A solid and creative RPG, Avalon Code is a couple of small annoyances away from being a great game.

User Rating: 8 | Avalon Code DS
It's been a big 2009 for JRPGs on the DS, and if you go back 18 months, it's been huge. The DS is clearly the system of choice for JRPG fans.

As one of the few non-remakes of a previous title, however, I was very excited for Avalon Code, and that wait was rewarded, for the most part.

The good:
* Terrific 3d rendered visuals that look on-par with some of the PSOne JRPGs.
* Extremely creative attribute system lets you capture and alter the attributes of just about anything in the game world, from monsters to food. You can weaken monsters, strengthen power-ups and equipment, etc. by using the complex and strategic attributes.
* Well-paced main storyline doesn't get too repetitive or boring, and features very little backtracking.
* Occasional bits of spoken dialog are well done, and the music throughout is solid and epic.
* Game rewards you for exploring every screen of the game world.
* Very deep overall experience.

The bad:
* The real-time (action) combat system can be cumbersome and really is not as strategic as it could be. It descends into button-mashing in most cases.
* Characters and storyline are very generic, despite being well-told.
* The game's tutorial system is woefully inadequate, requiring the player to dive into the manual more than they should.
* For those that aren't willing to really spend time playing with the exploration and attribute system, the game can be very confusing and cumbersome.

Overall, it's definitely a very good JRPG. However, it's really intended for and best for true JRPG fans. Casual or Action-RPG fans may want to steer clear. But fans of deeper JRPGs will find a lot to like here.