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Xbox Series X Exclusive Details: Meet Microsoft's Next-Gen Console

Next-gen consoles are almost here, and we just got our first look at the future of Xbox.

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While preparing for my meeting with Phil Spencer, head of Xbox, to check out the design of Project Scarlett, claims of the next-gen console having four times the CPU power relative to Xbox One X floated in my head, orbited by specs like 8K and 120Hz. Could a system with those capabilities fit in an Xbox One X-sized console, or would Microsoft need to break convention and do something unpredictably big? And what would the price and name be? Spencer was joined by Partner Director of Program Management for Team Xbox, Jason Ronald, and together, they lifted the curtain on the console and laid out their plans a few days prior to the big reveal at The Game Awards.

Now I (and you) know: the next-gen Xbox previously known as Project Scarlett is officially called Xbox Series X, and it is, in no uncertain terms, a monolith. "We wanted to design a console where the form was driven by the function," said Spencer. "And the function--as I said--was to really play the highest power, most immersive games possible." Series X is a very different-looking console than what we're used to, and for my tastes, it's a beautiful-looking machine that commands attention. Looks aren't everything, but when they're this bold and refined, they're certainly hard to ignore.

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The Xbox Series X Console Design

Series X's square footprint is roughly as wide as an Xbox One controller and (again, roughly) three times as tall. There's an illuminated Xbox-logo serving as the power button, a slot for inserting discs, and very little else to speak of on the front. It's simple and elegant overall, and a far cry from the more elaborate Xbox designs of old. Modern Microsoft consoles like the Xbox One S and Xbox One X lean into similarly refined looks, but Series X's stark aesthetics are unparalleled in the console space. It's also capable of standing horizontally or vertically.

To Spencer's point, the Series X design makes sense from an engineering standpoint. In an effort to make the console "disappear" into your entertainment center, Microsoft designed it to be as quiet as possible: with a single, large fan pushing high volumes of air out of the top. Spencer and Ronald confidently told me that the Series X systems in their homes are no louder than Xbox One X, which is to say, not noticeably audible when sitting couch-distance away from your TV. "There's always this tension between design and the kind of acoustics and cooling and function of the console," Spencer explained, "and we were not going to compromise on function. I'm just incredibly impressed with the design that they came back with."

The Xbox Series X Name

There's bound to be a lot of folks tripping over the similarities between the names Xbox One X and the new Xbox Series X. That, in all likelihood, will ease up over time, but the fact remains it's a surprising move on Microsoft's part. Who knows, "Scarlett" may stick around for a while yet, at least in the minds of players.

Certainly, the name Series X also indicates that there might be other series of next-gen Xboxes in the future, and there are plenty of rumors and unconfirmed reports to that effect. Spencer didn't open up to discuss anything in particular on that front, apart from confirming that the potential is there, and the naming convention is, in some way, designed with other potential iterations in mind. "Obviously," Spencer said, "in the name 'Series X', it gives us freedom to do other things with that name so that we can create descriptors when we need to."

The New Xbox Series X Controller

Not everything has been given a dramatic makeover, however. The new Xbox controller shipping with Series X consoles looks a lot like the old one. The biggest difference, from a distance, is the addition of a share button in the middle, implemented to help you quickly share your gaming moments with friends. I was also told that the transition from the face of the controller to the top and over to the back is more rounded than before, which is likely more of an aesthetic feature than an ergonomic one--we'll have to wait and see.

Getting down to the details, Spencer had the following to say about the controller's new features: "There were certain things that we've learned through doing the Elite controller and just listening to fans. One of them is on the d-pad we have a new hybrid d-pad that we've been working on that we think is important, so you'll get a sense of that in the new Xbox wireless controller. We do have a share button. We've heard the feedback. We're not the first ones to do a share button, so we're not going to say that we invented that, but we've heard feedback that sharing is such a part of a gaming experience now for many of our players that I wanted a dedicated hardware button to share, so you'll see that. We'll still have all the rumble triggers and haptic feedback that you've had in the console before."

