Call of Duty WaW: Weak Plot, Descent Gameplay, Online Fun
I personally believe that the plot is not a very well thought out plot. In my opinion the common switch between fighting as a Russian and fighting as an American, (two different characters). Because it switches every mission or so you get distracted between each characters. Also in the American campaign, i may have not been paying attention, but it seemed all of a sudden the Lieutenant Commander died and i think you are meant to feel "sad" by his death, but whether or not he died didn't affect anything because previously all he had contributed was mission briefing and de-briefings... Also the Russian aspect of the campaign tries to focus on making you, Dmitri, a good friend with another Russian commander. However this relation is extremely far-fetched especially as you become friends when the two of you are able to escape a German command building by themselves. Also your reputation as Dmitri is hyped up to much and it seems that the commander likes you so much for no reason and he lets you stick up the Russian flag etc... However I don't think this relationship is realistic or strongly built up. And therefore although the gameplay is amazing, with great gun representations from WW2 as well as similar controls to previous COD4.
Finally I think i need to touch bases on the online play of Call of Duty World at War. Personally i believe that this is the best part of Call of Duty, similar to all the other Call of Duty games, Call of Duty 5 allows you to use weapons that are from WW2. Also there are similar things like Recon Plane, Artillery, and Dogs, which are the equivalent to a helicopter when you get 7 kills without dying. The online play is a great way to fight against your friends, and i think the only flaw in this game online is the couple of glitches that some of the levels have.
Out of this however I would definitely recommend this game to most of you, and I definitely believe that this game is a really good first person shooter.