A Good Value MMORPG
Never regretted it. One of the things that MMORPG cherish so much is the sanctified upper echoleons of the game the UPPER LEVELS, the place 'WHERE ONLY HARDCORE PLAYER CAN GO'.... Yes, to complete the game and get to level 50 is reasonably easy, certainly for one who has come from some of the harder MMORPGs.
The thing is, in this game, when you hit 50, you can just start over again and create a new character with different super powers and have the same amount, or even more fun, than you did when you hit 50 the first time.
Because you see, in city of heroes, its not all about the GRIND. That TIME SPENT IN GAME + TEDIOUS GRINDING = REWARD. Because what NCsoft have realized is that that is not fun. And any REWARD should = FUN. Get it?
After 7 level 50s, only now am I tiring from the game, yet am still attracted to it. Because even with the fun of the game present, at frequent intervals, new content called 'Issues' is added, often changing radically the nature of the game and how it is played. Nothing stands still in city of heroes, noting stays the same. As such it remains fresh and new.
It is not a time sink either. You will not sacrifice unhealthy portions of your life to play this game. It isn't needed. No expensive and rare necessities present that by their absence will impair your enjoyment. Its a streamlined, yet honest and fresh approach to the genre that works.
It just shows that reward can be worth it in a MMORPG without feeling that you have wasted time. Because you cannot waste time that is spent enjoyably.