Not quite the follow up to COD4 I expected...

User Rating: 7.5 | Call of Duty: World at War X360
Call of Duty 5: World at War is simply not as well done, or as immersive as Call of Duty 4: Modern Warfare. I tried very much to enjoy this game as much as I did CoD4 but I just couldn't do it. The campaign is pretty much been there done that, except for the Japanese missions which were pretty cool. One thing I hated about the single player was the AI, it was absolutely terrible. Some of the worst AI I've ever seen in a game to date. It felt like you were alone out there, which is ironic given the title of the game. Your AI squad mates will just stand there pointing and not doing anything, and the enemy AI was even worse; the enemy would either, run right past you, or stand idle while aiming at a soldier a mile away while you stood inches from them just staring... honestly one could probably kill 90% of the enemies in the game with the knife if half the enemies weren't standing outside of the map or in trees. The single-player, however, is not what I bought CoD5 for, it was the multiplayer of course. I played CoD4 multiplayer for months and it was always fun and fresh. Multiplayer in World at War just isn't right. Some may say it's because of the guns but I don't think so. many of the guns are actually cool however there seems to be a lot of lag and more often than not you're going to be wondering how in hell those bullets you just fired didn't hit that enemy, it's very frustrating IMO. Overall World at War just didn't keep me entertained like CoD4 did and all in all, it's just not nearly as good.