Most Realistic World War 2 Game of 2003
Blitzkrieg's gameplay is realistic in every detail. Meaning you get reinforcement from outside the map, not just sprouting in barracks or buildings like most games. Resources can be gathered in factories or depots, not from natural resources. Every object is destructible from building to trees to the grassy ground, and they stay like that for the rest of the mission.
Blitzkrieg's mission is realistic and hard, you can't just rush the enemy and quickly end the mission. It requires planning and tactical executions, some players will find this very boring because of the slow pace. But i find the slow pace rewarding since it is hard to acquire reinforcements and once you lost some units, they are gone for good, so you must be careful and plan your moves with safety.
Graphics is the best at it's field since it is not 3d like some games, but is the best of all non-3d games. The scenery is beautiful and very detailed.
The Audio is what brought this game to life, although the voice acting is very dull but the sound effects like explosions, tank movement and other makes up for it.