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Why 2004 Was the Best Year in Gaming

Setting the impossible standard.

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Which year was the best in video game history? Which 12 month period had the biggest releases and the most influential games? Join us over the next few days as we look back in time at five of the most outstanding years in games. Today, it's 2004's turn to be put under the microscope.

The early years of video gaming were defined by invention; 2004, by contrast, was about redefinition and refinement. Few of the year's standouts burst with wholly new ideas or introduced new genres. Instead, they set standards by which similar games would be judged in the decade to follow, and in the process, established themselves as masterpieces in their own right. You might call 2004 the year of the sequel, given the many high-profile follow-ups that iterated on the games that preceded them, but the successors that defined the year were hardly retreads. Not to mention, of course, the jewels that launched entire series' of their own, yet still shine even within the shadow of the games that followed.


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World of Warcraft | Blizzard

Leave it to a beloved studio like Blizzard to look at the breadth of a burgeoning genre, strip away the chaff, and infuse it with a vibrant charm that both reimagined a series and introduced the massively multiplayer role-playing game to a throng of enthusiasts who had yet to play one. The result was magical, and all these years later, countless developers still spend a significant amount of time and energy hoping to duplicate World of Warcraft's success. So much success, indeed, that dozens of other games would later be called "WoW clones" simply by daring to test the MMOG waters. Five expansions later, and millions of players keep returning to Azeroth, proving that there is no escaping World of Warcraft's significant gravitational pull.


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Half-Life 2 | Valve

How do you craft a sequel to the best shooter ever made? If you're Valve Software, you replace it with the next game to earn such hyperbolic acclaim. If any game deserves to be described with breathless hyperbole, however, it is Half-Life 2, a shooter so unique that few developers dare to copy its formula, hewing instead to the Modern Warfare structure that has dominated the landscape since 2006. As a result, Half-Life 2's elegantly paced combination of exploration, action, and puzzle-solving stands above the game's peers, and the very mention of the fabled Half-Life 3 is enough to inspire hope and rage among series fans that believe lightning might strike the same place thrice.


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Ninja Gaiden | Team Ninja/Tecmo

2004's graceful and violent Ninja Gaiden must have prompted the breaking of hundreds of controllers, so difficult was its action. But "difficult" is not necessarily the same as "cheap," and Ninja Gaiden countered its highly challenging enemy encounters with fluid controls and slick swordplay that emphasized mobility. The action built tension that you then released in a loud and rewarding sigh when you finally walked away, both worn out and triumphant. Ninja Gaiden wrote the book on brutal melee combat, and action games still crib from its pages.


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Grand Theft Auto: San Andreas | Rockstar

Grand Theft Auto III was the game that defined the open-world urban action game; Grand Theft Auto: San Andreas defined it yet again, finding the irresistible sweet spot where open-ended sandbox exploration and a criminal underworld merged. You're as likely to remember your hijinks from within the cockpit of the AT-400 airliner as you are to recall your final meeting with Mike Toreno, who was at last prepared to offer you a fitting reward for the seemingly impossible missions you performed for him. Since then, open-world games, including other GTA games, have struggled to recreate that je ne sais quoi that made San Andreas just… so… right.


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Far Cry | Crytek

Before developer Crytek created the GPU-frying Crysis, and before the Far Cry name became associated with open-world icon chasers, Far Cry burst onto the scene, making a name for the studio that created it, and shining brightly in a year bloated with great shooters like Half-Life 2, Unreal Tournament 2004, Doom 3, and Battlefield Vietnam. It was the game's stunning recreation of a tropical island that first took your breath away, but it was the diverse action that made Far Cry such a fantastic achievement. Jungle stealth, on-foot action, and vehicular combat energized this gorgeous first-person shooter, and it was here that its creators sowed the seeds they would later reap from each impressive technical touchstone they released.


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Rome: Total War | Creative Assembly

"Epic" is a loaded word, yet few words could more accurately describe the scope and detail of Rome: Total War, the vast strategy game to which every Total War game, and indeed, every historical strategy sojourn, is still often compared. It was about colossal battles featuring hundreds of pikemen, chariots, and elephants clashing just outside a city's walls, while siege equipment batters the enemy's defenses. It was about ordering your spies to foment unrest and adding new branches to your all-important family tree. In short, Rome: Total War was, as its title states, the totality of war, in all its heartbreaking, political, vicious glory.


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Katamari Damacy | Namco

Can you hear it, right now, in your head? Can you hear that catchy, syncopated tune that played as you first loaded up Katamari Damacy? It's going to be stuck in your head the rest of the day. In fact, you might take this opportunity to queue up the soundtrack and reminisce over every paper clip, every scurrying cat, and every cherry tree that adhered to the sticky ball you rolled across tables and towns. It's fitting that such an unusual game still has no match--and that such an unusual soundtrack can rise from your memories, years after you first heard its melodies.


