'Twas good, 'Twas short
The graphics can only be described as "Beautiful", Unlike perfect Dark Zero and Oblivion, this game has an excuse for everything being shiny and wet.
It was said that you could "make your own types of ammo" apart from its barely "making your own" you dont design them or anything of the like. I don't know about others but i never looked for parts for ammo i usually just accidentaly found them accidentaly and used them to make teh very little amount of ammo you get.
It is slightely to easy, especially the last boss. Normal Difficulty is Bearable however although Hard is Impossible you literally "die" your way through it.
The Way that the Story is told is great, firstly via the radio, but also how you find the audio diarys, alot of people dislike these finding them tedious, but i think iis a remarkable idea. Its nice to have to listen to somehting to find a code to a door, instead of going through a level just to find it lying, written on a peice of paper.
All in all, this game is great, the AI is usually quite good. The number of types of enemies and how you can research tehm to get a bonus is fantastic. The mixture of guns and plasmids leaves you with a huge arsenal of things to use to your liking, sadly, certain weapons are a little pointless e.g the chemical thrower since its just a plasmid that runs out of ammo. And the grenade launcher which in my experience is greatly underused because the grenade usually miss they're target. I am eagerly waiting for a sequal. The architecture was great to start with but after a while you almost cry for a change of scenery. Very worth playing, my advice is to rent it before you buy because you could probably finish it within the rented time.