Great game let down by bad controls
User Rating: 7.2 | Brothers in Arms: Road to Hill 30 XBOX
I was very eager to play this game after all the excellent reviews I found, but unfortunately I was greatly disappointed. The graphics is good, the atmosphere is good, the strategy mixed with action also works well. But there is one flaw that ruins the whole experience: The controls! I found it to be insanely hard to aim properly in the game. The console's controller is simply totally off-tuned, and even in cases where you have done everything perfectly right, supressed the enemy with fire, sneaked around them to flank them and is standing there right behind him just ready to pull the trigger and rid the world of one more nazi. Easy? No! Even when you are in a position like this, your aim will swing uncontrollably from one side to another until you by luck manage to center it on the enemy, or more likely until the enemy after sitting there for 30 seconds by chance takes a look behind himself, see you and easily kills you by punching you in the head with his gun. So totally frustrating!! You can adjust the sensitivity of the analog stick, but at all possible settings it was still incredibly hard to aim, ruin all the fun of the game and making it much harder than it would be even in real life. Add some choppy framerate at intense times, and you are bound to loose. Also, the enemy takes an unrealistically amount of damage. You need to shoot them several times even up close for them to die, giving them plenty of opportunity to do something that in real life would be suicide: Running towards you and knocking you down. It is such a shame, the game is really good in all senses, but this just kills all the fun. I see no point in keep playing this on a console, with no auto aiming support like in most console FPS games you simply need a mouse. Another thing that bothered me with the game is the lack of freedom it provides. It suffers from the camouflaged maze syndrome. It looks like you have lots of options to move, but a fence that is juuust high enough for you to be able to jump over, a box or a bush will block the way so you in reality only can follow a pre-destined path. Again, what's the real realism in that, if you only can attack the enemy where the game designers let you? It is really annoying when your super trained soldier is unable to step over a small rock in the road. I will give the game another go on the PC though, it might work there, but think twice before you get the console version. Try it first!