No touch gimmicks - Still great
Graphics: The 2D graphics look great, but it's inconsistent. Areas are creative and detailed...but then there's ones that don't eally have anything to them. Character models are well animated without looking chopped. More Symphony of The Night enemies make an appearance, plus original turbo duo enemies. all look great.
Sound: Sound is clear and well pronounced. Aren't nearly as many boring tracks like with Dawn of Sorrow. The soundtrack has a feel like they wanted it to sound like the Genesis Castlevania, and I appreciate that the songs have that extra detail. More enemies have a lines of speech while on screen, it made me wonder why they made them talk, but we have to read what the main characters have to say. Everyone is fairly long winded now, so full voice acting would of been nice.
Control: Absolutely not an issue, if you screw up - it's all your fault. Controls are responsive and easy to master.
Overall: Well, I beat the game in ten hours, but with map and side quests that I never touched. So say, it may take fifteen hours to get everything - that's less than Dawn of Sorrow. The game is fun, and I do see returning to the title. If you're the type that only plays a game once and sells it, than the short play time probably won't serve you to well. But if you want a good game that you can play more than once, go for it. Looking for length? go for Dawn of Sorrow. Difficulty has been stepped up just alittle, so this game really is the best for me so far on DS.