Improvement can be observed both length-wise and graphics-wise. A good solid game.
The game play is also improved – better turns, better aerial control, brakes etc. The lack of duration in the first alternate terrain vehicle game has also been upgraded. Now the player can choose from several events in the championship mode. National, enduro, super cross and freestyle are the four events, which branch out into numerous difficulty levels. These include: amateur and pro, each with its own strands of normal and expert difficulty. This should make up for the lack of length in the first game. If a person still does not think that the many strands and branches of the game will keep them occupied for a long time, this will: difficult A.I. The Artificial Intelligence has been improved, for better or worse, and will keep on your tail until the last second of the final lap.
Every time a championship event is completed, points are rewarded. The points accumulate and can be used to unlock many goodies. Gloves, boots, helmets, new tracks, and most importantly atvs, are just a few items that can be purchased in the shop. Unfortunately one aspect of the game is still lacking – customization of the vehicle. The game stays with the previous system of customization, which is very limited.
The overall diversity of the game is very rich. Dazzling environments, awesome ATV models and of course, variety of the equipment. The stunt system is improved to a certain extent – more lively, less mechanical tricks plus the addition of several new stunts. The air height of the jumps is, definitely, immense, at least.
No real point of repeating the abundant amount of levels, as it will get very repetitive.