I wanted to like this game.
It would have been much better if the environments and missions had been designed with more attention to let you exploit each of the characters special abilities more.
I bought the game for $9.99 which, I think, was a bargain. I actually avoided the game for a long time because I didn't think I would be into a game which, I thought, would depend on making the right characters do the right thing at the right time. When I saw it for $9.99, though, I thought, why not? give it chance, I bet it is a really cool game that I just have to get into.
I thought the idea of the game was to have four individuals with totally different skill sets, and I think this was the idea of the game, but you never really get to use all the characters to their utmost. For example, there could have been a level that depended heavily on stealth, and so you have to use the Hawk character. Or have the level heavily depend on stealth and have place to set up the sniper character.
As it is, you can really play any of the characters at your whim, and it doesn't end up mattering.
Also, there was zero story. The concept was great; this team of sci-fi elite commandos who get cloned when they died, but there was nothing holding the missions together. In fact, at one point in the game, the mission was to kill some telepathic alien leader, and I thought this was the end of the game, and was really climatic. And then the next mission is you have to retrieve data from a downed satellite.
Oh well, at $9.99 it was still worth it for some entertainment value.