Great multiplayer and an exiting campaign!!!
Call of Duty 3 is still the same straight-arrow scripted game-on-rails it was back when I was playing Call of Duty 2 for Xbox 360, but the developer has refined this new iteration to such an extent that you'll barely notice the lack of freedom. You'll still find yourself facing a never-ending onslaught of Nazi forces that won't relent until you make a mad dash into their midst (enabling your allies to move up), but this time you've got an even more gorgeous environment to do it in.
Nowhere is the staggering attractiveness of the game more apparent than in the second level called The Island. Commando crawling through the mud and rivulets of a rural France, I was brought to our knees by the rain effects that created devastatingly beautiful creeks for me to slog through. Granted, most of the game involves retaking Nazi occupied France, so a lot of the environment ends up being bombed-out houses, but it's little environmental treats like The Island that really show off Call of Duty 3 's best graphics.
These are, however, the same “best graphics” you’ll find on the Xbox 360 version of the game. Try as I might, I couldn’t discern any noticeable difference between the two, at least visually. So while Call of Duty 3 will certainly do a good job showing off your new $600 piece of hardware, it won’t do any better than on your friends’ $400 pieces of hardware.