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World of Warcraft subs fall 100k in three months

Blizzard's MMO now has 7.6 million subscribers across the world; "significant and exciting new content" coming to the game.

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World of Warcraft now has 7.6 million subscribers, Activision Blizzard announced today, down only 100,000 from the 7.7 million figure reported in July. This subscriber drop is far less precipitous than the quarter before, when player figures fell from 8.3 million to 7.7 million.

Blizzard Entertainment's MMO retains its status as the top subscription-based game in the industry, Activision said. It is also one of the only major subscription-based MMOs on the market, with many competitors opting for a free-to-play business model instead.

During a post-earnings financial call, Activision Blizzard CEO Bobby Kotick said "significant and exciting new content" is coming to World of Warcraft. No further details were announced. Blizzard Entertainment recently trademarked "Warlords of Draenor."

The World of Warcraft subscriber figure came as part of Activision Blizzard's latest earnings report for the quarter ended September 30. Net revenue for the period was $657 million, compared to $751 million last year. Overall, Activision Blizzard posted a profit of $56 million for the quarter, compared to a profit of $226 million last year.

Net revenue from digital channels during the quarter were $399 million and made up 61 percent of the quarter's total net revenues, Activision Blizzard said. Call of Duty: Ghosts, released yesterday, generated $1 billion in shipments on its first day, though this is not factored into Activision's earnings report today.

"Our third-quarter results exceeded our expectations, and we are able to raise our outlook for 2013 net revenues and earnings per share," Kotick said. "Robust continued engagement with our core franchises drove digital revenue, which constituted a majority of all revenue. This quarter demonstrates that games like Call of Duty and World of Warcraft engage and entertain our fans year round."

During the quarter, Activision Blizzard became an independent company for the first time in five years through a share buyback from Vivendi officially approved in October.

Activision Blizzard will hold an earnings call to discuss results and answer questions beginning today at 4:30 EDT. Check back later for more.

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kay2kid

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I'm one of those 100k as I quit a month ago, hopefully never to return.

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Gargus

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"Significant and exciting new content"? Yeah some big evil bad guy will show up suddenly, youll be rallied to stop it, and you will, the end.

I used to love WOW for quite a while but it started going downhill the second they started pandering to casual players because they were constantly making the game easier and easier to play. The easier you make a MMO the easier it is the lazier the players get, the lazier players get then the more complacent they get and the more obnoxious they get.

Besides WOW offers no sense of exploration at all, the game constantly holds your hand all the way through with everything being segmented little areas where you follow the gps through everything via quests. Once you hit max level you can see 90% of the game all alone without any effort, and all the raiding content is simple as clicking the lfg tab and waiting a couple minutes then blowing through the content.

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smokeless_0225

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WoW was good once upon a time. Now there are far better "loot games" on the market. They should ditch the whole WoW thing all together and make a totally new game.

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drodriguesaar

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Maybe, it's because wow arent a hardcore mmo anymore, even with the heroic modes and all. Perhaps with the facilities implemented over the years has caused some players to leave the game, as in my case. Any player without fingers can get a cool gear...I miss BC and LK expansions

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Goupil418

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LOLOLOL... EF world of warcraft... was good maybe 7-8 years ago but now it's just make a new expension so that our customers don't leave...

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Cozm1kaos

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<< LINK REMOVED >> I agree, its become way to easy, focusing on fighting mobs and bosses is ZERO now.

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BrutalPandaX2

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<< LINK REMOVED >><< LINK REMOVED >> It's got pros and cons. You can get to end-game quicker now and enjoy the PvP events / battlegrounds with top level characters. You can actually get through the whole story if you're not a hardcore player which is great. The only thing that is gone is feeling your character is valuable during low levels like 14 or 28. Now lvl 30 is nothing special but if the game remained as lengthy and difficult as it was then there would be no fun in starting a new character, that would be a terrible waste of time.

