Witcher 3 PC Patch Out Now, Improves Overall Performance
Coming soon to Xbox One and PlayStation 4.
CD Projekt Red on Thursday released a new patch for the PC edition of The Witcher 3: Wild Hunt, which includes various optimizations for graphics and overall performance, as well as some bug fixes.
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What's more, the patch (via Polygon) improves performance for Nvidia Hairworks, meaning the hair and fur you see in the game should look better than ever.
This patch is coming to the Xbox One and PlayStation 4 versions of The Witcher 3 "very soon."
The full Witcher 3 May 21 patch notes are below.
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occurred when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
The Witcher 3 launched this week behind glowing praise. But it hasn't been a total victory for CD Projekt Red, as the developer recently spoke out to address "graphics downgrade" concerns.
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