Incredibly lanky controls, boring gameplay and mediocre level design ruin this game.

User Rating: 5 | Call of Duty 3 WII
World War II games: kill Nazis and blow up Nazi stuff. Not too hard to screw up, is it? Call of Duty 3 is one instance of how to screw up the WW2 FPS genre.

Pros: It kind of feels like you're shooting a gun.

Cons: Horrifying graphics. Terrible motion sensing controls with terrible sequences to go along with it.

I played this game for one day, beat the campaign mode and never picked it up again. And I'll tell you why.

Storyline: It's WWII, what do you expect? The whole game is killing Nazis and nothing more. Sometimes you kill Nazis in churches, sometimes at night and sometimes when a million explosions are going on above your head. The point is, IT'S JUST KILLING NAZIS.

Gameplay/Graphics: You're introduced to the Wii's point and shoot mechanic in a little scene with a douchebag of an army buddy. After he berates you for not being able to lob grenades into windows a couple hundred yards away, you're thrust into battle. There's plenty of gunfire coming up from ahead and when you look ahead, all that there is to see is a horribly pixelated background and some white sparks that I think are supposed to be muzzle flashes. Once you get up close enough to the enemy, you see that they're just some generic Nazis soldiers without an ounce of emotion. Even in the cutscenes where you are struggling with them in hand to hand combat, their faces are never change expression. It's almost creepy. And I know the Wii is a weak console, but honestly? Even N64 games could portray more emotion in their characters. Speaking of hand-to-hand combat sequences, let's talk about the motion sensing sequences. There are quite a few sections where you have to use the Wiimote to simulate actions such as using a crowbar to open a door or fight off a Nazi soldier. These are the worst parts of the game. I spent 10 minutes at a door trying to simulate a crowbar yanking action to no avail. It wasn't until I started flailing the Wiimote and Nunchuck above my head in frustration that the door finally opened.

Sound: Nothing spectacular. You're not going to hear any music over the massive amounts of explosions and gunfire so that's out of the question. The gunfire sounds generic, nothing special there. Voice acting is decent. Private douchebag is voiced well and immediately recognizable for having a whiny, squealing, high pitched voiced.

Replay value: Like I said before, I finished the game for the sake of finishing it and never touched it again.

Do not waste your money on this game. If you have it, return it or sell it to some poor soul on eBay.