A solid concept with exciting moments but falls short of the vision. Good, but definately could be better.

User Rating: 7 | Clive Barker's Jericho (Limited Edition) X360
I've never much been a fan of Clive Barker, but the game looked very interesting so I wanted to try it out. First let me say that the story was phenominal, and the concept of the game was first rate, but the follow-through left something to be desired.

You start off as Devin Ross, leader of the Jericho squad. A supernatural phenomenon has you and your team investigating the ancient ruins of Al-Khali chasing a former ally of yours. As the story progresses you realize that this is no ordinary mission and is actually a recurring test of fate of biblical proportions. The story takes you back through time as you see Al-Khali in it's former glory through World War II, the Crusades, and even before Christ was even born.

Jericho offers some exciting moments. This isn't to be confused with Resident Evil, however. It is definately not a "Survival Horror" where you have to conserve every last bullet. In fact, ammunition is rarely a problem. If you run out, you have supplies "Downloaded" within a few seconds, and every checkpoint you hit fills you up, so it's not frustrating at all. Alot of the excitement, however, is taken away from the lack of originiality with the enemies. You see maybe 3 or 4 different types of enemies, a hand full of 'sub bosses' and bosses. Boss fights can be particularly annoying since you typically have to Do X to trigger Y and shoot Z to make the boss vulnerable for a few seconds, but rarely are you told what needs to be done. Sometimes you get a hint but it took me a few tries (after dying) to figure out what they were talking about.

The game eventually allows you to switch between your squad mates. Each squad mate has their own unique weapons and abilities which really makes the game fun. You can play as sniper then swap to a chain gunning badass, or even a pseudo-ninja character! It's great, and every situation makes every character's abilities fun and useful. Two characters, however, stand out as being fairly useless, but perhaps a more advanced gamer than myself can figure out how to make them effective. So I stuck with 4 characters mostly.

Audio effects were great. Nothing stood out as particularly annoying, lots of gory blood with the sound that accompanies it. Character voices were done well, some a little lack-lustered, but good none the less. This game has alot of potential, and I hope they make a sequel to it. There's much to be improved on this stellar concept.