How can you not want this?

User Rating: 9.6 | Bust A Move: Dance & Rhythm Action (Limited Edition) PS
Oh how I pray to god that enix can bring this gem to a rerelease on modern consoles. Given how long it's been, it's long overdue for a review by me. Sadly, my only time of playing this wonderful game was in a rental... and you wouldn't believe how badly I wanted to buy it ever since. It's ironic how the games that we sometimes avoid at first because we don't know anything about them we absolutely cannot resist once we do find out the goodness to them. That being said, the game is just a pure diamond for the PlayStation, and it's amazing to watch as it is to enjoy. For those that don't know, the game is setup similar to a cross between a fighting game and PaRappa. on-screen, you'll have a specific move set (which sometimes does look like some fighting game's advanced special move motions) as you face off against an opponent in their given stage. The key to everything is the fourth beat in a song. if you press the proper button for the 'dance' on the fourth beat, you keep going, until you eventually are able to string together a long combo that leads to a FREEZE! Freeze grants you temporary invincibility (more on that later). Further, stringing together full combos earns you momentum, which is immediately gratified by the camera focusing on the winning player. Do exceptionally well, and you can completely obscure your opponent from sight! One of the strongest points about the game is just the impressive presentation that is given and is possible with the 3d graphics here. Even now, this and its sequel have essentially redefined what the PlayStation hardware was capable of. It may look dated by today's standards, but for PS1 graphics, this game is absolutely outstanding with the level of detail provided on each of the crazy characters you can use. It's also impossible to sell a game like this without good music, and thankfully this game is the utopia of PS1 audio. Each track is gorgeously good, and there is something for just about everyone to enjoy for the audio. techno, house, soul train, even a bit of michael jackson is in the mix. It makes for a supremely addicting and ultimately enjoyable adventure of play. As I said before, the battle system basically enfocuses on doing large combos, and ending with a freeze. You want that temporary invincibility as much as possible, as this can cause for some great stuff to happen with the stage (for one example, Heat's stage will have glass breaking all over the place and revealing the cityscape behind you when you do well). Also, because it is essentially a battle, each side has the ability to perform two attacks directly on each other in the attempt to thwart the other player's progress, or if nothing else, mess up the other character's timing so that they can get in a good combo of their own. If there was anything negative I could say about this game, it is simply that the dancers don't have as much of a variety in moves as I would like there to be, but that is a small quip compared tothe awesome gameplay. You can even up the challenge further by hiding the various input prompts on the screen, making for memorization to be necessary and furthering the challenge to the game. I can only hope that someone from Enix can read this and think about making a new BaG for the modern consoles.