While a solid shooter, many things keep it from being a 10.
The weapons, surprisingly felt realistic in many ways. Each kill you felt some sort of accomplishement. On foot or in a vehicle, Land Air or even sea, charging the battlefield ahead with enemies in wait of your arrival to gun you down.
In 2004 Battlefield Vietnam came forth. This introduced the Vietnam war. Many guns, vehicles ranging from Light and heavy armour tanks to boats and gun-mounted boats. Helicopters were also introduced making it alot of fun to hop in and fly around causing havok everywhere, or just transporting your teamates to certain areas of the battlefield.
You were able to change the appearance of your soldier. This however, limited to just a few options though... was fun to change your soldiers face and body to 2 different options for each class.
Weapons were way to accurate, you could gun down an enemy with an AK-47 who could have been so far away it would be impossible to get a clean shot. The maps were alot smaller then those in Battlefield 1942.
Shortly after, Battlefield 2 came which was, at the time the best Battlefield out. Lots of weapons and awards along with leaderboards. You were able to create or join squads which gave the game even more depth and introducing a tactical experience. Many maps but very very small... This made flying jets or helicopters not exactly fun.
It also interoduced the Commander. He/she could tell other squads what to do and send arttilary strikes, vehicle and supply drops. Scan areas for enemies and pin-point enemies in the area for ground troops to kill.
The hit detection was a little ways off. Each gun had it's own stats, How much damage it could do and accuracy along with firing rate. Weapons could also be unlocked. That did not hide the fact that it was a nightmare to try and kill someone, a clean shot to the head would not result in an instant kill. As a sniper it would sometimes take three shots to kill an enemy, did not matter where the shot ended up. Headshots were doable as a sniper, also with assault or other weapon classes... just took quite a few to drop someone down.
In 2006 Battlefield went towards the future, had the same mechanics as Battlefield 2 except with futuristic weapons and vehicles. Maps were still small but it did add an exiting new game mode.
Hit detection was the exact same as Battlefield 2.
Two years after Battlefield: Bad Company approaches with an all new Game Engine and destructible enviroments. 90% of the battlefield can be destroyed. This is very fun as now when in a tank, no longer need to go around a house or structure to waste a group of enemies.
TONS of weapons and awards can be unlocked, getting up in rank is so easy as each kill gives you +10, not only 2 points. There is also kill assists and squad assist, you get extra points with a headshot, defending the objective or revenge/savior.
The ground you walk on can and will be destroyed. Hit detection seems to be improved though it may feel it just took half a clip of an Assault Rifle or mini-machine gun to drop an enemy. Each main gun for the three countries has the same stats in all 5 classes. Each gun is different in each class, an assault rifle is obviously more accurate then a shotgun but not as powerful.
You cant add anything to your guns, you are forced to use iron sights. Some guns will have some sort of scope that can be used and of course... all sniper rifles can be zoomed in.
There are some things that have been taken from the game. No longer is there a Prone postition, this is where snipers may feel out of place... There are no paraschutes, as jumping out of a helicopter, you are unable to use one. This is where you pray and hope to land somewhere you dont just die on impact.
Graphics are great but certain objects do look a bit bland. This is what we must have in order for big maps to wage war across. Controls are strong for a console shooter, helicopter controls seem a bit difficult to master.
With that said, there are lots of vehicles in the game. Take the battle from land, air or sea. Controls for land and sea vehicles are the same and very easy to master.
Hit detection on vehicles does seem to make sense as a m203/GP30 can not take out a heavy tank with just 3 grenades, but an Anti-Tank weapon shouls have no problem to take it out with 2 rockets... sometimes takes 3 or 4. Transport vehicles can no longer be destroyed by a well placed greande launcher. Can take up to 3 too destroy it, by then the enemies would have jumped out.
m203's or GP30 grenade launchers are useless unless you want to destroy structures. Blast radius doesn't seem to be implemented into the game like Call Of Duty 4. You could shoot from your grande launcher and have it explode 2 feet from the enemy and he will not die. Grenades however, seem more powerful.
Pistols in the game seem way to overpowered as 3 well placed shots to the body can take you down. An assault rifle would have needed 10 shots. Best bet to kill an enemy is aim for the head or atleast try.
The sound in the game is just amazing. Guns sound realistic and so do explosions, you even become deaf for a few seconds when near a blast.
When inside a building shooting you will notice it sounds alot different from when shooting outside in the open, even reloading, the sound seems hollowed when inside a building or house.
When you pull out a grenade and throw it your soldier will make funny comments which even can be affected when inside a building, you can even hear them out in the open even when you are a few clicks from their position.
The sound overall is the strongest in this game.
Single-Player is fun at times as you will fight on HUGE maps and collect gold and weapons along the way. Your teamates are very funny and will have you sometimes think to yourself... man... what a bunch of screwups.
The A.I of the enemies is surprisingly great. Keep in mind though, no matter which of your allies is near you... they will shoot right at you forcing you to constantly keep using the Life Injector.
A.I of your comrads in arms could have been better as sometimes will just go right into the middle of the battle and just stand there.
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Battlefield has always been a Multiplayer game... dont expect the singleplayer to have anything to have you sucked in.
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Overall a very solid shooter with alot up ups and downs...
The Bad - Poor friendly A.I. Lousy hit detection. Most of the players you encounter will have NO mic which brings this game down alot and since it's not split up by regions... you will have players speaking in a different language leaving you feel out of place. No Prone position. Only 8 maps. Cant create or join a squad, instead you are put into one and most of the time they dont speak english or have no mic. No more commander.
The Good - Good graphics. Amazing sound effects. Good use of destruction. Lots of awards and guns. Big maps. Interesting new game mode Gold Rush. (Defenders need to defend cold crates while the Attacking side needs to destroy them).
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Each battlefield game added something new and fun. Battlefield: Bad Company can be fun but very frustrating at times.