BioShock? More like BioROCK!!! He he heyeahya baby!

User Rating: 9.5 | BioShock X360
Like a custom hot rod, this game has been streamlined all the way down too its finest detail. With deco architecture that would make Tim Burton smile, lighting that would find envy at the Banff Film Festival, particular effects that make you feel humid and wet (both literally and…well you get the point), and AI that is far superior to that of most other shooters. Creative, artistic, revolutionary, and downright creepy. BioShock incorporates a cinematic experience sharing some similarities with the movie City of Lost Children, and finds incite from other great shooters such as Metroid (for level design), Dues Ex (for RPG elements and non-linear combat), Half Life (for survival aspect), and Doom 3(for scare factor and audio commentary throughout the games progression). Unlike so many other titles which use shock factor to startle its audience, one of the great things about BioShock is that it uses deception and paranoia when creating its eerie environment. The end result; one of the most in depth, enjoyable, and immersive game experiences I’ve ever come across. I did experience a few minor discrepancies such as minor collision issues, and texture seams that where so moot I couldn’t help but to shrug them off with little, if any, thought. Multi-player could have been excellent, but I would gladly give multi-player away if that was what it took to make such an extraordinary single-player campaign. In closing, BioShock, like most of the fine pop-art, quality furniture, and dynamic architecture found within the depths of Rapture, is extremely solid and is an experience that should not only go unnoticed, but be a priority amongst avid gamers. There is no excuse to not to play this game.