Spencer also noted that while the current Xbox One controller fits the majority of hands, according to Microsoft's research, the new design is ever-so-slightly smaller in subtle ways to increase that coverage from 95% to 98%. And in terms of cross-compatibility, not only will Xbox One controllers work on Series X, but its new controller will also function on Xbox One consoles and on PCs.

Ergonomics and inputs aside, under the hood, Microsoft is also working to improve the already excellently low input latency of Xbox controllers, which rely on a proprietary radio, rather than Bluetooth--though some Xbox One controllers have Bluetooth support for added compatibility across non-Xbox devices. Ronald explained that one tool developers have, "dynamic latency input," allows inputs to directly sync up with a game's rendering path. And in Spencer's opinion, reducing the disconnect between button presses and actions on screen is one step down the path to greater immersion. "So when we talk about things like refresh rate," he added, "and we talk about input latency, this is all about the most immersive experience game designers can create, where the visuals are stunning, my ability to get into the experience [is] very timely, it's as great as it's ever been with the I/O speeds and the load times we're going to see, and the input and the ability for just my control and activation of my character or of the game itself becomes a subconscious thing and not something that I think about."

Streamlining Gameplay

The console, controller, and name reveals were the primary focus of our meeting, but Spencer and Ronald were able to dive into their broad objectives for Series X. They want it to be the most powerful console on the market, but they also hope to ensure that it's a console that meets the wants and needs of developers and customers alike. Based on what we know at the moment, high-end performance is part of the equation, but so too is streamlining the process of getting into a game and enjoying it.

It's no secret that both Microsoft and Sony are pursuing next-gen consoles made to offer a near seamless experience, with faster storage and memory, and cloud streaming helping to cut through some of the tedium of downloading, loading, and updating games that we've grown accustomed to. Series X will feature a NVMe SSD and use super-fast GDDR6 memory as RAM. Not only will these components help cut down on the aforementioned gaming pit stops, but they will also help you instantly pick up games from where you left off. Xbox One already does this, but Series X takes it a step farther.

As Ronald explained, "Today, we have the capability of instantly resuming the last game that you were playing. Why can't you do that for multiple games? Many players choose to play multiple games at the same time, being able to instantly jump right back where I was, those are things that we can do with the platform level to make the gaming experience better. It's really about ensuring there's less waiting and more time playing because that's ultimately what we all want to do with a with the consoles and with the services that we have."

Next-Gen Xbox Games

Much of what Spencer and Ronald told me about Series X has to be taken at face value, with no way to currently verify the claims and features being discussed. All things considered, if Series X is the most powerful next-gen console at launch, and it is as streamlined and convenient as discussed in our meeting, I'm more or less convinced I want one. The big question: What about the games?

We already knew about Halo Infinite prior to this week, and we now know a little bit about Senua's Saga: Hellblade 2, from Ninja Theory--now a first-party Microsoft Studio. By now, the trailer they showed me (above) is out in the wild. Perhaps, like me, you also watched it and thought it looked like pre-rendered CG, but everything in Hellblade 2's trailer is said to be done in engine, in real time, and that's really raised the bar for me in terms of expectations for flagship next-gen games. The Halo Infinite reveal trailer from E3 was beautiful too, but the technical flair and artistry showcased in the Hellblade 2 trailer feel like more pronounced statements: Xbox Series X games can look almost unbelievably good when they take full advantage of the hardware. I was told the trailer represents the full power of Series X, and while the video doesn't showcase average gameplay moments, it still exhibits new levels of detail, lighting, and rendering techniques than we've yet to see on consoles before, at least running in real time.

There is currently no release date for Hellblade 2, but I felt it worth asking about the current state of its development. All I was told is that the game was on Ninja Theory's roadmap by the time Microsoft approached the studio regarding partnership opportunities.

