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With Project Spark, Everyone can be a Creator

Project Spark’s intuitive tools make it a snap to design and test game worlds of your very own.

168 Comments
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Be a programmer. Be an artist. Be a level designer. Microsoft's upcoming game-creation tool aims to be everything you would need to create, evolve, and share your original worlds with others. And based on what I saw at E3 and Comic-Con 2013, Project Spark may actually reach its goal of being the most user-friendly set of game creation tools available.

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Games like Little Big Planet and Sound Shapes have already proven their worth with their intricate creation tools, but Project Spark is identified as a digital canvas, not as a game with a built-in creation module. I played both the Xbox One and Windows 8 versions of Project Spark, using the touchscreen with Windows and a controller with the Xbox One. In either case, drawing terrain onto the screen and spreading textural details across it was a breeze, as was leaping directly into test mode to see how it would look to the player.On a Windows touchscreen (or on a tablet interfacing with another version via Smartglass), you can drag, pinch, and zoom your way to artistic success. On the Xbox One (and the Xbox 360), selecting tools with a gamepad is surprisingly easy, as is terraforming the land using the triggers to raise mountains and dig trenches.

Just how easy Project Spark is to use depends on what you want to do with it. You needn't create anything at all if you don't have that imaginative itch. In that case, just download the software (Project Spark will be free to play) and search for the games and minigames that interest you most. At the Comic-Con demo, I saw a third-person action adventure; a turn-based role-playing game complete with cinematics and fancy camera angles; a minigame that had you maneuvering a flying ogre through glowing rings for points; an eerily authentic Geometry Wars clone; and a side-scrolling black-and-white platformer that recalled Limbo. You don't have to make stuff if you don't want to.

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Obviously, creators will get the most out of Project Spark, but if you are intimidated by the software, or worry that you don't have enough talent, never fear: it's fairly easy to get your feet wet. One way to do that is to make edits to other people's creations and share the result. (The original creator, as well as any interim designer will still get proper credit for their contributions.) Another is to use the Crossroads option, which walks you through the development of your own level, starting with terrain and time of day, and later assisting you with side quests, objectives, dialogues, and so forth.

Then there are the hardcore--the game designers and wannabe-designers that want to mold, manipulate, and mangle the tools until they have developed their passion project. Such folks won't just be placing every tree and column in the exact right spot; they'll also be spending a lot of time inside the very brains of the characters and objects inhabiting their worlds. The brain tool provides a visual representation of the "when this, then this" brand of game design, in which you assign behaviors to objects and parameters for when the behaviors should be executed. And if you aren't sure where to begin with brains, that's OK: Project Spark comes with brain templates so that you can make, say, a first-person shooter or a platformer without having to develop entire brains from scratch. And if you hit on a clever idea, you can share your brains with others.

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What struck me most about my time with Project Spark was how fast and fluid it was. It was also remarkably smart: when painting surfaces with lush flora, for example, the software differentiates between ground, wall, and ceiling, covering the ground with grass and flowers, and ceilings with hanging vines. My only lingering concern is the game's downloadable content-friendly model, which lends itself to plenty of nickel-and-diming for whatever objects, tools, and themes Microsoft wants to charge creators. The game's producers assured me, however, that Project Spark will be incredibly robust right out of the gate.

In the meanwhile, it's time to start some Project Spark pre-planning. After all, this creation suite might allow me to finally bring the open-world sci-fi strategy role-playing first-person shooter I've always dreamed of to life.

'

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megakick

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This might be fun to tool on the Xbox one. If your good at it you may never have to buy another RPG game again.

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BrandonNocaute

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@megakick lol will absolutely still have to buy RPG's but this will be a fun game to play.

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The-Longshot

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Edited By The-Longshot

Holy crap, this sounds amazing! I shall look forward to personally testing it out.

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Ghostdog201

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I must say this game looks like it has fantastic potential.

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deactivated-5ca532262d747

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looks promising i wonder if i can duplicate popular 3-d platformers like sonic or ratchet and clank just to see how much freedom of creation this has

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deactivated-5ca532262d747

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great comment bro

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deactivated-5ca532262d747

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i know

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deactivated-5ca532262d747

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scumbag

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TheKokopelli

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This game actually looks pretty cool. Reminds me of SPORE, but 100x's more fun.

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XBOtime

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@TheKokopelli agreed

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AntauriX22

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This game looks awesome ideas are already teeming in my mind XD. Even so i couldn't stop laughing every time they mentioned Windows 8 XD, sry Gates i'm sticking with 7 (even so the game will definetly be available for that format so don't worry people). This would be awesome for steam and steam workshop IMO.

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Avatar image for deactivated-5de012fb31c68
deactivated-5de012fb31c68

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The very reason why X1>PS4.

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WolfGrey

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@omar_q

You can get it on PC as well so it doesnt matter lol

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thenephariouson

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Really looking forward to this

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theend3r

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It will be available on Win7 too one way or another, this is PC after all.

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MVan86

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Edited By MVan86

I must admit to being very surprised that this game has really seemed to be flying below the radar.

It was easily the most innovative and imaginative thing on display at E3, alright we've had creation games for a while now but this seems a step above the rest. Really good to see that it doesn't seem that daunting for a first time creator yet at the same time isn't too dumbed down.

It also seems like one of the first champions of Gen 8's greater focus on social interaction, with the ability to share, edit etc other people's ideas in a really constructive way where everyone gets credit for their part in it.

The art style's reasonably distinct and definitely lends itself to having fun mucking about with it.

Of everything MS has announced for their launch window this is easily the best.

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deactivated-5f3ec00254b0d

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@MVan86 Completly agree with you.

