GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Why Baldur's Gate 3 Is Not On Xbox At Launch And When It Could Be

Technical issues with the Xbox Series S are preventing the game from coming to the Xbox family of consoles.

11 Comments

One of 2023's most anticipated new games, the RPG Baldur's Gate 3, releases later this week. But the Larian-developed game is not coming to Xbox. Oftentimes, games skip Xbox, PlayStation, or Nintendo platforms due to exclusivity deals--but that's not the case here.

So what's going on? This has been an ongoing and developing story, but the long and short of it is that Larian wants to make sure Baldur's Gate 3 runs up to its quality standards on both Xbox Series S and Xbox Series X, and the relatively less powerful Series S is holding things back for now. This isn't a problem on PlayStation because there is only the PS5, and not a Series S equivalent with lesser specs.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Baldur's Gate 3 Everything to Know

Earlier this year, Larian boss Swen Vincke said the decision came down to the technical limitations of the Xbox Series S. Vincke said split-screen co-op is "a must" for the game, and the studio doesn't want to release Baldur's Gate 3 without the feature.

Vincke said that bringing split-screen to the Xbox Series S version is "challenging" but he is "confident" in the team to find a way to get it done, potentially as early as by the end of 2023.

"If it's possible, they'll make it happen. But it's a very big game," Vincke said.

Microsoft's own engineers are reportedly working alongside Larian to find a solution. It's been reported that two-player split-screen is running on Xbox Series S already, but not at a high-enough quality yet to meet the developer's standards. On the technically more powerful Xbox Series X, this apparently has not been an issue, but Larian won't launch on Xbox until the split-screen feature is up and running to its quality standard on both Xbox Series S and Xbox Series X.

Speaking on the Friends Per Second podcast with GameSpot's own Lucy James, Vincke said Larian continues to make progress on bringing Baldur's Gate 3 to Xbox. "We have split-screen and multiplayer; the combination of it is what makes it complicated," Vincke said. "Because we don't run on a live service. We run the servers on your machine itself, so that means you have four consoles that have to work together and simulate where four players are in different locations... which is very complicated. It takes a lot of memory."

For the time being, Vincke said "all the focus" is on the PC and PS5 versions of Baldur's Gate 3. That said, he Vincke confirmed that there is a team inside Larian working on the Xbox edition right now. "They're making progress, and it's already a lot better than it was," Vincke said. "Our hope is that we get it done this year, but I don't want to commit to it [yet] because as I said, optimization comes with this annoying thing where you know where you start but you don't know where you end."

Some have speculated that developers needing to support their games on the lower-spec Series S model could be holding games back from reaching their full potential. Vincke said it is his understanding that the majority of Xbox Series consoles that have been sold so far are the Series S model, so it makes sense that Microsoft would continue to support the console and call for feature parity. But at the same time, "It makes it challenging to develop [Baldur's Gate 3] for the [Series S]," Vincke said.

Larian's director of publishing, Michael Douse, said on Twitter that Baldur's Gate 3 not being on Xbox is a "technical hurdle." Dropping split-screen is not an option because Larian is "obliged to launch with feature parity."

"We have quite a few engineers working very hard to do what no other RPG of this scale has achieved: seamless drop-in, drop-out co-op on Series S. We hope to have an update by the end of the year," Douse said.

So there you have it. Baldur's Gate 3 releases August 3 on PC and then September 6 on PlayStation 5. September 6 just so happens to be the release date for the biggest Xbox game this year, Starfield, so maybe that's some consolation for Xbox owners looking for a big new game to play.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 11 comments about this story
11 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for hardwenzen
hardwenzen

42366

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Imagine having a 12tflops system, to then being held back by its welfare brother. Smart move, MS.

Will be playing this on day one on pc. 85% certain this is my GOTY for this year.

Upvote • 
Avatar image for itsnota2mer
ItsNotA2Mer

1107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

So skip the SeS version. Easy

Upvote • 
Avatar image for deactivated-64efdf49333c4
deactivated-64efdf49333c4

21783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

@itsnota2mer: MS requires their releases on Series X to also be releasable on the Series S. It's more of a policy than a hard and fast rule and this is really more Larian's decision, but it is a thing.

3 • 
Avatar image for itsnota2mer
ItsNotA2Mer

1107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@Barighm: But if the gimped system is screwing people who paid for the premium system, the right thing for MS to do would be to make an exception, (just release it on the SeX now, and see if they can get it to run on the SeS later).

Upvote • 
Avatar image for m4a5
m4a5

3302

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@itsnota2mer: That would set a bad precedence where the XsS has a lot of games skipping it.

MS wants the XsS owners to feel like they aren't getting screwed because they payed for the cheaper (graphical) option.

Upvote • 
Avatar image for oldtaku
oldtaku

213

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

Edited By oldtaku

@m4a5@itsnota2mer: This is the difference between an egalitarian model or a performance model. The egalitarian model is XBox with Gamepass, which is basically the McDonalds or Golden Corral of gaming. You pay what you can afford for the console, don't worry about it, things just work, and all you can eat for a fixed price for games! The performance model is Sony, where PS5 games can do things that PS4 games just couldn't (look how bad R&C: Rift Apart runs on any PC with a hard drive) and there will be more of this in a year or so. If you want the best games looking their best you had better cough up for a PS5, sucks for you PS4 owners.

Both models have their place, and I think it's kind of nice that we DO actually have both models in this market - you can go the XBox route, the Sony route, the Nintendo route for a third completely different option, or the PC route for a fourth option where you pay more up front but get better deals on games.

You can't just say any of these models is 'bad' or 'good', they each have advantages or disadvantages depending on what you are looking for and what the company is trying to accomplish.

Upvote • 
Avatar image for itsnota2mer
ItsNotA2Mer

1107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@m4a5: It sets a worse precedent if the people who bought the more expensive unit get screwed.

Upvote • 
Avatar image for m4a5
m4a5

3302

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@itsnota2mer: I would say it's not. You gotta remember this is 1 game (with a high production value, of which I respect them for), most games have been ported to S/X without any transparent problems.

It definitely shines a light on why segmenting your product line this way is a great way to add complexity and annoy developers, but having many games skip out on the S is worse than having a game or few be delayed for the X.

2 • 
Avatar image for itsnota2mer
ItsNotA2Mer

1107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@m4a5: I get you.

But if it comes down to the SeS truly being a sticking point, then they need to make a decision. Either skip the SeS version entirely, or pull out the co-op in that version. But leaving the SeX version in limbo for who knows how long should not be on the table.

Upvote • 
Avatar image for m4a5
m4a5

3302

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@itsnota2mer: They can't skip the S to put it on the X because of policy (as mentioned above), and they need parity, so they're going to have to throw some time into it and try getting it working (hence the delay).

What would probably be their other move is to remove splitscreen from both versions temporarily until a future update (which would be unfortunate)... But I'm not actually sure why they wouldn't do that though, as it would be relatively easy to turn off the option...

Upvote • 
Avatar image for deactivated-64efdf49333c4
deactivated-64efdf49333c4

21783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

@m4a5: They won't do it because Larian won't compromise on their vision. Which is fine. I doubt MS is familiar with the concept of releasing games polished anyway.

2 •