What About The Cloud?

During the recent X019 event in London, it was announced that xCloud services for consumers would be included as part of Game Pass Ultimate subscriptions at some point in 2020. There's a lot to love about Game Pass already, chiefly being able to access hundreds of games for a low monthly price, and that value only seems to be increasing when things like xCloud start entering the conversation.

Based on the recent Google Stadia launch, it's clear that cloud gaming has a long way to go before it's suitable as a primary mode of gaming. Having used xCloud on and off during its current pre-launch phase, I can attest to the fact that it works very well, but it's still a runner-up compared to the real thing, something that even Spencer will freely admit. "We're not trying to tell people that xCloud is going to replace their console or xCloud is going to replace gaming on a PC," he said. "But we do think that ability for me to take my gaming experience with me, so that when I log in all my friends are there all my games are there, my saved games are there, I get my Achievements, my library is with me, is pretty critical."

Spencer and Ronald also made it clear that the xCloud streaming service will continue to be a big part of the Xbox portfolio in the future, and that, on the game development side, enabling cloud support won't require any extra effort. "We literally show up to third-party publishers and we hand them a phone [with] their games running in xCloud," said Spencer. "They didn't have to do any work to make that happen."

"We started at the beginning saying there's a world where we might actually put as many of these in the Cloud as we do in people's homes," he added. "And how do you think about your silicon design and your platform design knowing that that's the design point that you're trying to get to. And as I said from a developer standpoint, it means you don't have to port to a new platform. You can build the games that you want to build on Project Scarlett and know that we can enable the deployment of those games to so many screens."

Next Steps

Seeing Project Scarlett take shape and get its final name are big steps for Microsoft. The console is more than a codename, and by the sound of things it's going to be powerful, quiet, and perhaps most importantly of all, additive, rather than disruptive, for current Xbox players. We still have a lot to learn, including the release date, exact hardware specs, and of course, the price. Likewise, we only know of two games, and only one of them, Halo Infinite, is confirmed to be ready for the Holiday 2020 launch.

In just a few months' time, E3 2020 will kick off, and Spencer promises, "It will be a big beat for us, and we expect that to be really important." It sort of goes without saying given that we're headed into the console's launch year, but with the system largely out of the way, all eyes will be on what games people can play, when they will be able to play them, and how much money it will cost to get started.

Spencer and Ronald seem to be saying all the right things. There isn't much I can fault with their plans, insomuch as I'm aware of them. It's been days since our meeting, and I can't shake how impressive-looking Senua's Saga is, the bold console design, nor the confidence with which it was unveiled. It's also telling how straightforward the messaging is compared to the Xbox One reveal, which was plagued with cross-media bloat and unnecessary DRM-laden policies. In their place, there's an emphasis on streamlining the gameplay experience we know today, and bolstering it with new technology that not only makes games look better, but easier to play at home or on the go. With the next generation of console hardware around the corner, Microsoft appears primed to redefine how we think about playing games.

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deactivated-5ff9a77a36328

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I was rooting for something like X Box Xtra Xciting XXX Xplosion Series.

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pmanden

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@Rayzakk: Nice name suggestion, but I think that you are using too many x's. How about Microsoft changes the x to y? So it will be : Y Boy Ytra Yciting YYY Yplosion Series.

Sounds good, eh?

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wolfpup7

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Edited By wolfpup7

Everything so far sounds awesome! I hope the controller still uses any batteries instead of a stupid sealed proprietary battery 😕. Hope too it’s compatible with everything the Xbox one runs, and eventually they keep adding 1 and 360 games too.

Noise is a huge issue to me, so I’m glad they’re continuing to take it seriously! I’ll take less power gladly over noise, though here there’s no compromise which is awesome.

The launch Xbox one isn’t bad, and even I prefer it to the more powerful launch playstation 4 even jut for how much quieter it is. An extra few up hundred lines of resolution don’t make up for PS4 sounding like a blender. And then to make the x both massively more powerful and quieter is amazing, and I love that that’s carrying over here.

