As you start your first mission as soviet soldier, you will already feel like you are in the middle of a intense war. After very quick training session, you will start shooting at germain right away. Improved control interface, improved graphic, and better AI, I would say this game improved alot, but there is one thing I do not understand. Apparently, developers got rid of your health meters. In fact, you don't have any limited health. If you get shot enough by enemy, the dege of the screen will turn red, and "You are hurt, take cover" will flash in the middle of the screen. At this moment, if you get additional shot, you will die, but if you take cover successfully until the screen comes back to normal, it seems like you have got your full health back. So, unlike from the previous one, (If you get 50 damage, your health will stay at 50 permanently until you get medicine or finish the mission), you can just take cover to get your health back to 100.(If you get some damage, you just take cover to get your health back to 100). Although it's got a wierd way to heal yourself, it is still a great game to play, and in fact if you don't really care about this fact, you might like the game better because you don't have to run around looking for health kit. With great sound and great graphic, I would say this is one of the best World War themed first person shooter so far.
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