Well, Capcom. What have we here?

User Rating: 8.8 | Clock Tower 3 PS2
To understand Clock Tower 3, some comparisons have to be drawn. To be sure, this game resembles little else on the market. The story, in particular, is amazingly different, though it shares some cliches (a young teenager is being forced to fight for herself). Unlike other games, though, this one does not give you a "weapon", per say. Instead, it provides you with a bottle of holy water, which is one of few methods of defense for Alyssa, the main character.

Alyssa recieves a troubling note from her mother, telling her to stay away from home for several days, at least until her 15th birthday (which is tomorrow) has past. This note concerns her, and she returns home to investigate. Unfortunately, her mother is not at home, and she runs around the house, searching for any clues. This invesigation leads her to find a bottle of Holy Water, which is her personal weapon. This Holy Water is not fatal, but sprinkling it on enemies will slow them down. And, though there are only six enemies throughout the game, they will all stay with Alyssa through puzzle filled, frightening (this game is very unsettling, and is very creepy) levels, until certain requirements are met. When Alyssa meets those requirements, she will have the courage to fight those enemies.

Another unique thing about this game is that there is not a health meter, but a Panic meter instead. This meter will fill up when Alyssa is scared, injured, or startled. Once it fills up all the way, she will go into panic mode, where an attack will finish her off. These boss fights interrupt an otherwise genuinely survival experience, providing some action. This is where the game stumbles to a degree, as these fights are harder than other boss fights. Fortunately, you do have access to a weapon: a bow and unlimited arrows, which can be charged to root the enemy into one spot. Once you have about 3 or 4 arrows in an enemy, then Alyssa will use a super attack, either killing or greatly injuring the boss. What makes these fights hard is that, although Alyssa locks on to most enemies, she cannot change her aim if the enemy moves, and she cannot move while firing the arrow (which means that if she misses, she is a very venerable target). Also, your panic meter will be replaced with a health bar. The good thing about these fights is that if you die, you don't have to start from the last save point.

The sound is appropriately creepy, and the game provides plenty of oppurtunities for its use.

As for replay value, there are alternate costumes, but I prefer her standard costume to all of them. Enemies will also change slightly (the first one will get a mace instead of a sledge hammer). The game also kicks the difficulty up a notch. The graphics are not the high point, though there are some very beautiful cut scenes. The graphics do the job, they just don't excel.

All in all, this is a rather unique survival horror, providing for a very decent experience. The boss fights are the only true stumbling block, though they can be enjoyable. The game is short, beaten around five hours. It's a fun experience, and you'll have a hard time putting it down once you get started.