The name by itself is nice, BUT seems sort of confusing. Scarlett actually seems like more of a name than “series x”.

Obviously it’s confusing because it’s so similar to Xbox one x, but also “series x” sounds more like an edition of an existing platform than a new platform..,but then that’s maybe what it is. For one thing, since Microsoft actually cares about backwards compatibility, all of the xboxes ARE more like one platform, and for another with the last gen sliced Switch actually playing tons of good ports of current gen games, maybe Xbox one can do the same with next gen games.

Anyway everything they’ve said so far is perfect. I’d prefer NOT having a share button as I will never use it and it gets in the way and is weird, but whatever it’s just a pointless button on the controller I’ll ignore for the rest of all time. It if sells more systems, so be it.

Interesting as out the controller latency stuff. I’m not sure I notice it, but I know that’s why they’ve been doing their own thing with the 360 and one. I Hope they continue to do pairing modes correctly, where it’s turned off after pairing, unlike Rocky and Amazon’s Fire TV where they’re left permanently pairing, and thus completely insecure.

Oh, and while I don’t care about physical design at all as it’s irrelevant, I do love this!

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atherworld

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LOL. They basically reinvented the Gamecube. But made it the Gamerectangle. of course I'm talking about the design only, not the power under the hood.

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sladakrobot

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@atherworld: Nintendo got a pass with their cube design...if that works,anything works lol
Aside of Segas 32X project that is :-D

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KungfuKitten

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Edited By KungfuKitten

@sladakrobot: No people did not give it a pass people were really unhappy with the GameCube design. I was one of the people who actually liked the aesthetic design (same with Wind Waker) and I remember getting a lot of flak for it.

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PlaystationZone

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@sladakrobot: and did ninendo GameCube sold no and it was one worst consles and the creator had resign and new creator had big up the pieces and save ninendo . So thing going to happen to MS

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sladakrobot

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@playstationzone: it didnt sold less coz of its design.
Th unique cd format and its space limitations prevented many multiplatt games coming to Game Cube

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qik99

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Edited By qik99

This is a surprise. Cool.

I wonder if this console can finally give Madden E3 2005 demo graphics.

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jbreez00

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@qik99: I'm still waiting on the football game that brings that intensity in the Nike gridiron commercial with TO and Mike Vick.

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Megavideogamer

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Xbox Series X looks well worth it. Microsoft looks primed for the 9th generation of games. I will eventually get Xbox series X after Playstation 5. But MS was the first to show their console, ahead of Sony. So that is something

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deactivated-5e83c14458072

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@Megavideogamer: True, I'd say it takes balls and confidence. Looks like they'll be having more exclusives, too.

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bbq_R0ADK1LL

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Goodbye Xbone. Hello Sexbox.

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Thelostscribe

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I really like the design of the console, even though it is quite big. If what they said about Hellblade 2 is true, I can't wait to see what this next gen has to offer graphically. I'm not terribly interested in 8K, I just upgraded to 4K and am not sure it's really going to be an issue for the next few years or even until the end of this console generation. Still, being designed with horsepower in mind is where I've wanted Xbox to land the last two gens.

While initially I wasn't too let down by the name, it does present a certain Wii U conundrum. The design and name is much different, so I don't think it will cause quite as much confusion, but they have a year, they may want to think about changing that brand.

Also, the Dpad was immediately different, how did none of the people I've seen or read mention that first. Looks cool.

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JudahXII

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Didn't know Microsoft was making air conditioners.

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sladakrobot

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Edited By sladakrobot

@judahxii: If Sony can make a PS3-Grill or a PS4PRo-Leaf blower console,why shouldnt other companies also make console-household-hybrid devices too? ;-)

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JudahXII

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@sladakrobot: Sony's next console might be an air fryer. You'll never know.

