This could easily rival a major budget, modern hollywood blockbuster and come out on top...Brilliant.
Firstly, the single player is short. But Infanity Ward has ensured that this is not so much a bad thing. Every single particle of the single player campaign is pure quality, from start to finish. The single player campaign focus' on several characters from the British Special Air Service and the 1st USMC Force Reconnaisance as well as other characters from other branches of the military and even Russian military elements. The story will span different types of operations from Covert Operations and Direct Action giving the player a completely different challenge based on the operational environment. The voice acting on the characters has been done remarkably well and the in game cinematics have been produced brilliantly and convey the gravity and emotion of the setting portrayed. By the time the player has finished the campaign I can guarantee that the story, the character's or even their accents will not be easily forgotten
Multiplayer really shines also, and will add much longevity to the game. There are several different modes such as Team Deathmatch, Sabotage and search and destroy among others. As players progress through multiplayer they will obtain higher ranks which will unlock more weapons for the player to use. As weapons are used over time they can be upgraded with optics such as a Red-Dot Sight or an ACOG. Other features will also be available for each individual weapon including different camo patterns for a visual uniqueness. Skills can be unlocked as well benefiting players that utilise different play styles. An ability for a longer breath as a sniper or an ability to fire from the hip more accurately, they are there, and there are many to chose from. The maps themselves are well designed to accomodate a mixture of play styles, though a more mixed team will have the better advantage. To add to all this the player can customise different classes he may wish to use, He might create a marksman or a grenadier among several other class types, or if the player has a particular preference, He may choose to create several variants of a particular class. For example, He may be a gunner and have an M60 ready to use from distance while an M249 might be customised to be used in close in Close Quarter Battle. There are so many options out there that each player can choose from to create characters unique to every other in the field.
This game should set a benchmark for the quality of a great game. There is little more the player could ask for from this title save for perhaps a longer single player experience or more FMV for a more detailed story. Perhaps, but as it stands already, Call of Duty 4 is an outstanding title and any FPS or Military fan would have to be crazy to miss out on getting this title. I'd recommend this title to any gamer out there worth their salt!