The good, the bad, and the ugly
Engrossing storyline.
Beautifully rendered cities.
The bad:
Mind numbing repetition.
Complete and total lack of any real stealth game.
The ugly:
Might be the WORST controls I've ever had to struggle with in any PC game I've ever played.
The only thing that kept me in this game until the end was because I just wanted to see what happened. Other than that, gameplay sucked. Climb a wall, push forward, then, for some inexplicable reason, start climbing down the ladder to your left. Climb up a wall of a fortress with the notice meter at red...no problem, but bump someone in the street with a notice meter at yellow and the entire city tries to kill you. For an assassination game, stealth consists of running, walking, and walking slower. Hiding consists of sitting on a bench, jumping into a pile of hay, or dodging into a shed on a rooftop.
Zero challenge. Screw up? Just back out and go back in again. No problem. And what's up with the idiotically complicated game exit? Exit the memory, exit the animus, exit to main menu, select a profile, exit the game.
So much potential, but it failed to live up to it. I give it a 10 for the storyline and concept, and a 1 for pretty much everything else.