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pmanden

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Edited By pmanden

@sladakrobot: I want a Microsoft coffee machine X then. X series of course.

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sladakrobot

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@pmanden: MS reads everything,dont bring them to crazy ideas lol

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dynamotnt

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gotta be honest, it looks great. but they better get some games for it, good ones.. and Soon or yo'll be picking theese up 50% off in under 2 years.

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Frizzkills

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If it wasn't for GamePass, Xbox would be dead in the water. The sheer amount of games and value that GP brings is ridiculous!

Even without must have exclusives, Xbox is killing it with GamePass.

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Frizzkills

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I'm as excited by the next generation of consoles as anyone but I can't help but notice Peter sounds like a Microsoft representative.

I hope they paid you well Pete.

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mogan

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Edited By mogan  Moderator

@frizzkills: That post sounds to me like something Sony would pay someone to say. -_-

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dynamotnt

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@frizzkills: you wouldn't be excited to be invited to check this out? I would be. Sounded like an excited gamer to me, thats enough.

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DragonfireXZ95

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@dynamotnt said:

@frizzkills: you wouldn't be excited to be invited to check this out? I would be. Sounded like an excited gamer to me, thats enough.

The fact that the author seems to think that it will actually achieve 8k 120 fps is the reason this whole article sounds a bit shilly. Most seasoned gamers that know anything about hardware will take that with a big grain of salt, but the author didn't. It does seem a bit like a paid article, either that, or the author is kind of a moron about hardware.

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dynamotnt

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Edited By dynamotnt

@DragonfireXZ95: you do know right, when they say 8k 120 fps, what they actually mean is, 1080p - 4k interlaced signals at 120~ fps and 8k interlaced at 60~

what ypu'll actually get, is 4k native 60 (game varies) 1400p 120 fps (with monitor support etc) and 8k interlaced 60~

it's marketting, but if you had an 8k tv you'd notice a difference over a 4k interlaced signal, and a true 4k output would look better anyway.

anyway my point is most gamers know this when they see corporate BS. It will be in line with the tech of today so, expect slowdowns. you can't blame them for marketting it this way, right now the only game people are genuinely looking forward to is what, halo 7 or 8 or whatever the number is now

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DragonfireXZ95

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@dynamotnt said:

@DragonfireXZ95: you do know right, when they say 8k 120 fps, what they actually mean is, 1080p - 4k interlaced signals at 120~ fps and 8k interlaced at 60~

what ypu'll actually get, is 4k native 60 (game varies) 1400p 120 fps (with monitor support etc) and 8k interlaced 60~

it's marketting, but if you had an 8k tv you'd notice a difference over a 4k interlaced signal, and a true 4k output would look better anyway.

anyway my point is most gamers know this when they see corporate BS. It will be in line with the tech of today so, expect slowdowns. you can't blame them for marketting it this way, right now the only game people are genuinely looking forward to is what, halo 7 or 8 or whatever the number is now

Duh. That's why I pointed out that that the author didn't say that.

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ScreamingSatori

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I hope it doesn't have the same internet connectivity issues that I have with my Xbox One S. I usually have to reboot my S about 2 or 3 times before it connects to the internet, and that's over a wired ethernet connection. None of the other devices in my home have any problems whatsoever.

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BDRTFM

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@screamingsatori: Yeah, that's a defect issue. Should have returned it STAT.

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ScreamingSatori

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@bdrtfm: Unfortunately it's two years old and this only became a problem a few months ago.

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streamline

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@screamingsatori: some credit cards offer extended warranties. Check your guide to benefits.

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ScreamingSatori

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@streamline: Thanks for the tip! I checked into it and my Visa card extends the warranty until Dec. 29. I'm still going to try a few things like changing the ethernet cable or switching to wifi, but if that doesn't work I'll file a claim. Thanks again!

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LordBeefJerky

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@screamingsatori: that’s not normal. If there’s still a warranty on your One S, you should use it.

