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With GTA 6 Coming, Take-Two Sees "No Pushback" On $70 Games

$70 for new games is the price point adopted by Take-Two, EA, Sony, Microsoft, Square Enix, and more.

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Take-Two counts itself among the numerous gaming publishers who are now charging $70 for some of their top new releases. The company's CEO, Strauss Zelnick, has said the company has not seen a "pushback" to increased prices.

"We're not seeing a pushback on frontline price," Zelnick said during Take-Two's latest earnings event (via VGC). "What we're seeing is consumers are seeking to limit their spending by going either to the stuff they really, really care about--blockbusters--or value. And sometimes it could be both."

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Zelnick went on to say that the video game business is a "growth business," and even if comparisons to the pandemic--when revenue surged due to stay-at-home policies--are not as favorable, growth will come back, he predicted. Zelnick also said he believes there is a general economic recession happening now which could be impacting spending behavior in the short term.

"But the overall tailwinds of the industry will continue. This is a growth business. It will remain the fastest-growing part of the entertainment business for the next 20-plus years. And we will have those tailwinds. Now we still have to deliver in that context, and we intend to. But to torture the metaphor, the wind is at our back," Zelnick said.

NBA 2K21, from Take-Two's 2K Sports division, was the company's first $70 game and one of the first games from any publisher to release at that higher price point. Activision followed by making its major new releases, including Modern Warfare II, priced at $70, and PlayStation did as well. Microsoft got on board, too, charging $70 for Redfall as its first game to go for that price this generation. EA and Square Enix raised prices, too, and so did with Nintendo for The Legend of Zelda: Tears of the Kingdom. Ubisoft's major new games will start at $70, beginning with Skull & Bones, and Sega just recently said it was considering raising prices to $70.

Former PlayStation executive Shawn Layden predicted this years ago, saying the AAA market was "unsustainable" and that $60 for a new release would become "difficult" for big games.

In other Take-Two news, the company's latest earnings projections for the future suggest that the long-awaited Grand Theft Auto 6 could be released in 2024.

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Loveblanket

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What these poor little companies keep failing to divulge when they have their hat in their hands asking for 70 dollars and crying about the cost of making games is that the profitability of those games has far outpaced the cost of making them. Look at what each GTA entry cost vs what it made in sales and the gap grows wider with every entry. It's bs. On top of that we're not even talking about the endless microtransactions in so many of these games. But it really doesn't matter because consumers will take it and keep spending. The price of a AAA game could rise to 100 tomorrow and everyone will complain and head right to the pre-order page. They could probably charge 150 for GTA6 and not see a dip in sales and it's our fault as consumers.

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KingWormer

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Edited By KingWormer

I wouldn’t mind a $70 a game if they would drop the damn in-game purchases

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Wraith3

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If it's a game that gets me a lot of replay valued like GTA 5, Skyrim, or Witcher 3, I would have no problem paying that. If it's a steaming pile, then that would be a no. I think more people will skip a first week, heck maybe first month, purchase of a new game to make sure it's really worth it.

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deactivated-64efdf49333c4

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"What they really need to do is put all their resources in developing new engines that reduce the cost of development."

Well, this statement I made a few years ago sure held up well, he he.

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deactivated-64c06b51403e7

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It's been coming for I don't know how long.

Not holding my breath.

I think it's gonna be a Saints Row.

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MoogleStar

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Edited By MoogleStar

For games of that magnitude I can't blame them for charging $70.

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Loveblanket

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@mooglestar: Why not 100 then? How about 150? I mean it won't hurt sales. People like you are why we can't have nice things.

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MoogleStar

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@loveblanket: You're being ridiculous. If you can't respect the amount of work that goes into some games enough to spend an extra $10, then don't get them.

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blade256

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Edited By blade256

@mooglestar: They've made an insane amount with 5. It would have been nice, if they stuck with the $60 price. But people will pay the $70, so why not, I guess.

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MoogleStar

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Edited By MoogleStar

@blade256: I absolutely agree. They've made an absurd amount of money, especially from GTA5 and RDR2. Just saying I can't deny the amount of stuff/effort they put into their games. I'd say they have more right to sell their games for $70 than most. Callisto Protocol and Redfall were that price at release 😅

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uninspiredcup

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"We are getting away with it, haha"

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