A rich strategic masterpiece capturing the majesty of grand space combat in the age of Adama.

User Rating: 10 | Battlestar Galactica Deadlock PC

BATTLESTAR GALACTICA DEADLOCK a ton of tactical fun with rich depth on many levels. The voice acting is excellent with a strong Battlestar Galactica military flavor. Excellent user interface and tutorial system. All in all a fantastic experience thanks to the incredible game design and balance.

I have not seen so much detail on so many levels with such ease of use since playing Star Trek simulators on the Commodore Amiga 500 along with Ralph Reed's Battletech opus BATTLEFORCE.

The sheer amount of information and comfortable realism with things like the Battlestar's subsystems is staggering while having a upfront in your face presentation where am not overwhelmed or having to go through a million screens to get to what i want. Pretty awesome to have to prioritize certain repairs or prevent a Cylon hack attack as my ships are taking more and more damage over possible combat effectiveness while not wanting things like the navigation system to totally fail leaving one a floating target for the merciless Cylons.

BATTLESTAR GALACTICA DEADLOCK has the best space sim user interface i have ever had the joy of playing with a fantastic camera system that allows me to move my ships around effortlessly in a graceful ballet of maneuvers while still enjoying all the glorious visual eye candy as missiles dance across space to grasp the hand of its target and rip it into a shattering explosion of space debris in a fatal hate embrace of survival.

With this grand opera of combat going on all about one also has to be wary of things like friendly fire where you can end up firing on your friendly squadron group. When firing guided missiles which are devastating against the Cylons i found myself waiting for them to reload afterwards for a few turns which is a great way of preventing spamming. I also have a limited amount at my disposal so i have to make sure to use them on the proper targets. Turrets can be commanded to fire on different firing arcs or on a specific target which helps on keeping things going when things get hectic so i can focus on different areas of the space battle. I can also create a flak wall to destroy incoming missiles and Cylon fighters. Thanks to the excellent timed turn system the game will pause after 30 seconds or so allowing me to view the outcome of my previous orders and adjust my plans accordingly.

The all consuming grand music compliments the amazing i am there audio work where the tribal thumping rhythm mixed in with classical sophistication gives a enhanced BOOM! BOOM! to the BAM! BAM! of turret fire and missile impacts as the graphical splendour splashes across my monitor with triggering flashbacks of special effects pioneer John Dykstra's influential works.

Before and after battles i found myself in the command room with a huge map of outer space pointing out locations of the human and cylon conflicts. From this command room i can do things like build new ships, set my economy, mess with blueprints and see about officers.

I pretty much never ever use the replay function after a battle in any game but the game replay in BATTLESTAR GALACTICA DEADLOCK is incredible. Its like watching a movie with breathtaking camera angles and views with each replay having a totally different view. Just imagine watching say STAR WARS multiple times and each time from a different camera angle.

BATTLESTAR GALACTICA DEADLOCK, the ultimate tactical strategic Battlestar combat simulator capturing the tense gritty dark universe fans of the series have been waiting for all these decades.