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ScreamingSatori

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@lordbeefjerky: Unfortunately it's two years old and this only became a problem a few months ago.

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lonewolf1044

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Edited By lonewolf1044

I care less about the name of the console and more interested in what it can do and how many games will be available for it. I do not like the name but it will not stop me from getting one if it is powerful and has an nice collection of games.

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Thelostscribe

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Edited By Thelostscribe

@lonewolf1044: I think the reason they named it series X, is because the X has been so well received, they want to continue that messaging. It's not flashy or anything, but the point is made.

I personally would have enjoyed Xbox Unlimited, but the X has positive reaction from their brand.

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MisterTech

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@thelostscribe: the x sold so poorly they never revealed sales numbers for it. The xbox barely broke 40 million sales this gen and the switch is about to catch up to it and it's only been out 3 years.. you can have power and hype.. you need games

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Thelostscribe

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Edited By Thelostscribe

@mistertech: Xbox released a statement saying the numbers for the X had been greater than they expected in pre-orders and Xbox sales increased over the prior year with the release of the X. The X was also very well received by critics. We all know the One brand failed to sell as much the 360, that's not in doubt.

The point of my comment was that the X has a positive recognition for the Xbox brand, that's why i think they chose it. Power is a good start, an efficient well made console is attractive. Everyone knows the games are on the way.

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@thelostscribe: I get your point, but I still think the name is too long and confusing. I don't care much, though, Microsoft could name their box "Little Pink Pony" and I would still buy it. They could even change that black box color to pink... Now wait, that's sexy!

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Thelostscribe

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@pmanden: I agree, at first I wasn't too concerned, but the name seems a bit off. It reminds me of tv's, series 4, 5, 6 or something. Starting with X, while I understand the messaging, seems like a strange starting point in the alphabet if they plan to eventually release an upgrade. Although they may not, if they've built the console strong enough.

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G-Corleone

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@thelostscribe: I agree, maybe with the exception of the games. I believe they will make an effort, but I need to wait and see if the games are truly on the way :)

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Thelostscribe

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Edited By Thelostscribe

@G-Corleone: Of course, but we at least know they are addressing the games issue. So far though, we've got at least two new studios showing their properties are quality. The Outer Worlds and Hellblade are pretty well received games, so Obsidian and Ninja Theory are off to a good start.

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lonewolf1044

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@mistertech: I do have to agree there and I like Xbox but it needs games that can harness and use that power. Hopefully MS has learned it's lessons from previous releases. I do see MS buying up an lot of studios and I hope it is to make games.

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Thelostscribe

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@lonewolf1044: I think they are keenly aware that they need to have good exclusives. Of course we'll have to wait and see, but we know The Outer Worlds and Hellblade are quality, so Obsidian and Ninja Theory are off to a good start. Gears 5 was pretty well received as well.

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nikolistary

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Looks promising but the size is stupid. It looks like a desktop tower, which is fine, except most of us have our consoles in the living room with TV stands with 4" high niches for 2" tall consoles like XB1 and PS4.

With this, there's nowhere to put it except on the left or right side of the TV, or on the floor. Don't get me wrong, it looks lovely, just incredibly impractical for most living room setups.

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Thelostscribe

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@nikolistary: Luckily they said it can lay on it's side too, so it shouldn't be much bigger than a center speaker for surround sound.

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nikolistary

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@thelostscribe: True, and my first thought was that it looked like a speaker lol. Still, pretty beefy overall, I'm hoping MS can beat or go toe-to-toe with Sony on specs.

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Thelostscribe

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Edited By Thelostscribe

@nikolistary: Since the original Xbox, which squashed Gamecube and PS2 graphically, I've always wanted Xbox to stay on top of the power game.

I like the idea of the glowing green light on top of the box as well. i like how simple the design is, but functionality is great, this box isn't going to overheat lol.

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