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renerak

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Guild Wars is a much better experiance and they don't force you to pay subscriptions. Buy the game once, play it all you want and with regular events.

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Cozm1kaos

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<< LINK REMOVED >> No way!!! GW2 is just fun, but its nowhere deep as wow is. GW2 is just fun to play if your a casual player not looking to build a character like a real MMO should be. The gear is not enticing enough and it just feels like an adventure game.

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renerak

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I have No idea how this game survived as long as it has. Played this for two weeks, got bored, went back to playing worthwhile games.

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Cozm1kaos

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<< LINK REMOVED >> 2 week, 2 months, not enough time to fully learn and explore the games. I have been playing it for a very long time and recently subbed out.

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AzureBonds76

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Any oldschool EQ heads on here reading this ? I recently went back to Norrath while I was staying over at a relative's house this last summer. Was a fun journey but how have things changed. I leveled a cleric to like 55 in a few days of play and me and my henchman for purely nostalgic reasons took a trip to Guk and soloed everything Lower Guk, including the ghoul king. Boy did I feel like a badass. Did the same thing in Sebilis. Got a SS of the ykesha, crystaline short sword and other goodies. I feel like the game has changed for the worse by making it way too easy.

Back in the day EQ took real skill, period. Dying meant that your corpse was stuck in the bottom of a dangerous place that you returned to naked as a jay bird, and unless you had a rogue or monk in your party that knew the area you were SOL. It took sometimes weeks to level up your character and standing in the wrong place or a bad pull meant that at any moment, the week your spent leveling up your character could be in jeopardy. The items in the game had real worth, becuase they took real skill and cooperation with your fellow primates to achieve them. When you dumb down games to make them more appealing often you lose what makes them good in the first place.

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Hurvl

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That's still pretty good. When it gets down to 3-4 or even 5 million, that's when you know that the slippery slide gets distinctly more vertical.

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Cozm1kaos

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<< LINK REMOVED >> Thats when they will remove the sub, so the people come back!!

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Hurvl

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<< LINK REMOVED >><< LINK REMOVED >> Plenty of MMO's make more money with a F2P model than they used to make with a subcription fee. And the player counts have surged. When WoW finally dies or goes F2P (same thing according to some) it will truly be the end of an era.

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xeoneex66

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WoW needs to hurry up and die :/ it's not even close to what it was when it first released. It's just a boring game and I dislike blizzard/activision anyway *shrugs*

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arqe

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Only 100k ? WoW is on the rising.

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shingui5

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It'll continue to fall now, mainly beause Cataclysm has had it's last content patch. Happens every expansion.

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Shadow_Fax

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<< LINK REMOVED >> Cataclysm?

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wexorian

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lt will drop to 4-5 mill and will freeze to that number there will be players around incldue me who will still play ww, because of lore,gameplay and friends , I don't regret any cent that i wasted in wow, sure it's lame between content releases and it's more daily grind but it's Fun and that what games are for.

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arqe

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<< LINK REMOVED >> Im sorry but something i missed probably. Lore ? I mean who plays World of Warcraft for lore ?

They created the BEST LORE in gaming history and turned that into "pile of shit."

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Indapoopa

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So sick of hearing about people going on about the F2P for MMORPG's. Are you really that dumb that you believe that you can complete end game on any of these products without spending significant amounts of money, you are delusional. Do you think that developers make it F2P because they are nice? They do this to suck you in and then they start to hit the hip pocket. A friend of mine spends at least $100 a month on Entropia and I can say that I have spent at least $300 on Neverwinter online over the last 3 months since I unsubscribed from WoW. Yes I did get bored with it but for $15 a month who really cares. I will keep playing Neverwinter but will not spend another cent on upgrades or Zen. As of tonight I will back on the WoW subscription. There is still no other MMORPG out there that can say that they currently have a player base of this amount. Even at 7.6 million it is very significant and as long as Blizzard keep fixing the damage that they did with WoTLK people will keep coming back.