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Burnout 3: Takedown | Criterion

In most driving games, as in life, we are taught to avoid danger on the roads. With high speed comes great peril, but never has succumbing to the terrible and unforgiving laws of physics been so uproarious. Crashing was a vital element of Burnout 2, but Burnout 3 elevated vehicular collision to such an art that failure itself was a form of victory. It remains the quintessential Burnout game, a form of escapism built upon risk-taking and rowdiness, and an invitation to anyone and everyone to lose themselves in the rush of speed. It was racing for all, and a beautiful explosion of steel and fire that impacted every arcade racer to follow.

Do you think 2004 was the best year for games? Did we miss any other outstanding games released that year? Sound off in the comments below! And don't forget to come back over the next few days for more Best Year in Gaming features.

Check out our previous Best Year in Gaming features below:

Why 1993 Was the Best Year in Gaming

Why 1996 Was the Best Year in Gaming

Why 1998 Was the Best Year in Gaming

Got a news tip or want to contact us directly? Email news@gamespot.com

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Haman85

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only half life

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trophywhore

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Metal Gear Solid 3 and Grand Theft Auto San Andreas both kept me occupied for the better part of this year and remain 2 of my favorite games ever made.

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ObeseChipmunk

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Metal Gear Solid 3

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Marky360

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How do you do a list of the best games to come out in 2004 and NOT include Halo 2. WTF the guys come on lets be serious Halo 2 was probalby the Original Xbox's most impotant game as it catapulted it into the era of online gaming. Were it not for Halo 2 there would be no Xbox Live.

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madgame23

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Farcry was better than Crysis in my opinion. The AI in all the Crysis games was not right. They had like almost infinite sight range and unless you were behind cover they would spot you a mile away, even though you are barely visible or were behind them out of direct view. Crysis 2 was straight horrid. The story was good, but the AI again was extremely bad.

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max8472

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Vampire: the Masquerade - Bloodlines was way better than most other games that year and the last true great RPG of our time until, I suppose, Divinity: Original Sin.

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jecomans

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Far Cry, Painkiller, Metroid Prime 2, and WOW were awesome. Snake Eater was good for a playthrough, too. This was one of the years I bought the least games. 2004 for me is one of my least favourite years since the turn of the century (ADE).

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Disciple_Gamer

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Forgetting to mention Halo 2 is crime against gaming itself..

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madgame23

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Halo 2 had a great story but visually it was a step back from the first game. It wasn't till the remake that the game looked decent. The elites looked like shiny plastic toy soldiers.

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GAThrawnIGF

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In addition to the frequent mentions of snubbed games, there was also KOTOR 2 (which, apart from the ending, was considerably superior to the original), Zero Mission, Fable, Star Wars Battlefront, Paper Mario: Thousand-Year Door, and Killzone.

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Harbinger_CR

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Halo 2!!???? You put Katamari Damaci, but not halo 2??

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deactivated-5d14bade6a0c4

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<< LINK REMOVED >> No Doom 3 either.

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madgame23

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I agree with that but not halo 2

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Tanares

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<< LINK REMOVED >><< LINK REMOVED >> Or.. elt's see now... what was the game again that everyone couldn't stop talking about? GUITAR HERO?

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stuff238

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No mention of MGS3 and Halo 2?????!?!??!?!?!?

I want whatever drugs gamespot was on for not mentioning them!

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chiffmonkey

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Tbh I prefer 2007.

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Zeus

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Meh, at least it's better than 1993.

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nunites

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umm where the heck is halo 2!?

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Shantmaster_K

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Definitely not compared to the other years. Halo 2 and WoW were the best to come out of 2004 imo.

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cooltoast

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We can't forget half life 2. And all the other games that followed its engine :). Now this katamari...who cares

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Deaho

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I think this was the best year between them all

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Gandoclaus

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A lot of people on here are saying 2014 is the worst year ever in gaming.

Partially right.


Certainly if you buy games from big developers it was dreadful. Don't do that. All that stuff with DLC, season passes and shiny graphics to make up for crappy gameplay is nonsense. Most of those games are deliberately designed to be addictive as opposed to fun and devs of these big games are constantly seeking to exploit reward scheduling to that end. Shovel knight could have been released in the late 80's but it's still GOTY for myself and many others simply cos it's super fun.

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cooltoast

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I agree but except the part about shiny graphics. I like graphics. Does it make a game? No, but if I don't see a pretty noticeable difference from previous installations then I feel like where did my 60 dollars go. Killzone shadow fall IMO still has best graphics out of all current gen console games this far and it's now a year old. The beauty of that game does make it fun to play in a way

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bigruss730

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nope.

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bmart970

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I agree with these, but I feel that Halo 2 should also have made the list.