When I was watching xbox´s E3 press conference and this game came up, I thought to myself that this would be one of the top xbox games and that gamers in general would appreciate it, since everybody was complaining that games were getting nowhere. But people keep on orbiting around generic FPSs.

Still, I thought that maybe after the E3 dust settle, this game would gain more notoriety... and still nothing.

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sahandx360

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The game which you can create games, amazing!!

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skiggy29

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This game looks awesome!!!!! I cant wait to create and share my games with others. IMO this is truly next gen.

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theend3r

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@skiggy29 I agree that it looks awesome but what about it is next gen? It's TLBP in 3D.

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JBStone1981

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Fact: The first commercially-available title created using Project Spark was the original Metal Gear on the Sega Genesis in 1999. Series creator Blurf Snurdle said of the design suite at the 85th anniversary of the original game, "Butter has feet! F*ck it!"

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Shadowdanc3r

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@JBStone1981 Your "facts" get more incoherent by the day. And "Blurf Snurdle" isn't even a fake Japanese name; you're getting lazy. :p

"Butter has feet! F*ck it!" Reminds me of Tofu in RE2, Butters from South Park, and Trey Parkers eff that quote at this year's Comic-Con. Was any of that the inspiration for the Snurdle quote? I feel like I'm playing a game of "How you like me now?" on Late Night With Jimmy Fallon.

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Hurvl

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Edited By Hurvl

Zombie tutorial? "if you aren't sure where to begin with brains, that's OK" "without having to develop entire brains from scratch", "you can share your brains with others"...

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asmatsis

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I have a few ideas lined up for my first project, one that I hope I can do in this engine is a maze that changes depending on choices you make

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wewerethere

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This looks cool, but if it's not flexible enough it will fail. They showed a bunch of games that it could imitate, but I still question it. The community will be integral to, since a lot of people mostly want to play other peoples creations. The create as you play aspect of the game seems kind of pointless. The people who want to create want fine tuned tools, not interactive map creators. It probably wont fail, though. I think they understand how to make this game good based on how people reacted to LBP.

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lance2rand

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@wewerethere I heard from people at Build that its more flexible than you realize just watching the videos. I think its going to come down to how MS monetizes it. It can be a great content generator to push your box or you can lock it behind so many paywalls that only a trickle of people touch it.

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Shadowdanc3r

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@wewerethere Bokura ga Ita reference?

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wewerethere

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Edited By wewerethere

@Shadowdanc3r @wewerethere yup

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jonmar

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@Cl0ud Uhm... Net Yaroze? I guess some people are too young to remember.

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Shadowdanc3r

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@jonmar @Cl0ud I didn't remember until you mentioned it! :D I think that was a full on dev kit, though. Oh well, PS3 has LBP and maybe PS4 will too. Still, Project Spark looks like a game worth following and keeping an eye out for.

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Gegglington

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can you class this as a game? its more like a dumbed down 3d max yes think it looks good but it looks like a flashey dev kit

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arqe

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@Gegglington You dont have to create anything. Go and play other peoples games , Simple ...

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acelogan1989

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yweahhh

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xxYetterxx

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Been playing with tools like RPG maker for quite sometime. I've got the Win8 PC, tablet with smartglass, 360 and I'll be buying the XB1 so as you can imagine I'm very, very excited for this game and already have a pretty good idea for my first project. Hopefully I'll be able to push enough flexibility out of spark to achieve my vision.

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paulsifer42

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This is by far the game that most excited me about the Xbox 1. Hope it's as good as it looks.

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deactivated-597794cd74015

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Windows 8 only ? They just shot themselves in the foot again just like they did with the PC version of Halo 2. I really liked the idea but I just dont want to spend any money on an OS designed for tablets.

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xxYetterxx

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@faizanhd Check out what they are doing with 8.1. So far I'm pretty impressed with it. Mind you I've overcome the Win8 hurdles a long time ago.

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Masterchief5525

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Windows 8 is fine, if you don't want to deal with the metro portion buy the Start8 start button and have it launch straight to desktop. I only use the Win 8 side for the Xbox enabled games for achievements. Plus it's faster then W7 and loads up quicker.

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xxYetterxx

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@Masterchief5525 Win8.1 lets you boot to desktop. and they brought the start button back (sort of). Quick tip to anyone using it. Right clicking on the new startbutton brings up a list of core Windows functions (control panel, device manager, shutdown menu etc....) and if you right click on the task bar, select properties, then the navigation tab and check off "show my desktop on Start" it uses your desktop background for the metro interface and all of a sudden it is a lot less jarring.

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cmshephardms23

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Edited By cmshephardms23

@xxYetterxx @Masterchief5525 thanks, very helfull

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thermalmotion

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@Masterchief5525 I'm happy with Windows 7

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colt_a

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To me, this was the game with the most potential at E3.


Too bad its limited to Windows 8, no one is going to use it.

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Saketume

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Edited By Saketume

This is very interesting indeed. I'm always looking for good game creation tools since I'm too lazy to learn to program properly but if it's not for windows 7 I most likely won't ever buy it.

I'm not going to buy a new OS I have no interest in, just for this.

Especially since I doubt there are any technical reasons this can't function on win 7. This is just MS trying to force me to "upgrade".

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DoctorDoom666

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What's little big planet????????

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paulsifer42

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@DoctorDoom666 Trolling, or real question?


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thermalmotion

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Edited By thermalmotion

For Windows8, not W7? Oh well :(

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Mista4oewun4oe

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Going to be a nice addition to my X1 collection. :)

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Blu3V3nom07

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I'm gonna try and make Black and White with this. :D

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xxYetterxx

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@Blu3V3nom07 except good this time, right?

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