An incredibly fun game, but lacking on advertised humor, and little to no logic.

User Rating: 8.5 | Battlefield: Bad Company X360
Battlefield: Bad Company was an incredibly fun game and really changed my perspective about the series from Battlefield 2. The campaign is a little hard to follow, starting you off in a war and then you have several turns for the worse followed by *SPOILER ALERT* getting screwed by the Army and being left on your own *SPOILER ALERT*, and then all of the sudden the game rapidly brings itself to a close, leaving me highly unsatisfied, with an unnecessary ending that's anti-climactic and just plain stupid in my opinion. The online multiplayer is probably the reason dedicated Battlefield fans are buying the game, and the ranking up/weapon unlock system makes it worthwhile, but still makes little sense. For example, the multiplayer is being advertised as "25 levels, 25 unlocks". Well let's put a HUGE asterisk on that. In order to get five of the weapons, you have to spend an extra $10 for the Gold Edition or reach level 25 (which is actually fairly easy). Then there's the "Find All Five" weapons. I think this is bogus. Honestly, when I play a shooter, I snipe. It just turns out that to get the Find All Five sniper, you have to pre-order the game. Kinda hard to do considering I bought it after the release. There is one FAF gun for each class, and I've done the requirements on all of them but the previously described sniper, and only two of the four have been unlocked, which makes me frustrated. As far as the other 15 unlocks, the level-up system makes no sense, as you will quickly realize that you get the unlock credits every other level (I'm around level 10 and have 4-5 guns unlocked) so either I'm getting screwed over, not thinking clearly, or you can't unlock everything. The awards in the multiplayer are ridiculous too, and I often speculate how to go about them, and then realizing they probably won't be possible until the release of the Conquest gametype with the next XBOX LIVE patch. Also, the game features an interesting control scheme that's completely unto itself (not in a good way). For example, to get your knife to melee, you have to hit the Y button to get it out, and when you do, your character instantly swings it (good if you're flanking someone, I just did it to a friend today, but bad if you're surrounded by friendlies, as friendly fire is active so you lose 15 points instantly). Weapon switches are performed by tapping the right bumper, which really confused me coming off of Halo 3's Bumper Jumper control scheme where right bumper was melee. The good news: move around is still Left Stick, and look around is still Right Stick; at least they got that right. All in all though, Battlefield: Bad Company is extremely entertaining, and once you learn the controls, you'll have fun blowing stuff up all day long.