Wack-a-mole, but with Nazis.
IT'S WW2!!! EVERY STORY YOU CAN POSSIBLY THINK OF HAS ALREADY BEEN TOLD! I DO NOT CARE! I ONLY WANT TO BLOW SH*T UP! LESS STORY! MORE ATTENTION TO GAMEPLAY!
But I /can't/ forget the sham that this game presents as combat.. All of the combat in this game has been stolen from good oldie called Whac-A-Mole.. The only difference between this game's so called combat and whac-a-mole is that the moles here are wearing tiny gray uniforms and tin helmets that ding when you pop them in the head and start ANOTHER WORTHLESS CUT SCENE JUST TO SHOW YOU THAT YOU ARE INDEED NOT AS INCOMPTIENT AS YOU ORGINALLY THOUGHT!
Then.. There are your teammates whom you are led to believe you are in control of. Sure there are times when they move correctly to cover and don't wrap around an object in the wrong direction thus exposing themselves to enemy fire which they seem quite content to remain standing in front of until they die.. But what really bugs me about them is how worthless they seem to be. I will confess that they can put down cover fire, but other than the five enemies they have put down, I am left to do the bulk of the dirty work and finish off the moles one by one as they pop up from their hidey holes. *yawn* Do I get any tickets that I can cash in for cheap prizes if I get them all? For $50 bucks I should.
And finally.. The illusion of tactics. If you think there are tactics in then game then your mind is extraordinary simple and you should be given a cookie along with a pat on the back. So, in the midst of this horribly restricted game, you are given the option the flank.. Which translates to, instead of taking the yellow brick road we like to call option A, you can run along the 2nd (THE ONLY OTHER OPTION!) we like to call option B. Can you say 'boring, funneled, worthless, game play'? I can..