Three Tennets: Collect information, Assasinate, Rinse/Repeat
Assassin's Creed is not that game.
In the game, you are a descendent of Medievil assassin Altair. One day you are kidnapped by a kooky doctor and become involved in an experiment he has to try and investigate "genetic memories"--memories that are preserved in one's genes. The true gameplay involves one filling the shoes of Altair himself. Players are charged with assassinating a certain amount of people.
Thats it.
While each assassination occurs in a different setting--and with different quirks and tricks to accomplishing it, one is literally assassinating people the whole game without variation.
Don't get me wrong--there is truely nothing like pulling-off a quick, easy, hitchless kill--and getting away without problems. The problem is that the game becomes clockwork at some point and you will have to put it away for a month or so until the game is "new" again.
The control scheme of the game works excellently--never did I find any maneuvers awkward--and combos are never too easy nor too hard to land perfectly (possibly another reason for its "descent" score). The game looks good barring random glitches and clip-throughs.
The game has everything behind it to make it an excellent title--good controls, graphics--a killer backstory, but lacks the proper implementation needed to give it a higher score than "good".
HeadshotJackal's Review: II gave this game 7/10. It is a fun game that, despite unvaried gameplay, makes a good adventure.