Call of Duty 2, a superb WWII shooter, but the extreamly short campaign is a pain in the ass
But that doesn't hold back the sound quality of the game, I’m telling you if you thought brothers in arms was good, this is revolutionary. Voice acting is good too. The physics in the game are a bit ‘off’, as you can spot corpses stuck in odd positions. Game play is fun and easy, yet they added a sense of realism, your life bar is no longer present! Instead you'll notice your character starting to sway in dizziness after taking a few shots, but he will heal himself if you stay in the corner, avoiding bullets.
The gun models have improved a lot too. I particularly love the Thompson SMG here. The Russian PPSH SMG and British Sten gun get an improvement in both sound and looks too. All the other guns are fixed with cooler looks as well (take a close look at the guns and u can see scratches and chips here and there)
The story is good, putting your character in a situation where you are a small part of a big war, unlike its nemesis brothers in arms, where you’re the squad leader. Even though the story is good, it isn't such a breakthrough as the first call of duty's story was. If you played the original call of duty, you will encounter a few familiar faces...
Finally we get to the hardest part... (Sigh)... the length of the game. I just bought the game and installed, and after around 6 - 8 hours of playing, it’s finished. That’s why I seriously recommend playing this game in short periods and in a slightly difficult setting, to give you a happy ending.
The conclusion:
Call of Duty has always been my favorite WWII shooter. Its sequel has shown many strong points but has a major flaw in its length. This could have been the most perfect game in its genre.