Assassin's Creed Review
The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history.
Ironically, though, the game's friendly controls are also its biggest shortcoming; killing your target normally instigates a chase sequence where you freerun across the rooftops and make fearsome leaps of faith to dodge your pursuers. But as there's no jump button and your hero will perform most acrobatic moves automatically - Legend Of Zelda-style - the controls strip the game of the visceral thrill of making moves at precisely the right moment like you did in the developer's earlier Prince Of Persia: The Sands Of Time, making AC's most exciting moments feel flat and as if they're being played by someone else.