Another showcase for the PSP's awesome graphical abilities
Burnout delivers an impressive graphical performance on the PSP, and somehow manages to top the first game in terms of what it squeezes out of the system. Textures are crisp and colorful, the framerate maintains a solid 30FPS throughout, and the game manages to convey a blistering sense of speed. The tracks this time around are more vertical in design, providing lots of opportunities to show off the draw distance as well as a launch point for massive air. Objects and buildings littering the side of the course are rendered in larger-than-life proportions, which fits with the arcade style of the game and suits the limitations of the smaller screen very well. There were occasional graphical glitches, which appear to be a holdover from the first game, in which textures or cars appear to dance around during slow-motion sequences. Overall, however, this is another showcase for the PSP's awesome graphical abilities. The music is more of what we know and love from previous Burnout titles, and includes indie rock tracks from bands like Hot Hot Heat and LCD Sound System.
Good Things:
1. Chaining together massive combos in maniac mode
2. The possibility to expand the game through downloads
3. The beautiful graphics and attention to detail in the tracks
Bad Thing:
1. Lack of online multiplayer