octopus with branching paths within its innards.

In addition to Tony Hawk, there are other pro skaters, including Daewon Song and Lyn-Z Adams Hawkins. We got a chance to play as fellow pro Paul Rodriguez on the Venice Beach halfpipe. The focus on the halfpipe is not on achieving specific times or challenges; rather, it's all about racking up the highest score, and it's almost impossible to crash. Every time you pull off a trick, you charge part of your "style" meter, and activating it will give you a multiplier bonus, which will increase several times while you successfully complete tricks. The style meter also executes a cool visual style on screen, where your character will be followed by a funky silhouette.

 Fans of Tony Hawk's Pro Skater 3's Airport level will get a kick out of Frankfurt Airport.
Fans of Tony Hawk's Pro Skater 3's Airport level will get a kick out of Frankfurt Airport.

Ride's new visual style matches its arcade gameplay, and the environment and characters are bright and colourful. Also complementing the vibrant visuals is an equally punchy soundtrack--we heard Wolfmother's "Joker & the Thief" playing in the background on a few stages. We're also excited that artists such as MGMT, Green Day, and Queens of the Stone Age will be featured in the final version.

Tony Hawk Ride will be rolling into stores on December 4 in Europe and on November 17 in the US. For more on the game, check out our previous coverage and stay tuned for our full review.

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sonic0491

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Its not really that pretty, and costs too much.

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Dark5tar1

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Might be awesome but most of the complainers of this game are couch potatoes and fat nerds. no more console controllers yes. skate is cool but i wish it had no controller and was sorta like the board controller concept.

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Kenbo325

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Here is one of those games that have the potential to revive or kill off a series.

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dannelly23

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project natal in Tony hawk ride

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_Ben99_

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this is awesome we don't have skateboarding in our country

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blakeney

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As much of a fan i was of the thps series when it was new, ive since seen the othersides grass and frankly its greener! For one "Ride's new visual style matches its arcade gameplay".........fail..... and second yes the board will be fun for the 1st day or 2, but really, when i wanna chill and play games do i really wann abe standing there on a board like a nob the whole time.....again...frankly....NO! im not backing the natel comments in saying this either by the way, the same theroy applys their for me aswell, yes fun for the 1st day or 2, but all the time??? what next? Prehaps matt hoffman BMX 2 with an exersize bike thrown in?;p i dont even know what i would suggest to bring thps back to its feet! without trying to turn it into the skate series.

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MoeTheMammoth

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1 game peripheral you might as well just grab a real board and learn to skate, it will probably be about the same price

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Hotsora

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LOL, sounds like a lot of fat nerds sound threatened! I played the demo at Quiksilver and it was pretty neat. Also, Natal is nothing but a gimmick and only dikwad would think skating without a board would be better than using a board... even if it's plastic!

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DFen

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whats the whole point of this when the project natal is coming out, well at least theyre the first with the idea so I give them that but, in my opinion though ea skate 3 would still dominate

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*RyanDeBraal

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um, wow bout showing us the game and board in action, tellign me it's using the same technology as the Wii does not spark my imagination.

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alexLmx6

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just another overpriced activision toy, this doesnt deserve to be compared with any previous tony hawks game, even the last few at least tried a little

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joezombie15

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tony hawk 1 was alright, tony hawk 2 blew me away with its awsome multiplayer and levels!!! then tony hawk 3 came out and that was the best in the whole series. Tony hawk 4 to me seemed the same as tony hawk 3 an then when underground came out it turned into a whole new game! and i personaly didnt like it. and every game after that should be non-existant. JUST GIVE UP TONY HAWK

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lugemeister

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I play THPS on consoles because I am a overweight uncoordinated mess and cannot stand on a real skateboard, never mind contemplate tricks. Now I am being given the opportunity to fall head first into my fireplace rather than a tree. Someone have a word.

