Call of Duty 3 is the Hollywood version of World War Two. There's a little too much of it.
The story begins with you playing as an American in the 29th Division (the famous division native to Virginia, led the attack at Omaha Beach on June 6) as they take the town of St. Lo. Soon after the extremely violent battle, a confrontation begins between a seargent and the radio man. Stupid basically describes it, because almost every other perspective, British and Canadian have the same thing. Only the Polish don't have it, are they implying that Poland is the best...? Anyway there are way too many fights starting between troops. The British missions involve blowing up lots of 88's and helping French Resistance. The Canadians notably hold a factory, and the Polish destroy Tiger and Panzer Tanks. Then that's about it. In reality I really don't want to know what happens next, because I've never played anything that acts like a Hollywood movie in WW2. 6/10
Graphics
The graphics are very much like Call of Duty 2, but in my opinion they're much crappier. A lot of the reload animations have been altered, notably on the handguns in multiplayer. It looks like the man has polio. The weapons have been changed to match those much like Call of Duty: Big Red One, but unlike the last game, Call of Duty 3 lacks the diversity of firearms from different countries. The Canadians and the Polish are using British weapons. If my history serves me correctly, the Polish never got their hands on British weapons, they primarily had Russian weapons, such as the Mosin Nagant by Cossack or Dragoon, but they never had Enfields. I'm sure the Canadians had a variant of the American Enfield 1917, but not an Enfield No. 4. That reminds me, the weapons are terrible in this. The M1A1 Thompson suffers from a destroyed bluing, leading the submachine gun to appear just like a big piece of dull metal. Same goes with the Bren, it looks too shiny, as if the developers weren't done creating texture on the weapon. The Enfield you use has a color problem. Notably on one mission, I turned around. The stock literally went from a yellow color to a solid black. Wow. 7/10
Gameplay
I got very angry at Call of Duty 2 last year. Every time I took cover, almost six grenades would land my way. Unlike Call of Duty 3, you couldn't pick up grenades and throw them back. Finally this has been changed, because if another friggin Kraut throws another potato masher (nickname for the German Stick grenade) at me, I'm picking it up, running over to him, and shoving it in his mouth. The gameplay is very good, although the game is too Hollywood, it's still fun. The driving parts really kind've suck, because turning can be very difficult to do. They've integrated a cool mini game thing where planting explosives and fighting hand to hand combat with a Kraut is fun. I wish more games did this, because it brings another level of immersion. Recommendations include having weapons jam, that certainly happened alot. Clean your weapon, the faster you press buttons, the quicker he field strips and cleans and puts back together. Why isn't there more? Anyway the gameplay is very good.
8/10
Sound
Sound is pretty good. It's not much different from Call of Duty 2, other than the weapon sounds. Acting sucks. Not much more to say.
7/10
Anyway, COD 3 is a lot like Call of Duty Big Red One. Unfortunately I hate that game. COD 3 is very fun to play, but it definently does nothing to innovate the Call of Duty series nor any other WW2 game. It's just there to fill the time gap between the past and the future of WW2 games.