this is a marvel for 15 bucks, but i have only one quarrel with it, a grave one indeed. PC review

User Rating: 7 | Blacklight: Tango Down X360
Let´s start out by saying that it really is a great game for your 15 bucks, which you would have spent on porn or smokes anyway. The multiplayer is fun, and ultimately different.
there is no story, really, but i did´nt expect more from it, and the Singleplayer/Co-Op really is pointless, because it is very strict, the challenge is obsolete, and even boring, as are the objectives. Fear not, there are redeeming values to the game. You can have a great lot of fun with the multiplayer. While the maps, the shooting and all that stuff is very generic, it is solid. The weapon costumization. however, is not just solid, it is incredible. You have one of each weapon, (SMG, Assault Rifle, Sniperrifle ETC.). That doesn´t sound like a lot, but it does´nt stop there. As you level up with experience points earned by playing, you recieve al sorts of modifications for your weapon, like new barrels, buttstocks, magazines. In the end, the only thing you can´t change is the foundation of the weapon, where the handle, trigger and firing mechanism resides. they each change the game a lot, and it works very well. You can either be a fast, and sturdy SMG runner, who´se gun has no accuracy whatsoever, or an extremely accurate one, that makes you slow and/or not so sturdy. The other thing that makes the game different is the HRV (Hyper Reality Visor) in praksis, it works like the infamous Wallhack in Counterstrike, (I.E. allowing you to see enemies through walls) but with restrictions. Each time you use it, theres a cooldown timer, depending on how long you were in it before. Equally, you can only do melee attacks while using it, so if you are caught by a member of the opposing team, you are practically dead. It works well, and allows a new tactical element, as it makes it much harder to flank or get flanked, and allows you to see where your enemies are, instead of just getting spanked. At the same time, it eliminates camping (I.E. waiting in one spot for someone to come around, very frowned upon.). Many complain about the fixed spawnpoints. but at the spawnpoints are two turrets, which keep the enemy from entering you spawn area. Actually two players can hold a fort against 3 or 4 players quite easily, maybe even win the game.
I have one very grave complaint though. You cannot join mid-game. only when in the lobby. This has 2 downsides. the first is that games rarely have more than 6 players, as the game starts immidiately after the minimum player limit has been reached, and secondly, if someone leaves the game, he´s team will be one member short, which often leads to more members leaving. You cannot switch sides either, and there is no automatic team balance mechanics, so you will sometimes end up 2 vs 4 or something in that alley, which is a shame. also, if the whole team leaves, you win because of that, a victory that does´nt leave you with the sweet taste of victory in your mouth. With that said. its a great game and definately a buyer.

I played the game on Computer, but i cant review it there