Insane! Insane!

User Rating: 8.8 | Burnout Revenge X360
I've been away from Burnout universe for quite a some time now, as a matter of fact since Point of Impact. As far as I remember, back in those days one should stay away from bumping into cars, because it'd slow you down, now things are different, one should bump into others cars (driving on the same direction), as it'd speed you up (adding boost), the point is: this is closer to games like WipeOut, rather than PGR3 for instance, but that's not a bad thing, because this is video-game world it's suppose to be ridiculous insane every so often, and Burnout: Revenge do it in an incredible, well balanced way.
Now to the technical issues of it:
The art:
pro: nice level of detail of the tracks, quite diverse (sea landscape, off-road, dirty alleys, neon-full avenues,etc.), crash modeling well done.
cons: lack of 'personality' of the cars; very good in the overall, but we (X360 owners) have the "bar" pretty high by now... .
The sound:
pro: sound effects, up to the greatness of the game. Ilarious crowd cheers in crash mode (burn'em up!, burn'em up! - LOL!!!!).
cons: not much into teen-rock; lack of diversification.
The Gameplay:
pro: Nice single-play campaign, as it is varied. Incredible sense of speed. Unbeatable control-system. Multiplay plays well.
cons: Some unbalanced difficulty within the same rank, for example: the crash mode is very easy compared to time-attack; a bit "too-light" car-phisics.
Bottom line: If one doesn't have the previous Burnout versions, and are breathing - get this, or you'll be loosing some major fun.