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jordironchetti1

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i was lost at project 8, when i was young i never gave a damn about the 20ft ollies or the highly magnetic rails but this! this is looks awful, omg they have a plastic peripheral its so amazing NOT! skate 2 actually had one, but yeah they have to make a PROPER skate game or hit the old dusty trail.

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deactivated-5f6da7403e2aa

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Can this game return TH to it's former glory? Arcade gameplay, a great, huge soundtrack, an AIRPORT LEVEL! The answer could probably be "yes", but we might have to see, and due to the bundle's price and the gimmicky skateboard peripheral, it might be the end, and if this game fails, then I have no hope left for the series. But Activision will continue to milk it, and milk it, and milk it...

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snake3rules

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notice that at not point does the reviewer say anything positive or express enthusaism ... just describes the facts... I cant believe this game got made

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DAVINHO

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nose.. creo que todavia es un prototipo de juego.. hasta no ver que cosas tan geniales se puedan hacer en este juego, no lo tomare mucho en cuenta.. pero seria una buena idea de revolucionar los juegos de Tony Hawk's

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Quinzark

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I think ill wait until it's released before i call it crap -_-

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Papacarnys

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the tony hawk franchise just needs to give up! It just keeps getting lamer and lamer. GO EA SKATE!!!!

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deactivated-60c3d23d2738e

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Dude ya'll lost me at tony hawk 2

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quijeros

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I've never seen a franchise go in the completely wrong direction like Tony Hawk has. $120 for the game and peripheral. No way in hell would I pay that much for something that looks and sounds as mediocre as this does. I have no care for loyalty in a game that continually drives itself into the ground.

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mortaleclipse

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"maybe there shouldnt be grabs in the game" lmao wtf

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abab666

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i cant wite to buy the game

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zomfglz

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i agree with nsibbs. this is definitely going to be a good game if not a great game. people dissing it are f*gs, the tony hawk team put loads of effort into giving all of us an awesome game that will let people who don't skate experience true skating better than ever

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nsibbs

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Correct me if im wrong but this was at E3 this yr and people said really great things about it. Where is ur loyalty also? Tony Hawk dominated and gave us great games in the early yrs. I'm glad they took a yr off... this "lets make a sequel every yr" crap sucks alot... It's great that there trying new things. Who cares if its a peripheral.. Yes it will cost more, but if its a great game, like guitar hero/rock band and the rest of the costly peripheral games, it will be well worth it. Tony Hawk is a great guy, and yea i guess he can admit that Skate made him up his game and this is something they needed. Unlike other people, Tony didn't pick up his skate board and run.. he went back to the drawing board with his team and they worked on getting us a better game. Tony is not about the money, he is about the people. I personally pre-ordered this already, out of loyalty. To each his own, but if ur not going to pre-order or even buy it, just give it a fair shot when it comes out.

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Wej_accept_it

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Pretty sure never-named sums it up perfectly. I'd buy a fake gun, cus I don't want to get shot in real life. I wouldn't buy a skateboard controller, cus I own a skateboard in real life. video games should stick to being video games.

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ZeerusX

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Give it up Tony. You lost to Skate.

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BigBacon87

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Dear Bobby - Drop the price of your peripherals or Im going to have to look into not supporting your company at all.

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troydtroy

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The graphics look like crap in the screens

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lukas1051

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I've always liked the Tony Hawk games, but a skateboard periphal? C'mon...

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Not_The_Sun

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doesn't tony hawk have enough money.

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never-named

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Next up, a realistic gun and armor peripheral for Call of Duty: Modern Warfare 3! Wait...that would actually be pretty cool.

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KID_A25

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This looks like complete ass.

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StSk8ter29

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I'm actually really excited to see what this game does for the genre of action sports. If this game does well we could finally see a next-gen surfing game (which has been missing since transworld surf on xbox) or a really unique snowboarding game. Anyone who has ever used the wii balance board for skate it knows that having a board made specifically for skating will make all the difference. Other people can spend money on an entire band setup, but I'm putting my money on this.

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CyleM

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I hope this game fails miserably

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