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slicedbread117

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Not having Halo 2 on this list is almost insulting to it's importance in the evolution of online gaming. Obviously being a extremely bias Halo fan this might not surprise many, but you have to see my point right? Nonetheless, incredible year for gaming.

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cooltoast

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slicedbread117 you are absolutely right. Even non halo fans must respect that game and all the things that it brought to console and maybe even pc. It's friends list interface was so user friendly that xbox360 ended up adopting its likeness. As far as I know it was the only console game that had the matchmaking system we use today on all gamin systems. And it really brought online gaming to consoles and had a huge improvement in graphics and physics from halo 1. Yea there were some xbox online games but nothing that came close to this games popularity. Correct me if I'm wrong but these things mentioned I believe this game did first. Heck first console game to have dlc maps if I'm not mistaken.

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Grenadehh

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Actually Burnout 3 is what made me break a controller, not Ninja Gaiden, because I'm excellent at ninja gaiden on master ninja. Burnout 3 on t he other hand, you sons of bitches EA, and it's F'ING formula 1 race circuit, made me annihilate a PS2 controller. One slip up and a race cicruit you were in 1st place for 4 races sees you fall and you don't 100% the game.


It's okay though, we rebuilt it with xbox joysticks.

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Pixipel

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No Halo 2? Wowzah.

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hotwog21

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games 2014 and forward....


-broken

-broken

-wait for update

-wait for patch

-wait for dlc

-reviews scores withheld to maximize sales (eg the crew)

-broken

-wait for patch

-multiplayer withheld

-broken


pretty much sums up this generation :)

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4mnesiac

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<< LINK REMOVED >> i've been having fun trying to figure out which one of these is destiny, maybe "wait for dlc"?

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bdiddytampa

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<< LINK REMOVED >> yeah if you are playing playstation and xbox... the rest of us have been having a blast ;-) :-P

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hotwog21

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untill they do away with patches, updates and dlc, todays games will always be broken, unfinished and garbage.


2014 worst year in gaming, and its only going to get worse....but wait for the next patch :)

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Printul_Noptii

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Ninja Gaiden Black is one of the reasons I still didnt sell my Xbox 360 yet :D Yes it is hard but it is also fair and responsive !

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cooltoast

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Definitely best year for PC players. I would say the golden age of PC. Now it's just stupid wow expansions and valve making games that are easily done on consoles without the mods.

I'll probably get hate for saying that, but it was when these hit pc games couldn't translate to console, but now they can.

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swedensior

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Doesn't even come close to 1998

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Gixzr

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The best year to me is "First" The 1st time you ever seen a world like Tomb Raider. Or a character/game like Crash (which they should have kept going with), or the 1st crap your pants game =Resident Evil! That was like omg "Turn-Off-The-Lights" when you play... dogs jumping through the window.... scary azz sh*t! Remember this all was before anything we seen today, it was so new back then. PC gaming was still getting started. PC's were using Voodoo 3dfx cards. I think it was late 97/98' when you could links 2 Voodo cards! haha crazy fast! :P

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4mnesiac

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<< LINK REMOVED >> pc gaming was getting started? in 97/98 pc gaming was dying. Golden age of pc was in the late 80s/ early 90s, with the golden era of graphic adventures, strategy-sim games like sim city and civ, and crpgs (ultima, eye of the beholder, ultima underworld etc)

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Freedomination

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<< LINK REMOVED >><< LINK REMOVED >> Depends how you define PC. If you include machines like the Amiga then maybe. The IBM compatibles where pretty crap for games until somewhere around windows 95

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4mnesiac

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> No sir, i'm exactly talking about ibm compatibles and ms-dos. the great games i cited were for ms-dos

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Freedomination

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<< LINK REMOVED >> The games were great no doubt about that. Most of them where available for different systems though, and at least during the 80's i think the Amiga versions where usually better.


When the Amiga started to become outdated the 16-bit consoles took over as the kings of gaming. The PC was ok, but for me it wasn't until win95 and games like Command and Conquer that it felt like the best gaming machine. (It didn't hurt that cd-roms and soundcards started becoming standard on new pc's at about that time either)


Anyway i'll stop myself there before i end up writing a 3-page essay about what is after all just personal opinions

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Deamon59

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i would like to see a new burnout game

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<< LINK REMOVED >> 3 and Paradise were so awesome. I couldn't agree more. Show these moadern games how a racer is meant to be done!!

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yngsten

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Good times, I was sixteen and everything was exciting, San Andreas and HL2 was the topping on the youthful year of '04

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Gogoplexiorayo2

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I remember very early in january 2004 my stepdad buying Delta Force Black Hawk Down Team Sabre, the expansion pack to Delta Force Black Hawk Down (released march 2003) Playing that expansion pack was pure fun. I also remember Joint Operations Typoon Rising releasing that year which was also a fun game.

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