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deactivated-5b797108c254e

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<< LINK REMOVED >> If you can't manage not to spend money on an F2P MMO wouldn't the problem be in you and not others?

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arqe

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<< LINK REMOVED >> Seems like you got some retarded friends. Ditch them. F2P MMORPG games are real for your info. And in MOST of them only thing you can spend real money on "COSMETIC" items.

I dont like F2P MMORPG's too but there is nothing you can do about it. I'm waiting for Elder Scrolls and i dont want to see it become F2P.

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Cozm1kaos

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<< LINK REMOVED >><< LINK REMOVED >> He does have a point though, I have many friends who buy stuff in game and end up paying more. I think about it this way, I play F2P games and noticed everyone around me with shiny stuff. There is no way I can work hard on getting that shiny stuff, unless I enter my M/c number. WOW yea they charge, but at least everything is in game, you work on achieving it, thats what makes it fun. The only boring part is how easy they made it to cater other players.

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Razrabbit

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So how many hours do you think it'll take the locusts to hit the level cap, burn through the next expansion and whine about there being nothing to do again?

4? 5?

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Link3301

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<< LINK REMOVED >> A lot more than that unless you are like the forscience guy that got his whole guild to level him.

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DeViLzzzWIN

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I subscribed this month so 99,999 gone and 1 back.

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Genocide6sic6

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Shut your hole Kotick.

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Vexov

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OH FK, 100k in 3months? thats a big deal >.>

WoW get incredibly boring, unless doing a raid. There is a plenty amount of things they could do to really put more entertainment into the game, if they had a billion subscribers you would still see the same amount of content being put into the game.

Example would be why not do more with 5-mans, something like the challenge mode(unchanged stats or items you must wear) and chances of getting all sorts of alternate transmog(and all available items in alternate colours/glows), pets(and alternate colours of all available), mounts(and and some alternate colours of w/e again).
Turn the pet battle system into a real decent pet battle game, it seem they actually have been fixing a lot of broken stuff finally, but needs far more attention in other areas.

LOL, how about WoW-Kart?

Just needs more for ppl to do other then just raid or pvp.

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Cozm1kaos

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<< LINK REMOVED >> They already have dungeon challenges now!!!

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DeViLzzzWIN

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<< LINK REMOVED >> They need more epic questing. Please give players a real reason to go out into the world they made.

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Vexov

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<< LINK REMOVED >><< LINK REMOVED >> That would be nice, how about single player experience, even one tailored for your class which all get adjusted to your role. Some deep story could be written in, you could go on missions/quests as more like a aid/protector to famous NPC's.

But the game needs more then just single time experiences.

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deactivated-637d15bfb1440

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<< LINK REMOVED >> There are challenge modes for dungeons, though.

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Vexov

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@WereCatf @Vexov ... ..
yes there is. in case of confusion I said "like the challenge mode". if your saying there is challenge modes to keep us busy then you most love playing with the cup-n-ball toy with your free time.

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deactivated-637d15bfb1440

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Eh, WoW is still one of the best MMORPGs out there. There's so much content there, all sorts cool collectibles, stuff that's in no way useful, all sorts of events and so on and so forth, plus once you get out of the LFR-treadmill and do proper raids it gets even better. I have tried most of the big-name MMORPGs that have come out after WoW, but I didn't feel like any of them could really hold the candle to WoW, they all have too many issues and I just end up being bored or I get angered by the constant push for nickel-and-diming. I would love to find a new MMORPG that could really hold my interest for even half as long as WoW did, but alas, I guess that's simply not to be.

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DuaneDog

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wow! I would have thought they would have lost more than that. Nothing against the game at all but how long can people really play the same game? I'm messing around now with The Secret World... spent time with GW2 of course, plenty with Rift. For wow to hold the numbers it has does show that from the beginning they did have a formula that worked. It's still one of the best if you like to end up managing a ton of abilities once you are leveled. Strong PvP. But how they keep this many people paying $15 a month is just crazy.

