This was actually a significant improvement from it's predecessor BioShock 2, an all time best!

User Rating: 9.5 | BioShock Infinite X360
From beginning to end, BioShock Infinite is one of the best experiences I've had with a game. It is easily a top 5 best game of this generation, and probably the last of it's kind. It is amazing how the BioShock creators took a video game series that was already among the greatest of all time, and made it even better which is what I was hoping for when I saw the trailer and gameplay preview. Almost anything that you want out of a FPS is here for the taking. The first thing you will notice when you start playing BioShock Infinite is the environment change. Instead of being in a dark, underwater city, it's actually quite the opposite. You are now sent to a very vibrant, beautiful floating city called Columbia as Booker DeWitt to find and bring back a mysterious girl that has been imprisoned in this city for years, in order to pay off your debt back home. Through this journey the environment begins to get darker and more familiar as all hell breaks loose once you are discovered. Once you find the girl, Elizabeth, you roam Columbia trying to find a way home. Throughout the game there are a number of plot twists that you have to get through with her. The graphics are great as always with BioShock games, but the color in this game has to be the best of the series. The gameplay, along with the presentation, is what really makes this game an all time great. What the BioShock creators did with the gameplay is take certain elements that they already had in the previous games, and if they didn't make them better, they at least made them different which is a good change for the series. An example of this is the health system and the "secondary hand powers" ("vigors" in BioShock Infinite). Instead of just finding health packs and "secondary hand power" viles or buying them from a vending machine and being able to keep up to a certain amount, you still get them from the same sources, but you can only fill up one meter which you can upgrade in order to hold more. The fact that you can't hold up to a certain amount of health packs or vigor viles is countered by Elizabeth giving you health, vigor, or ammunition with generation periods in between when she is looking for it when you need it. The hacking system is also incorporated into the vigors with the "Possession" vigor which allows you to possess enemy machines for only a short period of time or create salt machines (salt is what powers your vigors). Possession is 1 of 8 different types of vigors you will receive throughout the game which you can use any 1 at any time as long as you have the salt for it. The creators also added a couple of things to the gameplay. Aside from the new guns and enemies that you will encounter, Elizabeth eventually develops the ability to open "tears", creations from different worlds, of ammunition, friendly machines, and cover. The gameplay also hasn't lost it's decision making touch when it puts you in some situations where you only have 3-5 seconds to react with a game changing decision. So what the creators have done is replaced almost all old elements of gameplay in previous BioShock's with different and better elements, and added some other elements that make this game a great follow up and addition to the series. The one complaint i have with the game is the fact that some enemies just can't enter some rooms in some situations for no apparent reason. It should take about 10-12 hours to complete the story of BioShock Infinite. Overall BioShock Infinite is a game with great presentation, a good story line that won't disappoint, and new great gameplay. This is a game that you can't miss if you are a fan of the BioShock series or don't want to miss a potential game of the year/generation.