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mkdms14

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It will keep on dropping and dropping and dropping until its finally canned.

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lostn

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<< LINK REMOVED >> It won't happen any time soon. 100k lost in 3 months. At that rate how many years will it take to lose 7.6 million? It will take 6 years and 4 months, assuming the decline rate continues as is.

Remember, no other subscription MMO in history has ever had as many subs as WoW does right now, even though it's in decline.

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Link3301

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<< LINK REMOVED >><< LINK REMOVED >> It won't it will have to plateau eventually. Also, expansion releases will bump it up temporarily. A lot of people still like WoW, it's not just going to roll over and die. Everquest has lasted for 14 years. Ultima Online even longer. Those MMOs experienced their peaks in 2003. WoW is 9 years old and peaked in 2010. I think it has a long way to go before it gets anywhere near dead.

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maxpowr3

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For me, WoW died in 4.1 when they rehashed Zul'Gurub. I sucked up the rehashed Deadmines but I just knew Blizzard was out of creative juice then.

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Breyant

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I kind of miss playing wow. After playing from launch until wrath of lich king, I've just lost interest but I still think about it sometimes and have a lot of fond memories!

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ThomasN7

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I bet it dropped more than that. With the Xbox One release and a bunch of new games like Destiny, The Division and Star Citizen there is no need to go back to WoW. The game was great at one time now just let the thing die peacefully.

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Link3301

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<< LINK REMOVED >> Except that most of those products won't compete with WoW. Destiny is a console only game and the Division will sell more on consoles inevitably. Star Citizen is on the same platform, but it is not really the same type of game. I think more concerning games are Everquest next, Wild Star, and ESO, and I guarantee you that those can't kill wow.

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rtircoklled

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@thomasn7 I'm pretty sure they did their research well not like its hard just look at the number of sub now compared to 3 months ago

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Slammer612

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<< LINK REMOVED >> Highly doubt that considering that A.there were a bunch of new good games released in the past few months. B. Most Pc gamers will not go to an inferior product. C. Star Citizen = space sim, which makes absolutely no sense why it would take a hit from that.

I find it funny that it is "dying" with 7.6 million subscribers still with a change of 100k after 3 months. If anything the game will grow in people once the next expansion hits next year like it always does..

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Vexov

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<< LINK REMOVED >><< LINK REMOVED >> You should say "next-gen consoles" not Xbox one like its some sort of almighty crushes PC gaming God, and PS4 lives only its in shadows.

Destiny is looking great, but i doubt they really got creative with it, im sure the story is written for 8year olds with all its BECOME A LEGEND shit. The game is likely be crap even the mass with go absolutely nuts when that tap that shit into the veins, eventually calming and down and noticing its features in the game are pretty minimal effort or maybe just that they couldn't do much with the game since its also being released for the 8 year old garbage(360/ps3, as a PC gamer they have dragged gaming in the mud). Destiny could very likely fall as other promising games have, I wouldn't put all your chips on betting for it.

The Division is looking very nice, but im worried about the tablet thing being to strong and ruining any sort of fair play. It should just be some slight support which a buddy sitting down away from home, or someone took over the T.V, can jump in and give a slight hand for his friends success (that being turning a fair match into a 4 1/2 vs 4, 1/2 being the tablet).

Star Citizen, pretty much: Promising but could fall harder and faster then SWTOR did!.

WoW will always live on, regardless of how boring it gets/gotten, the dev's just really don't know what to do with game aside of pumping it with more raids. If some creative and enthusiastic ppl got in charge of WoW, it could see positive fun and entertaining changes that would easily pull ppl back into the game.

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Assimilat0r

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Was playing wow for 3 years 2004 - 2007, after killing Kil'Jeaden in Sunwell moved to other MMO RPG's that game died as hard core challanging MMO RPG,.. Best MMO but not challanging as it used to be.

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